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    • 2. 发明申请
    • LIMITING FAILURE RATE BY SERVING THROUGH MULTIPLE CHANNELS
    • 通过多个通道进行服务来限制故障率
    • US20130310055A1
    • 2013-11-21
    • US13472307
    • 2012-05-15
    • Shane Richard DewingRichard W. LankfordMark A. Lindner
    • Shane Richard DewingRichard W. LankfordMark A. Lindner
    • H04W76/02
    • H04W76/15H04B7/022H04L12/145H04L65/4069H04M7/0057H04M2207/18H04W84/042H04W88/06
    • Systems, methods, and devices use a wireless device's capability to transmit and/or receive data over multiple communication pathways to improve data transmission quality. In the various embodiments, the same continuous data stream may be transmitted and/or received via different communication pathways. Different communication pathways may be established using different antennas of a wireless device, different wireless networks, different wireless communications protocols, and/or additional wireless devices. The continuous data stream may be transmitted and/or received via different communication pathways in a manner that enables the continuous data stream to be reconstructed from one or more of the different communication pathways. Additional communication pathways may be established based on user input indicating a voice call is high priority and/or approving the expenditure of additional resources.
    • 系统,方法和设备使用无线设备通过多个通信路径发送和/或接收数据的能力来提高数据传输质量。 在各种实施例中,可以经由不同的通信路径发送和/或接收相同的连续数据流。 可以使用无线设备的不同天线,不同的无线网络,不同的无线通信协议和/或附加的无线设备来建立不同的通信路径。 连续数据流可以以使得能够从一个或多个不同通信路径重建连续数据流的方式经由不同的通信路径发送和/或接收连续数据流。 可以基于用户输入来建立附加通信路径,指示语音呼叫是高优先级和/或批准额外资源的支出。
    • 3. 发明申请
    • Interactive Interface for Devices Supporting Communication Employing Sender-Specified Media Content
    • 交互式接口支持通信采用发送方指定的媒体内容
    • US20090054092A1
    • 2009-02-26
    • US12195096
    • 2008-08-20
    • Anthony Pierre StonefieldShane Richard Dewing
    • Anthony Pierre StonefieldShane Richard Dewing
    • H04W8/00G06Q30/00
    • H04M3/42051G06Q30/0601H04L51/04H04L51/24H04L65/4023H04L65/4061H04M3/02
    • A software application that is installed on a device as part of a system for establishing communication between a first user device and at least one second user device. The communication includes a first-user-specified media content item. For example, the first-user-specified media content item can be played or displayed on the second user device prior to (or concurrent with) the establishment of the communication (which can be a voice call, text message, media push communication, IM message, PTT call, etc.). Alternatively, the first-user-specified media content can be played on the second user device without soliciting or engaging in other communication. The software application includes a graphical user interface that enables the second party to review, interact with, purchase and forward (push) the media content item communicated thereto as well as other graphical user interfaces that are common to all communication parties and enables the parties (whichever they may be at any instant) to push, receive, review, interact with, purchase and forward the media content communicated thereto as well as to access information or actions associated with the media content relayed between the parties or referenced on the graphical user interface.
    • 作为用于在第一用户设备和至少一个第二用户设备之间建立通信的系统的一部分安装在设备上的软件应用程序。 通信包括第一用户指定的媒体内容项。 例如,在建立通信(可以是语音呼叫,文本消息,媒体推送通信,IM)之前(或同时)可以在第二用户设备上播放或显示第一用户指定的媒体内容项目 消息,PTT呼叫等)。 或者,可以在第二用户设备上播放第一用户指定的媒体内容,而不请求或参与其他通信。 软件应用程序包括图形用户界面,使第二方可以查看,交互,购买和转发(推送)传达给其的媒体内容项以及所有通信方共同的其他图形用户界面,并使各方( 以任何时刻为准)来推送,接收,审查,交互,购买和转发传达给其的媒体内容,以及访问与在各方之间中继或在图形用户界面上引用的媒体内容相关联的信息或动作 。
    • 6. 发明授权
    • Managing data representation for user equipments in a communication session
    • 在通信会话中管理用户设备的数据表示
    • US08918453B2
    • 2014-12-23
    • US13342809
    • 2012-01-03
    • Anthony Pierre StonefieldShane Richard DewingMark Aaron Lindner
    • Anthony Pierre StonefieldShane Richard DewingMark Aaron Lindner
    • G06F15/16
    • H04W8/22G06F3/0346G06F3/04847H04L65/403H04L65/605H04W4/06H04W4/18
    • In an embodiment, an application server receives, from a given UE, data that is configured to visually represent physical user input detected at the given UE at a first level of precision. The application server determines data presentation capabilities of a target UE and/or a performance level associated with a connection between the application server and the target UE. The application server selectively transitions the received data from the first level of precision to a second level of precision based on the determination, and transmits the selectively transitioned data to the target UE for presentation. In another embodiment, the application server receives a request to adjust display settings of the target UE from the given UE responsive to detected physical user input. The application server selectively adjusts the target UE's display settings based on the received request.
