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    • 1. 发明授权
    • Biased card deal
    • 偏袒卡交易
    • US07624987B2
    • 2009-12-01
    • US11348994
    • 2006-02-06
    • Darrell D. CampbellDavid RichardsSpencer Peterson
    • Darrell D. CampbellDavid RichardsSpencer Peterson
    • A63F1/00
    • A63F1/14A63F3/00157G07F17/32G07F17/3293
    • In the present invention, a method is provided for biasing or controlling the deal of cards, or other indicia, to players of a game. The cards are biased such that each player in the game will receive a hand that is close in ranking to all the other players of the game. Each player of the game is assigned a deviation multiplier selected from a list. Next an initial single hand rank is randomly selected and each player's deviation number is used to identify a range of hand rankings from which each player's hand is selected. If the initial hand ranking is 50 and the average deviation for a player is 2, the player's hand ranking will be in the range of 50±(10×deviation multiplier) or 50±(20) which is 30-70. (i.e. 50±20 or 50−20=30 and 50+20=70). Biasing the deal of the cards increases the excitement and competition of the game by allowing all players of the game to have relatively close hand rankings.
    • 在本发明中,提供了一种用于偏移或控制对游戏玩家的牌或其他标记的交易的方法。 这些牌是有偏差的,使得游戏中的每个玩家将会收到一个靠近游戏中所有其他玩家的手牌。 游戏的每个玩家被分配从列表中选择的偏差乘数。 接下来,随机选择初始单手等级,并且使用每个玩家的偏差数来识别每个玩家的手被选择的手排名的范围。 如果初始手排名为50,平均偏差为2,则玩家的手分级将在50±(10倍变倍乘数)或50±(20)范围内,即30-70。 (即50±20或50-20 = 30和50 + 20 = 70)。 通过允许游戏的所有玩家具有相对较近的手排名,偏紧牌的交易增加了游戏的兴奋和竞争。
    • 2. 发明申请
    • Biased card deal
    • 偏袒卡交易
    • US20050077679A1
    • 2005-04-14
    • US10681797
    • 2003-10-08
    • Darrell CampbellDavid RichardsSpencer Peterson
    • Darrell CampbellDavid RichardsSpencer Peterson
    • A63F1/00A63F1/14
    • A63F1/14A63F3/00157G07F17/32G07F17/3293
    • In the present invention, a method is provided for biasing or controlling the deal of cards, or other indicia, to players of a game. The cards are biased such that each player in the game will receive a hand that is close in ranking to all the other players of the game. Each player of the game is assigned a deviation multiplier selected from a list. Next an initial single hand rank is randomly selected and each player's deviation number is used to identify a range of hand rankings from which each player's hand is selected. If the initial hand ranking is 50 and the average deviation for a player is 2, the player's hand ranking will be in the range of 50±(10×deviation multiplier) or 50±(20) which is 30-70. (i.e. 50±20 or 50−20=30 and 50+20=70). Biasing the deal of the cards increases the excitement and competition of the game by allowing all players of the game to have relatively close hand rankings.
    • 在本发明中,提供了一种用于偏移或控制对游戏玩家的牌或其他标记的交易的方法。 这些牌是有偏差的,使得游戏中的每个玩家将会收到一个靠近游戏中所有其他玩家的手牌。 游戏的每个玩家被分配从列表中选择的偏差乘数。 接下来,随机选择初始单手等级,并且使用每个玩家的偏差数来识别每个玩家的手被选择的手排名的范围。 如果初始手排名为50,平均偏差为2,则玩家的手分级将在50±(10倍变倍乘数)或50±(20)范围内,即30-70。 (即50±20或50-20 = 30和50 + 20 = 70)。 通过允许游戏的所有玩家具有相对较近的手排名,偏紧牌的交易增加了游戏的兴奋和竞争。
    • 3. 发明授权
    • Poker game and apparatus for play thereof
    • 扑克游戏和玩具的玩具
    • US07584968B2
    • 2009-09-08
    • US11709486
    • 2007-02-22
    • Darrell CampbellDavid J. RichardsSpencer Peterson
    • Darrell CampbellDavid J. RichardsSpencer Peterson
    • A63F1/00A63F3/08
    • A63F3/00157A63F2001/005G07F17/32G07F17/322G07F17/3293
    • A poker card game and apparatus and software for its play are disclosed, particularly adapted for casino play, in which each player in a given game, using only a single dealt hand, plays simultaneously separately against the dealer (the house) and against the other players. Betting for the two lines of play may be separate or linked, and a player can elect to play only against the dealer or to play both games together. The game is played as a form of five-card stud with betting before each deal. At the end of each game a player's status as to whether he/she beat the dealer, beat the other players or both is determined and displayed, and winners are paid accordingly. Conventional dealing may be used, but it is preferred that a biased deal, which enhances the opportunities for players to be dealt reasonably good poker hands, be used.
