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    • 51. 发明授权
    • Simplified single throw craps game
    • 简单单掷骰子游戏
    • US06926277B2
    • 2005-08-09
    • US10749054
    • 2003-12-30
    • Vincenzo Auricchio
    • Vincenzo Auricchio
    • A63F3/00A63F9/04
    • A63F3/00157A63F9/04
    • A simplified version of traditional casino style craps is provided where all bets are determined through a single roll of the dice, thus making the game easily understood by novice gamblers. The layout of the game includes a primary, second and third wagering areas. The primary wagering area provides an even money payout through two possible betting lines, an Under Seven line and an Over Seven line, based on the sum total of the roll of the dice in relation to the most probable roll of a seven. The primary wagering area also includes a non-betting line of Seven-You Lose All Bets, that clears all bets when a seven is rolled, even those bets placed within any of the other wagering areas. The second wagering area also includes two betting lines, one that predicts that the sum total of the dice will be a three and the other that the total will be an eleven. The betting lines of the second wagering area payout at 10 times the wager. The third wagering area has six betting lines, and each line represents the shooter rolling one of the possible combinations of doubles. The third wagering area has a payout for each betting line that is 25 times the wager. The only betting restriction of the game concerns who may become the shooter, which is chosen from only those players that bet within the primary wagering area. A successive shooter is the next clockwise player who is immediately adjacent the previous shooter and one who has placed a wager in the primary wagering area.
    • 提供了传统赌场式垃圾的简化版,其中所有投注通过单掷骰子确定,从而使新手赌徒容易理解游戏。 游戏的布局包括一个主要的,第二个和第三个投注区域。 主要投注区域通过两个可能的投注线,即七线和七线以上,根据骰子卷的总和相对于最可能的七张投注,提供了平均金额。 主要投注区域还包括一个非投注线的七人失去所有投注,当七个滚动时,即使是在其他任何投注区域内的投注,也可以清除所有投注。 第二个投注区还包括两个投注线,一个预测骰子的总和将是三个,另一个总共将是十一个。 第二投注区的投注线以10倍的下注支付。 第三个投注区有六个投注线,每一行代表射手滚动双打的可能组合之一。 第三个投注区域为每个投注线的支付是25倍的下注。 游戏的唯一投注限制是谁可能成为射手,只能从那些在主要投注区域内下注的玩家中选出。 连续的射手是下一个顺时针方向的球员,他们与前一个射手紧邻,一个在主投注区投下赌注。
    • 52. 发明申请
    • Apparatus for and method of playing a game
    • 玩游戏的方法和方法
    • US20050146092A1
    • 2005-07-07
    • US10512246
    • 2003-04-17
    • John Knight
    • John Knight
    • A63F3/00A63F9/04
    • A63F3/00157A63F9/04
    • Apparatus for a game comprises a set of at least three identical standardly numbered dice, and a betting device (10) comprising a grid (16) marking out a plurality of discrete regions, wherein each region bears an individual number selected between the lowest and the highest combined scores of a throw of the set of dice, inclusive, and wherein each region is associated with pre-valued odds, the odds being paid to any player who has placed a stake on that region of the plurality identified by the combined score of a throw of the set of dice. The betting device can be one of a mat, a board or a table.
    • 用于游戏的装置包括一组至少三个相同的标准编号的骰子,以及包括标记多个离散区域的网格(16)的投注装置(10),其中每个区域具有在最低和最低 其中每个区域与预先确定的赔率相关联,并且其中每个区域与预先确定的赔率相关联的最高组合得分,并且其中赔率是向已经在由多个 一骰子的骰子。 投注装置可以是垫,板或桌之一。
    • 53. 发明申请
    • SIMPLIFIED SINGLE THROW CRAPS GAME
    • 简单的单打CRAPS游戏
    • US20050140089A1
    • 2005-06-30
    • US10749054
    • 2003-12-30
    • Vincenzo Auricchio
    • Vincenzo Auricchio
    • A63F3/00A63F9/04
    • A63F3/00157A63F9/04
    • A simplified version of traditional casino style craps is provided where all bets are determined through a single roll of the dice, thus making the game easily understood by novice gamblers. The layout of the game includes a primary, second and third wagering areas. The primary wagering area provides an even money payout through two possible betting lines, an Under Seven line and an Over Seven line, based on the sum total of the roll of the dice in relation to the most probable roll of a seven. The primary wagering area also includes a non-betting line of Seven—You Lose All Bets, that clears all bets when a seven is rolled, even those bets placed within any of the other wagering areas. The second wagering area also includes two betting lines, one that predicts that the sum total of the dice will be a three and the other that the total will be an eleven. The betting lines of the second wagering area payout at 10 times the wager. The third wagering area has six betting lines, and each line represents the shooter rolling one of the possible combinations of doubles. The third wagering area has a payout for each betting line that is 25 times the wager. The only betting restriction of the game concerns who may become the shooter, which is chosen from only those players that bet within the primary wagering area. A successive shooter is the next clockwise player who is immediately adjacent the previous shooter and one who has placed a wager in the primary wagering area.
