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    • 5. 发明授权
    • Tournament gaming systems and administration server
    • 比赛游戏系统和管理服务器
    • US09177445B2
    • 2015-11-03
    • US12619614
    • 2009-11-16
    • Sudheer VemuriMettu R. Reddy
    • Sudheer VemuriMettu R. Reddy
    • G07F17/00G07F17/32
    • G07F17/3267
    • Various embodiments are directed to gaming systems, gaming devices, and methods for presenting tournament games. According to one embodiment, a tournament gaming system, includes a plurality of gaming machines connected to a network, a tournament administration server, a tournament session server, a session service, and a session database. The tournament session server uses message stream classes and acts as a link between the tournament administration server and the gaming machines. Additionally, the tournament session server registers with the tournament administration server, wherein upon successful registration, the tournament administration server sends tournament messages to gaming machines via the tournament session server. The session service includes transport libraries. Preferably, the transport libraries use pre-configured socket ports for communication, and the session service registers with the libraries to send and receive messages to gaming machines. Typically, the session database is operable for data storage.
    • 各种实施例涉及用于呈现锦标赛的游戏系统,游戏设备和方法。 根据一个实施例,比赛游戏系统包括连接到网络的多个游戏机,比赛管理服务器,比赛会话服务器,会话服务和会话数据库。 比赛会话服务器使用消息流类别,并且作为比赛管理服务器和游戏机之间的链接。 此外,比赛会话服务器向锦标赛管理服务器注册,其中在成功注册时,比赛管理服务器经由比赛会话服务器向游戏机发送比赛消息。 会话服务包括传输库。 优选地,传输库使用预先配置的插座端口进行通信,并且会话服务向库注册以向游戏机发送和接收消息。 通常,会话数据库可操作用于数据存储。
    • 7. 发明申请
    • Tournament Gaming Systems and Administration Server
    • 比赛游戏系统和管理服务器
    • US20100113162A1
    • 2010-05-06
    • US12619614
    • 2009-11-16
    • Sudheer VemuriMettu R. Reddy
    • Sudheer VemuriMettu R. Reddy
    • A63F9/24A63F13/00
    • G07F17/3267
    • Various embodiments are directed to gaming systems, gaming devices, and methods for presenting tournament games. According to one embodiment, a tournament gaming system, includes a plurality of gaming machines connected to a network, a tournament administration server, a tournament session server, a session service, and a session database. The tournament session server uses message stream classes and acts as a link between the tournament administration server and the gaming machines. Additionally, the tournament session server registers with the tournament administration server, wherein upon successful registration, the tournament administration server sends tournament messages to gaming machines via the tournament session server. The session service includes transport libraries. Preferably, the transport libraries use pre-configured socket ports for communication, and the session service registers with the libraries to send and receive messages to gaming machines. Typically, the session database is operable for data storage.
    • 各种实施例涉及用于呈现锦标赛的游戏系统,游戏设备和方法。 根据一个实施例,比赛游戏系统包括连接到网络的多个游戏机,比赛管理服务器,比赛会话服务器,会话服务和会话数据库。 比赛会话服务器使用消息流类别,并且作为比赛管理服务器和游戏机之间的链接。 此外,比赛会话服务器向锦标赛管理服务器注册,其中在成功注册时,比赛管理服务器经由比赛会话服务器向游戏机发送比赛消息。 会话服务包括传输库。 优选地,传输库使用预先配置的插座端口进行通信,并且会话服务向库注册以向游戏机发送和接收消息。 通常,会话数据库可操作用于数据存储。
    • 8. 发明申请
    • BROWSER MANAGER, GAMING MACHINE, GAMING NETWORK, AND METHOD
    • 浏览器管理员,游戏机,游戏网络和方法
    • US20090209350A1
    • 2009-08-20
    • US12267452
    • 2008-11-07
    • Bryan M. KellyPravinkumar PatelMettu R. ReddyAnthony E. GreenRobert W. Crowder, JR.
    • Bryan M. KellyPravinkumar PatelMettu R. ReddyAnthony E. GreenRobert W. Crowder, JR.
    • A63F9/24
    • G06Q20/04G07F17/32G07F17/3244G07F17/3248G07F17/3262G07F17/3276
    • An integrated browser manager and networked gaming method for providing server based dynamic content onto a content display area of one or more gaming machines is disclosed. The method includes: receiving incoming message queues, and after message receipt, processing the message and sending back reply message, if needed; converting incoming messages to a browser manager message with respect to browser manager schema and processing the commands; validating incoming message data with the available data in a database and if any inconsistent data found, building and sending a negative acknowledgement response back to a client; saving command data information that is determined to relevant tables in the database; logging information messages and error messages to log file; logging incoming and outgoing messages to log files, wherein messages are logged to a message log file, wherein a data table stores information about commands received, commands processed, commands sent to gaming machines, and responses received from gaming machines; and enabling an ID provider class to generate the required new ID from ID provider data table by incrementing the relevant key id based on category and key name.
