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    • 4. 发明授权
    • Self-propelled musical toy ball
    • 自行式音乐玩具球
    • US5533920A
    • 1996-07-09
    • US387128
    • 1995-02-13
    • Abraham A. AradAnne PitroneRobert W. Jeffway, Jr.
    • Abraham A. AradAnne PitroneRobert W. Jeffway, Jr.
    • A63H33/00A63H5/00A63H29/00
    • A63H33/005
    • A self-propelled musical toy rolling ball which plays musical tunes and sound effects. The ball may also include decorative images on its surface which may generally correspond to the musical tune or sound effects played by the ball. The electronics of the ball, once energized, operate to propel the ball and simultaneously activate an integrated circuit sound effects chip which plays first sound sequence, typically a musical tune. When the ball bumps into a wall or other object, the propulsion mechanism, typically a drive motor which may be transmissivly connected to a central axis shaft, is disengaged and the circuit then plays a second sound sequence, typically a randomly selected pre-programmed sound effect from one of a plurality of different sounds. Thereafter, the propelling mechanism is again activated and the ball resumes playing the musical tune.
    • 一种自行推进的音乐玩具滚球,播放音乐曲调和声音效果。 球也可以包括其表面上的装饰性图像,其可以一般对应于由球发挥的音调或声音效果。 一旦通电,球的电子元件操作来推动球,并且同时激活播放第一声音序列(通常是音乐曲调)的集成电路音效芯片。 当球碰到墙壁或其他物体时,推动机构(通常是可透射连接到中心轴轴的驱动马达)被分离,然后电路播放第二声音序列,通常是随机选择的预编程声音 从多种不同声音中的一种发出的效果。 此后,推动机构再次被激活,并且球恢复播放音乐曲调。
    • 6. 发明授权
    • Interactive talking doll
    • 互动式说话娃娃
    • US6135845A
    • 2000-10-24
    • US71931
    • 1998-05-01
    • Randall Jon KlimpertAnn Danielak KlimpertDavid ChristiansonDieter HerbstlerAnne Pitrone
    • Randall Jon KlimpertAnn Danielak KlimpertDavid ChristiansonDieter HerbstlerAnne Pitrone
    • A63H3/28
    • A63H3/28A63H2200/00
    • A toy doll includes a body having an opening simulating a mouth and first and second electrical switches, each switch being disposed proximal to the simulated mouth and activatable by an object inserted at least partially into the mouth. A speaker is attached to the body. An electrical circuit including an integrated circuit chip is electrically connected with the switches and with the speaker. A base configured as a feeding tray is disposed externally of and is detachably connected with the body. The base has three external switches electrically connected with the circuit chip. The circuit chip has a plurality of memory registers, each register storing a separate signal corresponding to a separate audio message. The chip is configured to randomly select a prompt signal from the memory registers and to transmit the stored signal to the speaker. The prompt signal prompts the user to select a specified one of the switches. The chip is also configured to compare the selected switch with the specified switch. Further, the chip is configured to transmit a first message to the speaker when the specified switch is activated and a second message when a switch other than the specified switch is activated. The first message informs the user that the selection was correct and the second message informs the user that the selection was incorrect.
    • 玩具娃娃包括具有模拟嘴部的开口的本体和第一和第二电开关,每个开关设置在模拟口附近,并且可由至少部分插入口中的物体激活。 扬声器附在身上。 包括集成电路芯片的电路与开关和扬声器电连接。 构造为进料盘的基座设置在主体的外部并与主体可拆卸地连接。 基座有三个外部开关与电路芯片电连接。 电路芯片具有多个存储器寄存器,每个寄存器存储对应于单独的音频消息的单独信号。 芯片被配置为从存储器寄存器中随机选择提示信号,并将存储的信号发送到扬声器。 提示信号提示用户选择一个指定的开关。 该芯片还配置为将所选择的开关与指定的开关进行比较。 此外,芯片被配置为当指定的开关被激活时向扬声器发送第一消息,并且当除了指定的开关之外的开关被激活时,发送第二消息。 第一条消息通知用户选择是正确的,第二条消息通知用户选择不正确。