    • 提供了传统赌场式垃圾的简化版,其中所有投注通过单掷骰子确定,从而使新手赌徒容易理解游戏。 游戏的布局包括一个主要的,第二个和第三个投注区域。 主要投注区域通过两个可能的投注线,即七线和七线以上,根据骰子卷的总和相对于最可能的七张投注,提供了平均金额。 主要投注区域还包括一个非投注线的七人失去所有投注,当七个滚动时,即使是在其他任何投注区域内的投注,也可以清除所有投注。 第二个投注区还包括两个投注线,一个预测骰子的总和将是三个,另一个总共将是十一个。 第二投注区的投注线以10倍的下注支付。 第三个投注区有六个投注线,每一行代表射手滚动双打的可能组合之一。 第三个投注区域为每个投注线的支付是25倍的下注。 游戏的唯一投注限制是谁可能成为射手,只能从那些在主要投注区域内下注的玩家中选出。 连续的射手是下一个顺时针方向的球员,他们与前一个射手紧邻,一个在主投注区投下赌注。
    • 55. 发明申请
    • Betting game using one die of one color and two matching color dice of a different color
    • 投注游戏使用一种颜色的模具和两种不同颜色的匹配颜色骰子
    • US20040178575A1
    • 2004-09-16
    • US10388134
    • 2003-03-13
    • Daniel E. Gaygen
    • A63F009/04
    • A63F3/00157A63F9/04
    • A casino-type table betting game using one die of one color, or otherwise singularly marked, and two matching dice of another color, or otherwise marked as a pair. Players make wagers on the outcome of a single roll of the three dice. Wagers are made by placing bet markers on various areas of a game board that define bet types. One group of wagers is on the outcome of the singular die. A second group of wagers is on the pair of dice. A third group of wagers is on the total of all three dice. When the outcome of the singular die is a predetermined number (e.g., 1), the house wins all bets on the game board regardless of the outcome of the other two dice.
    • 使用一种颜色或单独标记的模具和另一种颜色的两个匹配骰子的赌场型桌面投注游戏,或以其他方式标记为一对。 玩家对三掷骰子的一卷投注结果。 赌注是通过将赌注放置在游戏板的各种区域来定义赌注类型。 一组下注是单数死亡的结果。 第二组投注在骰子上。 第三组下注总共是三个骰子。 当单数死亡的结果是预定数量(例如1)时,无论其他两个骰子的结果如何,房屋都能赢得游戏机上的所有投注。
    • 56. 发明申请
    • Craps game improvement
    • 骰子游戏改进
    • US20040173966A1
    • 2004-09-09
    • US10720575
    • 2003-11-24
    • Perry B. Stasi
    • A63F003/08
    • A63F3/00157A63F9/04A63F2003/00864
    • A proposition bet for Craps referred to as a FIRE BETnull. The method includes predetermining a schedule of a pay-out table, players placing FIRE BET wagers at respective player betting areas prior to a shooter's initial come out; accumulating points responsive to outcomes of the shooter's dice throws, wherein points are made when a number 4, 5, 6, 8, 9 or 10 is twice rolled before sevening out, and wherein repeating of any made number is ignored, and making a pay-out based upon the points accumulated and the schedule.
