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    • 1. 发明授权
    • Gaming machine with image display assistance feature
    • 具有图像显示辅助功能的游戏机
    • US08337286B2
    • 2012-12-25
    • US10697041
    • 2003-10-31
    • Hideaki ImuraShingo Omomo
    • Hideaki ImuraShingo Omomo
    • A63F13/00
    • G07F17/3211G07F17/3202
    • With liquid crystal provided in front of reels, a gaming machine includes reels 3 having symbol placement faces shaped like curved surfaces on which a plurality of symbols are placed for variably displaying of a plurality of symbol rows each made up of the plurality of symbols, liquid crystal 504 being provided in front of and opposed to the reels 3 for displaying the symbols through a flat symbol transmission face and also displaying an image concerning game play, reel backlights 513 for illuminating the symbols, and reel side reflectors 320 being provided on a side of the reels 3 for covering an area sandwiched between the symbol placement face and the symbol transmission face on a face on the side of the reels 3 for assisting image display of the liquid crystal 504.
    • 通过设置在卷轴前面的液晶,游戏机包括具有形状为曲面的符号放置面的卷轴3,多个符号被放置在其上,用于可变地显示由多个符号构成的多个符号行,液体 晶体504设置在卷轴3的前面并与之相对,用于通过平面符号传输面显示符号,并且还显示关于游戏的图像,用于照亮符号的卷轴背光513和设置在侧面的卷轴侧反射器320 用于覆盖夹在符号放置面和符号传送面之间的区域,用于辅助液晶504的图像显示的卷轴3侧的面上。
    • 2. 发明申请
    • Gaming machine
    • 游戏机
    • US20070066379A1
    • 2007-03-22
    • US11372348
    • 2006-03-10
    • Hideaki Imura
    • Hideaki Imura
    • A63F9/24
    • A63F7/022G07F17/3297
    • The present invention provides a gaming machine comprising a gaming ball detection device for detecting a gaming ball having passed through a predetermined region of a gaming member provided on a gaming board, wherein the gaming ball detection device comprises: a gaming ball detection channel through which a gaming ball passes; a pair of magnetic field generation means for generating a magnetic field in the gaming ball detection channel, the pair of magnetic generation means being arranged around the gaming ball detection channel so as to face each other; yokes forming an annular magnetic path between the pair of magnetic field generation means, the yokes being arranged around the gaming ball detection channel; and magnetic flux detection means for detecting a change in magnetic flux generating in the annular magnetic path.
    • 本发明提供了一种游戏机,其包括游戏球检测装置,用于检测已经穿过设置在游戏板上的游戏装置的预定区域的游戏球,其中所述游戏球检测装置包括:游戏球检测通道, 游戏球通 一对用于在游戏球检测通道中产生磁场的磁场产生装置,一对磁性产生装置围绕游戏球检测通道布置成彼此面对; 在所述一对磁场产生装置之间形成环形磁路的磁轭,所述磁轭布置在所述游戏球检测通道周围; 以及磁通检测装置,用于检测在环形磁路中产生的磁通量的变化。
    • 3. 发明申请
    • Gaming machine
    • 游戏机
    • US20070004484A1
    • 2007-01-04
    • US11372346
    • 2006-03-10
    • Hideaki Imura
    • Hideaki Imura
    • A63F9/24
    • G07F17/32
    • The present invention provides a gaming machine comprising a gaming ball detection device for detecting a gaming ball having passed through a predetermined region of a gaming member provided on a gaming board, wherein the gaming ball detection device comprises: first detection means for detecting that a gaming ball passing through the predetermined region is within a first detection range; and second detection means for detecting that a gaming ball passing through the predetermined region is within a second detection range different from the first detection range, and one detection range of the first detection range or the second detection range is included in the other detection range.
