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    • 1. 发明申请
    • EQUIPMENT AREA ALARM SUMMARY DISPLAY SYSTEM AND METHOD
    • 设备领域报警摘要显示系统和方法
    • US20100156655A1
    • 2010-06-24
    • US12339995
    • 2008-12-19
    • Peter BullemerDal Vernon ReisingMischa Tolsma
    • Peter BullemerDal Vernon ReisingMischa Tolsma
    • G08B5/00G06F3/033G09G5/00
    • G05B19/406G05B23/027G05B2219/31438G05B2219/31469
    • An equipment area alarm summary display system and method that can help operators cope with inevitable alarm floods is disclosed. An equipment area summary display with dedicated screen areas for each major equipment area works together with a detailed list display. Alarms within each equipment area can be grouped logically and can be shown via an icon with the most recent alarm indicators showing at the top of the display for each area. A specific alarm indication in the equipment area summary display can be selected so that a corresponding item can be highlighted in the detailed list display, if the alarms are active. Thus enabling the operator to minimize the time needed to develop awareness of the flood situation and intervene to get the process back under control.
    • 披露了一种可以帮助操作人员应对不可避免的水灾的设备区域报警摘要显示系统和方法。 每个主要设备区域的专用屏幕区域的设备区域摘要显示与详细的列表显示一起工作。 每个设备区域内的报警可以逻辑分组,并可以通过图标显示,最近的报警指示器显示在每个区域的显示屏顶部。 如果报警处于活动状态,则可以选择设备区域摘要显示中的特定报警指示,以便在详细列表显示中突出显示相应的项目。 从而使操作员能够最大限度地减少对洪水情况的认识所需的时间并进行干预,以使过程重新得到控制。
    • 2. 发明申请
    • Interface design system and method with integrated usability considerations
    • 接口设计系统和方法具有集成的可用性考虑
    • US20060271856A1
    • 2006-11-30
    • US11137309
    • 2005-05-25
    • Michelle RaymondTodd CarpenterChristopher MillerDal Vernon Reising
    • Michelle RaymondTodd CarpenterChristopher MillerDal Vernon Reising
    • G06F19/00
    • G06F8/38
    • A method of user interface design including creating an interaction requirement and generating one or more available presentations configured to meet the interaction requirement, where generating includes identifying available presentation devices based upon the device model and meeting the interaction requirement and determining one or more available presentation elements configured to meet the interaction requirement. The device model includes a plurality of attributes and characteristics of a presentation device meeting the interaction requirement. Each presentation element is configured to be communicated to a user via at least one of the available presentation devices. The method further includes assigning each of the plurality of available presentations a usability score, selecting one or more of the available presentations based at least in part upon the usability score of each of the available presentations, and designing a user interface incorporating one of the available presentations.
    • 一种用户界面设计的方法,包括创建交互需求并生成被配置为满足交互需求的一个或多个可用呈现,其中生成包括基于所述设备模型识别可用的呈现设备并满足所述交互需求并且确定一个或多个可用的呈现元素 配置为满足交互需求。 设备模型包括满足交互需求的呈现设备的多个属性和特征。 每个呈现元素被配置为经由可用呈现设备中的至少一个来传达给用户。 该方法还包括:分配多个可用演示中的每一个可用性分数,至少部分地基于每个可用演示的可用性分数来选择可用演示中的一个或多个,以及设计包含可用演示中的一个的用户界面 演示文稿。
    • 5. 发明申请
    • Interaction design system
    • 互动设计系统
    • US20050091601A1
    • 2005-04-28
    • US10507024
    • 2003-03-06
    • Michelle RaymondTodd CarpenterChristopher MillerDal Vernon ReisingLiana-Maria Kiff
    • Michelle RaymondTodd CarpenterChristopher MillerDal Vernon ReisingLiana-Maria Kiff
    • G06F3/00G06F9/44G06F15/00
    • G06F8/38
    • An interaction design system (12) may be used by a designer to design a user interface. The designer supplies the interaction design system with a domain model (22) that contains information characterizing an application in a domain, a user model (24) that contains information characterizing the users of the user interface, a task model (26) that contains task primitives to be performed between the user and the user interface and the type of information required by the task primitives, and a device model (28) that contains information characterizing the interaction delivery devices that are available to deliver the user interface. The interaction design system (10) then matches the interaction delivery devices in the device model (28) to the type of information required by the task primitives and to the information characterizing the users, matches presentation objects (30) to the task primitives and to the information of the domain model (22), and generates the user interface based on the matches (32).
    • 设计者可以使用交互设计系统(12)来设计用户界面。 所述设计者向所述交互设计系统提供包含表征领域中的应用的信息的域模型(22),包含表征所述用户界面的用户的信息的用户模型(24),包含任务的任务模型(26) 要在用户和用户界面之间执行的原语以及任务原语所需的信息类型,以及包含表征可用于递送用户界面的交互传送设备的信息的设备模型(28)。 交互设计系统(10)然后将设备模型(28)中的交互传送设备与任务原语所需的信息类型和表征用户的信息相匹配,将呈现对象(30)与任务原语相匹配,并将 (22)的信息,并且基于匹配(32)生成用户界面。