    • 对于Craps的命题被称为FIRE BET(TM)。 该方法包括预先确定付款表的时间表,玩家在射手的初始出现之前将FIRE BET赌注放置在相应的玩家投注区域; 累积点响应射击者掷骰子投掷的结果,其中当数字4,5,6,8,9或10在七分之一之前被两次滚动时进行分数,并且其中重复任何编号被忽略,并且进行支付 基于积分积分和计划表。
    • 57. 发明申请
    • Method of play and game surface for a dice game
    • 骰子游戏的游戏方法和游戏表面
    • US20040155401A1
    • 2004-08-12
    • US10364542
    • 2003-02-11
    • Anthony Oliva
    • A63F009/04
    • A63F9/0402A63F9/04A63F2009/0404
    • A method and system for playing a dice game using a pair of dice. A primary player is first established. At least one wagers is then made from each player that one of a plurality of events will occur with the roll of the dice. The primary player then rolls the pair of dice. The wagers are then resolved based on each roll of the dice. Every roll of the dice presents a win/lose factor permitting players' wagers to be resolved with each roll. The game includes a playing surface for playing the game using a pair of dice, chips and a stick. The playing surface has a central area for all wagers that the result on the dice will be a seven, a first surrounding area around said central area for all wagers that the roll of the dice will result in a number greater than seven, and a second surrounding area around said central area for all wagers that the roll of the dice will result in a number less than seven.
    • 使用一对骰子玩骰子游戏的方法和系统。 一个主要的玩家是首先建立起来的。 然后,从每个玩家进行至少一次下注,其中多个事件之一将与骰子的卷一起出现。 然后主要玩家滚动一对骰子。 然后根据骰子的每一卷解决投注。 每一卷骰子提供了一个赢球/失败因素,允许玩家的投注在每个卷中得到解决。 游戏包括使用一对骰子,筹码和棍子玩游戏的游戏面。 游戏表面有一个所有下注的中心区域,骰子的结果将是七个,围绕中央区域的所有投注的第一个周围区域,骰子的掷骰将导致大于七的数字,第二个 周边地区周围的中部地区,所有的赌注,骰子的卷将导致少于七。
    • 58. 发明申请
    • TWO IN ONE DICE GAME
    • 两个一米的游戏
    • US20040140613A1
    • 2004-07-22
    • US10345549
    • 2003-01-16
    • J. Breck Brown IIIR. Keith Stark
    • A63F009/04
    • A63F3/00157A63F9/04
    • A dice game based on craps numbers and using two dice among a plurality of players and a dealer. First, second and third craps propositions are based upon a first, second and third groups of dice numbers at first, second and third craps odds. High and low wager propositions are presented at even odds while an optional a tie wager propositions are presented at various predetermined tie odds for five pairs of dice numbers and the remaining sixth dice number. After the dice are rolled by the dealer to establish a house dice number, each player may place a craps wager on any one of the first, second and third craps propositions. Also, one of the players rolls the dice to establish a player dice number. After paying the high/low and tie wagers and all of the craps proposition wagers, the game ends, unless the dealer rolled either snake eyes or boxcars for the house dice number. In that case, the dealer rolls the dice again for a progressive pot qualifying number, e.g., another snake eyes or boxcars, in which case a player rolls the dice for the progressive pot to establish a progressive pot dice number. The progressive pot having the progressive pot dice number rolled by the player is paid out to the players in accordance with the odds therefore.
    • 基于掷骰子数的骰子游戏和在多个玩家和经销商中使用两个骰子。 首先,第二和第三个掷骰子的命题是基于第一,第二和第三组骰子号码的第一,第二和第三个骰子的几率。 高和低投注命题以均匀的赔率呈现,而对于五对骰子号码和剩余的第六个骰子号码,以可选的一个下注命令呈现各种预定的赔率。 在骰子被经销商滚动以建立房屋骰子号码之后,每个玩家可以在第一,第二和第三个掷骰命题中的任何一个上放置掷骰子。 此外,其中一名球员滚动骰子以建立球员骰子号码。 在支付高/低和绑定赌注和所有掷骰子命题投注后,游戏结束,除非经销商滚动蛇眼或盒子为房子骰子号码。 在这种情况下,经销商再次掷出骰子,以获得进步的锅限定号码,例如另一只蛇眼或盒子,在这种情况下,玩家将骰子滚动进行盆,以建立渐进的骰子号码。 具有由玩家滚动的渐进式骰子号码的渐进式壶由此根据赔率支付给玩家。