    • 公开了一种用于在一个或多个游戏机的内容显示区域上提供基于服务器的动态内容的集成浏览器管理器和联网游戏方法。 该方法包括:接收进入的消息队列,消息接收之后,处理消息并发回回应消息; 将传入的消息转换为与浏览器管理器模式相关的浏览器管理器消息并处理命令; 使用数据库中的可用数据验证传入的消息数据,并且如果发现任何不一致的数据,建立并向客户端发送否定的确认响应; 保存对数据库中的相关表确定的命令数据信息; 记录信息消息和错误消息到日志文件; 将传入和传出的消息记录到日志文件,其中消息被记录到消息日志文件,其中数据表存储关于所接收的命令,处理的命令,发送给游戏机的命令以及从游戏机接收的响应的信息; 并且通过根据类别和密钥名称增加相关密钥ID,使得ID提供者类能够从ID提供者数据表生成所需的新ID。
    • 9. 发明申请
    • BROWSER MANAGER, GAMING MACHINE, GAMING NETWORK, AND SYSTEM
    • 浏览器管理员,游戏机,游戏网络和系统
    • US20090062017A1
    • 2009-03-05
    • US12267477
    • 2008-11-07
    • Bryan M. KellyPravinkumar PatelMettu R. ReddyAnthony E. GreenRobert W. Crowder, JR.
    • Bryan M. KellyPravinkumar PatelMettu R. ReddyAnthony E. GreenRobert W. Crowder, JR.
    • A63F9/24
    • H04L67/38H04L67/12
    • An integrated browser manager and networked gaming system that provides server based dynamic content onto a content display area of one or more gaming machines is disclosed. The system includes: a browser manager, one or more application servers connected to the browser manager by a server-to-server (S2S) server and S2S web service, and one or more gaming machines are connected to the browser manager by a game-to-server (G2S) server and G2S web service. The browser manager includes a user interface application and a core service, wherein the user interface application generates a user interface display on a user control station. Each gaming machine includes a network interface to receive external content from the application server via the browser manager, and a content display area for displaying the external content.
    • 公开了一种在一个或多个游戏机的内容显示区域上提供基于服务器的动态内容的集成浏览器管理器和联网游戏系统。 该系统包括:浏览器管理器,由服务器到服务器(S2S)服务器和S2S web服务器连接到浏览器管理器的一个或多个应用服务器,以及一个或多个游戏机通过游戏机连接到浏览器管理器, 服务器(G2S)服务器和G2S Web服务。 浏览器管理器包括用户界面应用程序和核心服务,其中用户界面应用程序在用户控制站上生成用户界面显示。 每个游戏机包括用于经由浏览器管理器从应用服务器接收外部内容的网络接口和用于显示外部内容的内容显示区域。
    • 10. 发明授权
    • Networked gaming system having a browser manager
    • 具有浏览器管理器的网络游戏系统
    • US08943185B2
    • 2015-01-27
    • US13403818
    • 2012-02-23
    • Bryan M. KellyPravinkumar PatelMettu R. ReddyAnthony E. GreenRobert W. Crowder, Jr.
    • Bryan M. KellyPravinkumar PatelMettu R. ReddyAnthony E. GreenRobert W. Crowder, Jr.
    • G06F15/173H04L29/06H04L29/08
    • H04L67/38H04L67/12
    • An integrated browser manager and networked gaming system that provides server based dynamic content onto a content display area of one or more gaming machines is disclosed. The system includes: a browser manager, one or more application servers connected to the browser manager by a server-to-server (S2S) server and S2S web service, and one or more gaming machines are connected to the browser manager by a game-to-server (G2S) server and G2S web service. The browser manager includes a user interface application and a core service, wherein the user interface application generates a user interface display on a user control station. Each gaming machine includes a network interface to receive external content from the application server via the browser manager, and a content display area for displaying the external content.
    • 公开了一种在一个或多个游戏机的内容显示区域上提供基于服务器的动态内容的集成浏览器管理器和联网游戏系统。 该系统包括:浏览器管理器,由服务器到服务器(S2S)服务器和S2S web服务器连接到浏览器管理器的一个或多个应用服务器,以及一个或多个游戏机通过游戏机连接到浏览器管理器, 服务器(G2S)服务器和G2S Web服务。 浏览器管理器包括用户界面应用程序和核心服务,其中用户界面应用程序在用户控制站上生成用户界面显示。 每个游戏机包括用于经由浏览器管理器从应用服务器接收外部内容的网络接口和用于显示外部内容的内容显示区域。