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    • 9. 发明申请
    • GAMING MACHINE AND GAME CONTROL METHOD
    • 游戏机和游戏控制方法
    • US20150339883A1
    • 2015-11-26
    • US14715699
    • 2015-05-19
    • Universal Entertainment CorporationAruze Gaming America, Inc.
    • Hiroki MUNAKATAKenji ENOKIDOTatsuya TERANISHIRyosuke TAKAHASHI
    • G07F17/32A63F13/23
    • G07F17/3225A63F13/23G07F17/3244G07F17/326
    • There is provided a gaming machine and a game control method with a wider variation in the games run in the gaming machine to make the games more attractive by increasing the number of types of the random determination process for symbols to be displayed. The main CPU executes a symbol random determination for determining symbols to be displayed on the reel device M1, based on the symbol random determination table; displays the symbols determined on the reel device M1; awards a first payout based on the symbols 501 displayed on the reel device M1; executes a continued random determination different from the symbol random determination, which determines whether to display a predetermined symbol on the reel device M1; performs displaying of the predetermined symbol on the display device, based on the result; and awards a second payout based on the predetermined symbols 501 displayed on the reel device.
    • 提供了一种游戏机和游戏控制方法,游戏机中运行的游戏具有更广泛的变化,以通过增加要显示的符号的随机确定处理的类型的数量来使游戏更具吸引力。 主CPU基于符号随机判定表执行用于确定要显示在卷轴装置M1上的符号的符号随机确定; 显示在卷轴装置M1上确定的符号; 基于显示在卷轴装置M1上的符号501来授予第一次支付; 执行与符号随机判定不同的连续随机判定,判定是否在卷轴装置M1上显示规定的符号; 基于该结果,在显示装置上执行预定符号的显示; 并且基于在卷轴装置上显示的预定符号501来授予第二次支付。