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    • 6. 发明授权
    • Method and system for three-dimensional virtual reality space sharing and for information transmission
    • 三维虚拟现实空间共享和信息传输的方法和系统
    • US06570563B1
    • 2003-05-27
    • US08680224
    • 1996-07-11
    • Yasuaki Honda
    • Yasuaki Honda
    • G06J1500
    • H04L67/02A63F13/10A63F13/12A63F2300/534A63F2300/5533G06F17/30061G06T19/00G06T2219/024H04L67/38
    • A method of minimizing the volume of communication necessary for displaying moving images is disclosed. When an object is moved on a client terminal, a message indicating the movement of the object is transmitted to a server terminal. The server terminal transmits the message to other client terminals. Each of the client terminals stores a message table in advance to execute the message. According the message table, an image for locally moving a particular object, for example, is generated and displayed. This novel setup transmits information about the update of an updated object composed of a plurality of sub objects each of whose state is subject to change, in a minimum transmission volume. This, in turn, allows cooperative operations of the plurality of sub objects to be smoothly displayed in a three-dimensional virtual reality space shared by a plurality of users.
    • 公开了一种使显示运动图像所必需的通信量最小化的方法。 当在客户终端上移动对象时,将指示对象的移动的消息发送到服务器终端。 服务器终端将消息发送到其他客户终端。 每个客户终端预先存储消息表以执行该消息。 根据消息表,生成并显示用于局部移动特定对象的图像。 这种新颖的设置以最小传输量发送关于由其状态被改变的多个子对象组成的更新对象的更新的信息。 这又允许多个子对象的协作操作被平滑地显示在由多个用户共享的三维虚拟现实空间中。
    • 7. 发明授权
    • Three-dimensional virtual reality space sharing method and system using
local and global object identification codes
    • 三维虚拟现实空间共享方法和系统采用局部和全局物体识别码
    • US6020885A
    • 2000-02-01
    • US676545
    • 1996-07-09
    • Yasuaki Honda
    • Yasuaki Honda
    • G06Q10/00H04N7/26G06F15/16
    • G06Q10/10H04N19/27Y10S707/99945Y10S707/99948Y10S707/99952
    • The dynamic control of object identification codes involved in the customization of virtual reality space objects, such as object addition and deletion, by users is facilitated. Each of client terminals 13-1 through 13-3 sets given local IDs obj101 through obj103 for a cylindrical object, a quadrangular prism object, and a conical object independently of the other client terminals. Tables T131 through T133 are registered in a server terminal 11-1 beforehand for the client terminals 13-1 and 13-3 respectively. The tables T131 through T133 each list the relationship between local IDs obj101 through obj103 of the objects controlled by the corresponding client terminal and the global IDs objA through objC controlled by the server terminal 11-1. Use of these tables T131 through T133 allows the client terminals 13-1 through 13-3 to separately set, add or delete the local IDs obj101 through obj103.
    • 虚拟现实空间物体定制中所涉及的对象识别码的动态控制(如用户的添加和删除)被简化。 客户终端13-1至13-3中的每一个为独立于其他客户终端的圆柱形物体,四边形棱镜物体和圆锥物体设置给定的局部ID obj101至obj103。 表T131至T133分别为客户端13-1和13-3预先登记在服务器终端11-1中。 表T131至T133各列出了由对应的客户终端控制的对象的本地ID obj101至obj103与由服务器终端11-1控制的对象的全局ID objA之间的关系。 使用这些表T131至T133允许客户端13-1至13-3分别设置,添加或删除本地ID obj101至obj103。