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    • 1. 发明授权
    • Image forming apparatus
    • 图像形成装置
    • US07898559B2
    • 2011-03-01
    • US11654617
    • 2007-01-18
    • Takahiko Kobayashi
    • Takahiko Kobayashi
    • B41J2/385
    • B41J2/471G03G15/04045
    • An image forming apparatus includes an optical scanning unit having a light transmitting portion, the cleaning mechanism that includes a cleaning rod with a pad at a front end portion thereof to be capable of cleaning a surface of the light transmitting portion by sliding on the light transmitting portion, and a retaining mechanism that retains the cleaning rod slidably in a longitudinal direction of the light transmitting portion, and that retains the pad positioned above the optical scanning unit and spaced apart from the optical scanning unit in a state where the cleaning rod is at an insertion completed position.
    • 一种图像形成装置包括具有透光部分的光学扫描单元,所述清洁机构包括在其前端部分具有垫的清洁杆,以能够通过在透光部分上滑动来清洁透光部分的表面 以及保持机构,其将清洁杆可滑动地保持在透光部分的纵向方向上,并且在清洁杆处于该状态的状态下保持位于光学扫描单元上方并与光学扫描单元间隔开的垫 插入完成位置。
    • 2. 发明申请
    • ELECTRIC POWER CONVERTER
    • 电力转换器
    • US20100039056A1
    • 2010-02-18
    • US12440934
    • 2006-10-31
    • Takahiko KobayashiYoshihiko KimparaManabu Yoshimura
    • Takahiko KobayashiYoshihiko KimparaManabu Yoshimura
    • H02P6/18H02M11/00
    • H02P27/08H02M7/48H02M7/5395H02M2001/0009
    • A voltage-command correction unit provided between an electric-power conversion unit and a voltage-command calculation unit provides a predetermined current range including the zero level for the detected output current, and, at a first clock time when the output current enters from outside to inside of the current range, sets a zero cross timing of the output current as a clock time for switching the polarity of the correction voltage that corrects the AC voltage command calculated and output by the voltage-command calculation unit based on the first clock time and the frequency, thereby making a configuration capable of correcting the AC voltage command with the correction voltage with the same polarity as the polarity of the output current around the zero cross point of the output current.
    • 设置在电力转换单元和电压指令计算单元之间的电压指令校正单元提供包括检测到的输出电流的零电平的预定电流范围,并且在输出电流从外部进入的第一时钟时间 在电流范围内,将输出电流的零交叉定时设置为用于切换校正电压的极性的时钟时间,该校正电压校正由电压指令计算单元计算并输出的交流电压指令基于第一时钟时间 频率,从而能够以与输出电流的零交叉点周围的输出电流的极性相同极性的校正电压来校正AC电压指令。
    • 5. 发明授权
    • Data name standardizing system
    • 数据名称标准化系统
    • US4967348A
    • 1990-10-30
    • US271728
    • 1988-11-15
    • Ichiro NaitoTakahiko KobayashiHiroyuki Maezawa
    • Ichiro NaitoTakahiko KobayashiHiroyuki Maezawa
    • G06F9/06G06F17/30
    • G06F17/30997
    • A data name standardizing/unifying system for standardizing the names of data belonging to data items having different names and transferred or compared among data files so as to be unified for programs. For standardizing the data names, names of data items assumed to have same contents are gathered and a table indicating data names to be replaced are generated to be displayed together with prompting for entry of the standard data name to replace. From this table, standardization for data names is accomplished by this replacement of the data name in the programs. For identifying the standardized data names created for the different files, different file names or different and upper file names are added to a division of program which refers to the files.