    • 公开了一种扑克牌游戏及其玩具的软件,特别适用于娱乐场游戏,其中给定游戏中的每个玩家仅使用单个手牌,同时分别对付经销商(房屋)和对方 玩家 两场比赛的投注可能是单独的或相互关联的,玩家可以选择仅对付经销商或同时玩两个游戏。 该游戏是在每次交易之前以一张五张牌的形式进行投注。 在每场比赛结束时,玩家的状态是他/她是否击败经销商,击败其他玩家或二者都被确定和显示,并且获胜者被相应地支付。 可以使用传统交易,但是优选地,使用有利的交易,其增加玩家被合理地处理好的扑克牌的机会。
    • 4. 发明申请
    • Poker game and apparatus for play thereof
    • 扑克游戏和玩具的玩具
    • US20070241508A1
    • 2007-10-18
    • US11709486
    • 2007-02-22
    • Darrell CampbellDavid J. RichardsSpencer Peterson
    • Darrell CampbellDavid J. RichardsSpencer Peterson
    • A63F1/00
    • A63F3/00157A63F2001/005G07F17/32G07F17/322G07F17/3293
    • A poker card game and apparatus and software for its play are disclosed, particularly adapted for casino play, in which each player in a given game, using only a single dealt hand, plays simultaneously separately against the dealer (the house) and against the other players. Betting for the two lines of play may be separate or linked, and a player can elect to play only against the dealer or to play both games together. The game is played as a form of five-card stud with betting before each deal. At the end of each game a player's status as to whether he/she beat the dealer, beat the other players or both is determined and displayed, and winners are paid accordingly. Conventional dealing may be used, but it is preferred that a biased deal, which enhances the opportunities for players to be dealt reasonably good poker hands, be used.
    • 公开了一种扑克牌游戏及其玩具的软件,特别适用于娱乐场游戏,其中给定游戏中的每个玩家仅使用单个手牌,与经销商(房屋)和其他玩家同时分别玩 玩家 两场比赛的投注可能是单独的或相互关联的,玩家可以选择仅对付经销商或同时玩两个游戏。 该游戏是在每次交易之前以一张五张牌的形式进行投注。 在每场比赛结束时,玩家的状态是他/她是否击败经销商,击败其他玩家或二者都被确定和显示,并且获胜者被相应地支付。 可以使用传统交易,但是优选地,使用有利的交易,其增加玩家被合理地处理好的扑克牌的机会。
    • 5. 发明申请
    • Poker game and apparatus for play thereof
    • 扑克游戏和玩具的玩具
    • US20070241502A1
    • 2007-10-18
    • US11404572
    • 2006-04-14
    • Darrell CampbellDavid RichardsSpencer Peterson
    • Darrell CampbellDavid RichardsSpencer Peterson
    • A63F1/00
    • A63F3/00157A63F2001/005
    • A poker card game and apparatus for its play are disclosed, particularly adapted for casino play, in which each player in a given game, using only a single dealt hand, plays simultaneously separately against the dealer (the house) and against the other players. Betting for the two lines of play may be separate or linked, and a player can elect to play only against the dealer or to play both games together. The game is played as a form of five-card stud with betting before each deal. At the end of each game a player's status as to whether he/she beat the dealer, beat the other players or both is determined and displayed, and winners are paid accordingly. Conventional dealing may be used, but it is preferred that a biased deal, which enhances the opportunities for players to be dealt reasonably good poker hands, be used.
