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    • 1. 发明申请
    • INTEGRATED FINDING EXPERIENCE SYSTEMS AND METHODS
    • 综合发现体验体系和方法
    • US20120265647A1
    • 2012-10-18
    • US13441455
    • 2012-04-06
    • Belmer Perella Garcia NegrilloJonas KlinkAndrew David PalmerBrent Curtis Leffew
    • Belmer Perella Garcia NegrilloJonas KlinkAndrew David PalmerBrent Curtis Leffew
    • G06F17/30G06Q30/00
    • G06Q30/0641G06F17/30967G06F17/30991
    • An integrated finding experience is a workflow configured to facilitate a search by a user for one or more items among many items (e.g., an inventory of items). An integrated finding experience machine may provide one or more user interfaces that support the workflow in presenting information differently as the user progresses through a search process (e.g., a finding experience) with respect to a database (e.g., storing information regarding one or more items). For example, the workflow may include various stages of a search process from defining a query, to refining the query, to visually scanning search results, to displaying details of one or more selected search results, to comparing selected search results to each other. Each stage may have a specialized user interface configured to facilitate one or more user activities pertinent to that stage.
    • 集成查找经验是被配置为便于用户搜索许多项目(例如,项目库存)中的一个或多个项目的工作流程。 集成发现体验机器可以提供一个或多个用户界面,以在用户通过关于数据库的搜索过程(例如,发现体验)进行的情况下不同地呈现信息时支持工作流程(例如,存储关于一个或多个项目的信息 )。 例如,工作流程可以包括从定义查询,细化查询,到可视地扫描搜索结果,显示一个或多个所选搜索结果的细节,将所选择的搜索结果相互比较的各个阶段的搜索过程。 每个阶段可以具有被配置为促进与该阶段相关的一个或多个用户活动的专用用户界面。
    • 3. 发明申请
    • Creating, playing and monetizing user customizable games
    • 创建,播放和营利用户可定制的游戏
    • US20070060327A1
    • 2007-03-15
    • US11414632
    • 2006-04-27
    • Brent Curtis
    • Brent Curtis
    • A63F9/24
    • A63F13/63A63F13/10A63F13/12A63F13/77A63F2300/552A63F2300/5546
    • The present invention allows a user to select between playing a predefined game provided via a game application, or customize a game and share the customized game with friends via a global network. In certain embodiments, the user customizes the game by authoring content and incorporating the authored content and if desired sampled content (like a DJ) into the customized game. For example, a user may mesh together pieces of music (blocks of digital data) to author a new piece of music, and the customized game might be a multimedia presentation of the user's new piece of music. The user can then share or publish the new piece of music (custom content) as a published customized game.
    • 本发明允许用户在播放通过游戏应用提供的预定义游戏之间进行选择,或者定制游戏,并通过全球网络与朋友共享定制游戏。 在某些实施例中,用户通过创作内容并将创作的内容并且如果需要的抽样内容(如DJ)并入定制游戏来定制游戏。 例如,用户可以将音乐(数字数据块)啮合在一起以创作新的音乐片段,而定制游戏可以是用户的新音乐片段的多媒体呈现。 然后,用户可以作为已发布的定制游戏来共享或发布新的音乐(自定义内容)。