    • 本发明提供了一种游戏机,其包括游戏球检测装置,用于检测已经穿过设置在游戏板上的游戏装置的预定区域的游戏球,其中所述游戏球检测装置包括:第一检测装置,用于检测游戏 穿过预定区域的球在第一检测范围内; 以及第二检测装置,用于检测通过所述预定区域的游戏球处于与所述第一检测范围不同的第二检测范围内,并且所述第一检测范围或所述第二检测范围的一个检测范围包括在所述另一检测范围内。
    • 7. 发明申请
    • Gaming machine
    • 游戏机
    • US20070004485A1
    • 2007-01-04
    • US11372349
    • 2006-03-10
    • Hideaki Imura
    • Hideaki Imura
    • A63F9/24
    • G07F17/32
    • The present invention provides a gaming machine comprising a gaming ball detection device for detecting a gaming ball having passed through a predetermined region of a gaming member provided on a gaming board, the gaming ball detection device comprising: magnetic flux generation means for generating a magnetic flux; and magnetic flux detection means for detecting a change in magnetic flux generated by the magnetic flux generation means, wherein the gaming member has a housing case in which the magnetic flux generation means and the magnetic flux detection means are housed side-by-side, facing the predetermined region, and the housing case is formed to have a cut-out shape in which a body of the housing case does not reach an extension of a line connecting a central point of the magnetic flux generation means with a central point of the gaming ball passing through the predetermined region, and the body of the housing case does not reach an extension of a line connecting a central point of the magnetic flux detection means with the central point of the gaming ball passing through the predetermined region.
    • 本发明提供了一种游戏机,其包括游戏球检测装置,用于检测已经通过设置在游戏板上的游戏部件的预定区域的游戏球,所述游戏球检测装置包括:磁通量产生装置,用于产生磁通量 ; 以及磁通检测装置,用于检测由磁通量产生装置产生的磁通量的变化,其中游戏构件具有容纳壳体,其中磁通量产生装置和磁通量检测装置并排容纳, 所述预定区域和所述外壳形成为具有所述外壳的主体不会到达所述磁通产生装置的中心点与所述游戏的中心点连接的线的延伸部的切口形状 球通过预定区域,并且壳体的主体没有到达连接磁通检测装置的中心点与游球的中心点通过预定区域的线的延伸部分。
    • 8. 发明申请
    • Gaming machine
    • 游戏机
    • US20070004483A1
    • 2007-01-04
    • US11372344
    • 2006-03-10
    • Hideaki Imura
    • Hideaki Imura
    • A63F9/24
    • G07F17/34G07F17/3213
    • A gaming machine of the present invention comprises a detecting part configured to detect a change in physical phenomenon occurring in a predetermined region of a game board through which a gaming ball is passable; an illegality detecting means configured to detect an illegal action based upon detection of a change in physical phenomenon by the detecting part, the change being different from a change in physical phenomenon occurring when the gaming ball passes through the predetermined region; and an output means configured to output an illegality signal indicating detection of the illegal action based upon the detection of the illegal action by the illegality detecting means.
    • 本发明的游戏机包括:检测部,被配置为检测在游戏板通过的游戏板的预定区域中发生的物理现象的变化; 非法性检测装置,被配置为基于检测部件检测到物理现象的变化来检测非法动作,所述变化不同于当游戏球通过预定区域时发生的物理现象的变化; 以及输出装置,被配置为基于非法检测装置的非法动作的检测来输出表示非法动作的检测的非法信号。
    • 9. 发明授权
    • Method for preparing perhalogenated five-membered cyclic compound
    • 制备全卤代五元环化合物的方法
    • US06218586B1
    • 2001-04-17
    • US09434277
    • 1999-11-05
    • Naoto TakadaMasatomi KanaiHideaki ImuraTakeo Komata
    • Naoto TakadaMasatomi KanaiHideaki ImuraTakeo Komata
    • C07C1708
    • C07C23/08C07C17/04C07C17/206C07C17/21
    • The invention relates to a method for preparing a fluorinated product that is a first perhalogenated five-membered cyclic compound (e.g., 1,2-dichlorohexafluorocyclopentene and 1,1-dichlorooctafluorocyclopentane). This method includes reacting in a gas phase a starting material that is a second perhalogenated five-membered cyclic compound having at least one unsaturated bond, at substantially the same time with chlorine and hydrogen fluoride, in the presence of a fluorination catalyst containing an activated carbon optionally carrying thereon a metal compound, thereby to decrease the number of the at least one unsaturated bond and to increase the number of fluorine atoms of the second compound. The method is appropriate for the production of the first perhalogenated five-membered cyclic compound in an industrial scale.
    • 本发明涉及一种制备作为第一全卤代五元环化合物(例如1,2-二氯六氟环戊烯和1,1-二氯八氟环戊烷)的氟化产物的方法。 该方法包括在气相中,在含有活性炭的氟化催化剂的存在下,将基本上同时具有至少一个不饱和键的第二全卤化五元环化合物的起始物质与氯和氟化氢反应 任选地带有金属化合物,从而减少至少一个不饱和键的数目并增加第二化合物的氟原子数。 该方法适用于以工业规模生产第一全卤代五元环化合物。