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    • 7. 发明申请
    • GAMING MACHINE AND GAMING SYSTEM HAVING CONTROL LEVER
    • 具有控制杆的游戏机和游戏系统
    • US20140141880A1
    • 2014-05-22
    • US13987301
    • 2012-09-21
    • Aruze Gaming America, Inc.Universal Entertainment Corporation
    • Hiroki MUNAKATAGou MIYAMOTODaisyun OKAMOTOKensaku YOSHIKAWAKazuo OKADA
    • A63F13/20
    • A63F13/27A63F13/245A63F13/818G07F17/3258G07F17/34
    • A gaming machine includes a control lever gripped by a player, a display configured to display an effect image, and a controller programmed to execute a predetermined process. The control lever includes a rotation axis, a reel handle configured to rotate the rotation axis, a rotation sensor configured to detect the number of rotation of the rotation axis, and a rotation resistance imparting unit configured to impart resistance to the rotation axis such that the torque increases in accordance with the rotational speed in one direction of the rotation axis. In accordance with the game status of the game, the controller causes the rotation sensor to detect the number of rotation of the rotation axis which is rotated as the reel handle of the control lever is rotated, and changes the content of the effect image displayed on the display in accordance with the detected number of rotation.
    • 游戏机包括由播放器夹持的控制杆,被配置为显示效果图像的显示器和被编程为执行预定处理的控制器。 控制杆包括旋转轴,旋转旋转轴的卷轴把手,被配置为检测旋转轴的旋转次数的旋转传感器,以及旋转阻力施加单元,其构成为对旋转轴施加阻力, 扭矩根据旋转轴的一个方向上的旋转速度而增加。 根据游戏的游戏状态,控制器使旋转传感器检测当控制杆的卷轴手柄旋转时旋转的旋转轴的旋转数,并且改变显示在其上的效果图像的内容 根据检测到的旋转数显示。