    • 在一个实施例中,应用服务器从给定的UE接收被配置为以第一精确度视觉地表示在给定UE处检测到的物理用户输入的数据。 应用服务器确定目标UE的数据呈现能力和/或与应用服务器与目标UE之间的连接相关联的性能等级。 应用服务器基于该确定将接收到的数据从第一精度级选择性地转换到第二精度级,并且将选择性地转换的数据发送到目标UE进行呈现。 在另一个实施例中,响应于检测到的物理用户输入,应用服务器接收到从给定UE调整目标UE的显示设置的请求。 应用服务器根据接收到的请求选择性地调整目标UE的显示设置。
    • 7. 发明申请
    • Managing Data Representation For User Equipments In A Communication Session
    • 在通信会话中管理用户设备的数据表示
    • US20130173689A1
    • 2013-07-04
    • US13342809
    • 2012-01-03
    • Anthony Pierre StonefieldShane Richard Dewing
    • Anthony Pierre StonefieldShane Richard Dewing
    • G06F15/16
    • H04W8/22G06F3/0346G06F3/04847H04L65/403H04L65/605H04W4/06H04W4/18
    • In an embodiment, an application server receives, from a given UE, data that is configured to visually represent physical user input detected at the given UE at a first level of precision. The application server determines data presentation capabilities of a target UE and/or a performance level associated with a connection between the application server and the target UE. The application server selectively transitions the received data from the first level of precision to a second level of precision based on the determination, and transmits the selectively transitioned data to the target UE for presentation. In another embodiment, the application server receives a request to adjust display settings of the target UE from the given UE responsive to detected physical user input. The application server selectively adjusts the target UE's display settings based on the received request.
    • 在一个实施例中,应用服务器从给定的UE接收被配置为以第一精确度视觉地表示在给定UE处检测到的物理用户输入的数据。 应用服务器确定目标UE的数据呈现能力和/或与应用服务器与目标UE之间的连接相关联的性能等级。 应用服务器基于该确定将接收到的数据从第一精度级选择性地转换到第二精度级,并且将选择性地转换的数据发送到目标UE进行呈现。 在另一个实施例中,响应于检测到的物理用户输入,应用服务器接收到从给定UE调整目标UE的显示设置的请求。 应用服务器根据接收到的请求选择性地调整目标UE的显示设置。
    • 8. 发明申请
    • System, Apparatus, and Methodology for Peer-to-Peer Voice Communication Employing a Caller Specified Multimedia Announcement
    • 使用来电者指定多媒体公告的对等语音通信的系统,设备和方法
    • US20100135473A1
    • 2010-06-03
    • US12298830
    • 2007-04-19
    • Shane Richard DewingM. Dean NewtonAnthony Pierre Stonefield
    • Shane Richard DewingM. Dean NewtonAnthony Pierre Stonefield
    • H04M11/00
    • H04L29/06027H04L65/1069H04L65/607
    • A system, method and corresponding software application installed on communication devices of the system for communicating a media-based call alert command from a calling-party device to a called-party device prior to establishing the voice call therebetween. The media-based call alert command preferably conveys media content that is played on the called-party device prior to (or concurrent with) the establishment of the voice call to alert the called-party of the call. Alternatively, the media-based call alert command need not convey the media content itself, but instead convey media identification information that identifies media content that is locally or remotely accessible by the called-party device for playback prior to (or concurrent with) the establishment of the voice call to alert the called-party of the call. Preferably, the communication of the media-based call alert command is realized as part of a service that is available to subscribers of the service.
    • 安装在系统的通信设备上的系统,方法和相应的软件应用程序,用于在主叫方设备之间建立语音呼叫之前,将基于媒体的呼叫警报命令从呼叫方设备传送到被叫方设备。 基于媒体的呼叫警报命令优选地在建立语音呼叫之前(或同时)传送在被叫方设备上播放的媒体内容以提醒被叫方的呼叫。 或者,基于媒体的呼叫警报命令不需要传达媒体内容本身,而是传达媒体标识信息,该媒体标识信息标识被叫方设备在本地或远程可访问的媒体内容,以便在(或同时)建立之前进行回放 的语音呼叫提醒被叫方的呼叫。 优选地,基于媒体的呼叫警报命令的通信被实现为可用于服务的订户的服务的一部分。