    • 数据名称标准化/统一系统,用于标准化属于具有不同名称的数据项的数据的名称,并在数据文件之间传输或比较,以便为程序统一。 为了标准化数据名称,收集假设具有相同内容的数据项的名称,并生成指示要替换的数据名称的表,以与提示输入要替换的标准数据名一起显示。 从该表中,通过在程序中替换数据名来实现数据名称的标准化。 为了识别为不同文件创建的标准化数据名称,将不同的文件名或不同的和高的文件名称添加到引用该文件的程序划分。
    • 9. 发明申请
    • Game system
    • 游戏系统
    • US20060009270A1
    • 2006-01-12
    • US11170740
    • 2005-06-30
    • Takahiko KobayashiJunichi Kogo
    • Takahiko KobayashiJunichi Kogo
    • A63F13/00
    • A63F13/26A63F13/10A63F13/12A63F13/214A63F13/32A63F13/352A63F13/426A63F13/537A63F13/822A63F2300/1068A63F2300/307A63F2300/407A63F2300/50A63F2300/6623A63F2300/8029
    • This game system includes a plurality of terminals each of which has a display unit and an input unit, and a server connected to the terminals through communication lines. The game system executes a game performing the fighting between a plurality of characters controlled by the terminals operated by a plurality of players. The game system comprises a position data storage unit storing position data representing the positions of characters disposed in the game area where a plurality of characters operated by each player can be disposed; a position renewal unit renewing the position data stored in the position data storage unit, based on the input operation of each player using by the input unit; a first display control unit displaying a game area image representing the game area where characters are disposed based on the position data stored in the position data storage unit in the first display area owned by the display unit; and a second display control unit displaying the fighting image representing the fighting between the characters in the second display area owned by the display unit when the fighting between the characters is performed in the game area.
    • 该游戏系统包括多个终端,每个终端具有显示单元和输入单元,以及通过通信线路连接到终端的服务器。 游戏系统执行执行由由多个玩家操作的终端控制的多个角色之间的战斗的游戏。 游戏系统包括位置数据存储单元,其存储表示设置在游戏区域中的字符的位置的位置数据,其中可以设置由每个玩家操作的多个角色; 位置更新单元,基于由所述输入单元使用的每个玩家的输入操作来更新存储在所述位置数据存储单元中的所述位置数据; 第一显示控制单元,基于存储在由显示单元拥有的第一显示区域中的位置数据存储单元中的位置数据,显示表示设置有字符的游戏区域的游戏区域图像; 以及第二显示控制单元,当在游戏区域中执行字符之间的战斗时,显示表示由显示单元拥有的第二显示区域中的字符之间的战斗的战斗图像。
    • 10. 发明申请
    • Game system, server and game control method
    • 游戏系统,服务器和游戏控制方法
    • US20060003841A1
    • 2006-01-05
    • US11171582
    • 2005-07-01
    • Takahiko KobayashiJunichi Kogo
    • Takahiko KobayashiJunichi Kogo
    • G06F17/00
    • A63F13/60A63F13/12A63F13/35A63F13/79A63F2300/206A63F2300/5546A63F2300/65A63F2300/807
    • A game system which provides a game system which can rouse competitive spirits of players and create strategic characteristics to the way of carrying out a game. Specifically, the present invention provides a game system in which a plurality of terminal devices are connected to a server via communication lines, and in which a game can be executed by each of a plurality of players operating each of the terminal devices, the game system comprising: level storing means for storing a level value of a player; level setting means for setting a predetermined level for the player to store it as the level value in the level storing means; condition setting means for setting a condition in a game for the player; condition achievement determination means for determining whether or not the player clears the condition; and game result determination means for determining a game result on the basis of, when the condition achievement determination means determines that the player clears a condition, the condition cleared by the player, and the level value of the player which is stored in the level storing means.
    • 一种提供游戏系统的游戏系统,其可以激发玩家的竞争精神并且创建战略特征以进行游戏。 具体地,本发明提供一种游戏系统,其中多个终端装置经由通信线路连接到服务器,并且其中可以由操作每个终端装置的多个玩家中的每一个执行游戏,游戏系统 包括:用于存储玩家的电平值的电平存储装置; 电平设定装置,用于设定播放器的预定电平以将其作为电平值存储在电平存储装置中; 条件设定装置,用于设定游戏者的游戏状况; 条件成就确定装置,用于确定玩家是否清除条件; 以及游戏结果确定装置,用于基于条件实现确定装置确定玩家清除条件,玩家清除的条件和存储在游戏者级别中的玩家的水平值,确定游戏结果 手段。