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    • 3. 发明申请
    • RIPPLE AND FOAM CREATION APPARATUS AND METHOD USING FLUID PARTICLE DATA
    • 纹波和泡沫创造装置和使用流体颗粒数据的方法
    • US20080133191A1
    • 2008-06-05
    • US11944697
    • 2007-11-26
    • Janghee KIMBon Ki KOOMan Jai LEE
    • Janghee KIMBon Ki KOOMan Jai LEE
    • G06G7/50
    • G06T13/60G06T2210/24G06T2210/56
    • A ripple and foam creation apparatus and method using water particle data is provided to create ripples and foam, and detect positions of the created ripples and foam for a water simulation used to create visual special effects in animations or movies. The apparatus includes a water particle grouping module checking grouping types of water particles from received water particle data to selects small water masses, a ripple creation module determining a position for ripple creation by using the checked grouping types, a foam creation module detecting flow of the water particles and calculating a position for foam creation, and a ripple-foam moving/removing module detecting changes of the created foam and ripples over time and removing the created foam and ripples.
    • 提供了使用水粒子数据的波纹和泡沫创造装置和方法来产生波纹和泡沫,并且检测所创建的波纹和泡沫的位置,以用于在动画或电影中创建视觉特效的水模拟。 该装置包括:水粒子分组模块,用于检查从接收到的水粒子数据中分组的水粒子类型以选择小的水量;纹波生成模块,通过使用所检查的分组类型来确定波纹生成的位置;泡沫创建模块, 水分颗粒并计算泡沫产生的位置,以及波纹泡沫移动/移除模块,用于随时间检测所产生的泡沫和波纹的变化并除去所产生的泡沫和波纹。
    • 4. 发明授权
    • Ripple and foam creation apparatus and method using fluid particle data
    • 波纹和泡沫制造装置和使用流体颗粒数据的方法
    • US07917343B2
    • 2011-03-29
    • US11944697
    • 2007-11-26
    • Janghee KimBon Ki KooMan Jai Lee
    • Janghee KimBon Ki KooMan Jai Lee
    • G06F17/50
    • G06T13/60G06T2210/24G06T2210/56
    • A ripple and foam creation apparatus and method using water particle data is provided to create ripples and foam, and detect positions of the created ripples and foam for a water simulation used to create visual special effects in animations or movies. The apparatus includes a water particle grouping module checking grouping types of water particles from received water particle data to selects small water masses, a ripple creation module determining a position for ripple creation by using the checked grouping types, a foam creation module detecting flow of the water particles and calculating a position for foam creation, and a ripple-foam moving/removing module detecting changes of the created foam and ripples over time and removing the created foam and ripples.
    • 提供了使用水粒子数据的波纹和泡沫创造装置和方法来产生波纹和泡沫,并且检测所创建的波纹和泡沫的位置,以用于在动画或电影中创建视觉特效的水模拟。 该装置包括:水粒子分组模块,用于检查从接收到的水粒子数据中分组的水粒子类型以选择小的水量;纹波生成模块,通过使用所检查的分组类型来确定波纹生成的位置;泡沫创建模块, 水分颗粒并计算泡沫产生的位置,以及波纹泡沫移动/移除模块,用于随时间检测所产生的泡沫和波纹的变化并除去所产生的泡沫和波纹。