    • 公开了一种扑克牌游戏及其玩具的装置,特别适用于娱乐场游戏,其中仅使用单个手牌的给定游戏中的每个玩家同时独立地与经销商(房屋)和其他玩家共同玩。 两场比赛的投注可能是单独的或相互关联的,玩家可以选择仅对付经销商或同时玩两个游戏。 该游戏是在每次交易之前以一张五张牌的形式进行投注。 在每场比赛结束时,玩家的状态是他/她是否击败经销商,击败其他玩家或二者都被确定和显示,并且获胜者被相应地支付。 可以使用传统交易,但是优选地,使用有利的交易,其增加玩家被合理地处理好的扑克牌的机会。
    • 6. 发明授权
    • Biased card deal
    • 偏袒卡交易
    • US07422215B2
    • 2008-09-09
    • US10681797
    • 2003-10-08
    • Darrell D. CampbellDavid RichardsSpencer Peterson
    • Darrell D. CampbellDavid RichardsSpencer Peterson
    • A63F1/00
    • A63F1/14A63F3/00157G07F17/32G07F17/3293
    • In the present invention, a method is provided for biasing or controlling the deal of cards, or other indicia, to players of a game. The cards are biased such that each player in the game will receive a hand that is close in ranking to all the other players of the game. Each player of the game is assigned a deviation multiplier selected from a list. Next an initial single hand rank is randomly selected and each player's deviation number is used to identify a range of hand rankings from which each player's hand is selected. If the initial hand ranking is 50 and the average deviation for a player is 2, the player's hand ranking will be in the range of 50±(10×deviation multiplier) or 50±(20) which is 30-70. (i.e. 50±20 or 50−20=30 and 50+20=70). Biasing the deal of the cards increases the excitement and competition of the game by allowing all players of the game to have relatively close hand rankings.
    • 在本发明中,提供了一种用于偏移或控制对游戏玩家的牌或其他标记的交易的方法。 这些牌是有偏差的,使得游戏中的每个玩家将会收到一个靠近游戏中所有其他玩家的手牌。 游戏的每个玩家被分配从列表中选择的偏差乘数。 接下来,随机选择初始单手等级,并且使用每个玩家的偏差数来识别每个玩家的手被选择的手排名的范围。 如果初始手排名为50,平均偏差为2,则玩家的手分级将在50±(10倍变倍乘数)或50±(20)范围内,即30-70。 (即50±20或50-20 = 30和50 + 20 = 70)。 通过允许游戏的所有玩家具有相对较近的手排名,偏紧牌的交易增加了游戏的兴奋和竞争。
    • 7. 发明申请
    • Biased card deal
    • 偏袒卡交易
    • US20060125182A1
    • 2006-06-15
    • US11348994
    • 2006-02-06
    • Darrell CampellDavid RichardsSpencer Peterson
    • Darrell CampellDavid RichardsSpencer Peterson
    • A63F1/00
    • A63F1/14A63F3/00157G07F17/32G07F17/3293
    • In the present invention, a method is provided for biasing or controlling the deal of cards, or other indicia, to players of a game. The cards are biased such that each player in the game will receive a hand that is close in ranking to all the other players of the game. Each player of the game is assigned a deviation multiplier selected from a list. Next an initial single hand rank is randomly selected and each player's deviation number is used to identify a range of hand rankings from which each player's hand is selected. If the initial hand ranking is 50 and the average deviation for a player is 2, the player's hand ranking will be in the range of 50±(10× deviation multiplier) or 50±(20) which is 30-70. (i.e. 50±20 or 50-20=30 and 50+20=70). Biasing the deal of the cards increases the excitement and competition of the game by allowing all players of the game to have relatively close hand rankings.
    • 在本发明中,提供了一种用于偏移或控制对游戏玩家的牌或其他标记的交易的方法。 这些牌是有偏差的,使得游戏中的每个玩家将会收到一个靠近游戏中所有其他玩家的手牌。 游戏的每个玩家被分配从列表中选择的偏差乘数。 接下来,随机选择初始单手等级,并且使用每个玩家的偏差数来识别每个玩家的手被选择的手排名的范围。 如果初始手排名为50,平均偏差为2,则玩家的手分级将在50±(10倍偏差倍数)或50±(20)的范围内,即30-70。 (即50±20或50-20 = 30和50 + 20 = 70)。 通过允许游戏的所有玩家具有相对较近的手排名,偏紧牌的交易增加了游戏的兴奋和竞争。