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    • 51. 发明授权
    • Gaming machine
    • 游戏机
    • US08241112B2
    • 2012-08-14
    • US13218057
    • 2011-08-25
    • Jun FujimotoYukinori InamuraKazumasa Yoshizawa
    • Jun FujimotoYukinori InamuraKazumasa Yoshizawa
    • A63F9/24A63F13/00
    • G07F17/34G07F17/3211G07F17/3216G07F17/3244G07F17/3267
    • A method for playing a game with a gaming machine includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device, adding a predetermined point; (f) if the point cumulatively added in step (e) has reached a threshold, performing a lottery to determine a specific combination of symbols; (g) setting an award for the specific combination of symbols that is larger than a normal award; (h) if the specific combination of symbols is displayed on the display device, paying the larger award; and (i) if a combination of symbols different from the specific combination of symbols is displayed on the display device, switching the larger award back to the normal award.
    • 用游戏机玩游戏的方法包括以下步骤:(a)接收指示开始游戏指令的信号; (b)开始比赛; (c)执行游戏; (d)在显示装置上显示符号; (e)每次在显示装置上显示预定符号或预定符号组合时,添加预定点; (f)如果在步骤(e)中累积添加的点已经达到阈值,则执行彩票以确定符号的特定组合; (g)为大于正常奖励的符号的具体组合设定奖励; (h)如果符号的具体组合显示在显示设备上,则支付较大的奖励; 以及(i)如果在显示装置上显示与特定符号组合不同的符号的组合,则将较大奖励转换回正常奖励。
    • 52. 发明授权
    • Gaming machine with insurance pay and playing method thereof
    • 具有保险费用和游戏方式的游戏机
    • US08177631B2
    • 2012-05-15
    • US11987730
    • 2007-12-04
    • Jun FujimotoYukinori Inamura
    • Jun FujimotoYukinori Inamura
    • A63F13/00
    • G07F17/32G07F17/3267
    • A gaming machine includes a display for displaying an image relating to a unit game, in which it is determined whether or not an awarding outcome is provided to a player, a counter for accumulating a count-value with successive execution of the unit games and resetting the count-value when a predefined reset condition is met, and a controller. The controller receives a first wager on the unit game and awards a predefined payout to the player when an outcome of the unit game turns out to be a specific outcome. The controller also receives a second wager for the insurance pay. Furthermore, the controller executes transition into a free game which does not require the first wager, when the count-value reaches a predefined value in the unit game with the second wager, and provides the insurance pay according to an outcome of the free game.
    • 游戏机包括显示器,用于显示与单元游戏相关的图像,其中确定是否向玩家提供奖励结果;计数器,用于累积具有连续执行单元游戏的计数值,并重置 当满足预定义的复位条件时的计数值,以及控制器。 当单位游戏的结果证明是特定的结果时,控制器在单位游戏上接收第一次下注并向玩家授予预定义的支付。 控制人还收到第二次投保保险金。 此外,当计数值在第二次下注的单位游戏中达到预定值时,控制器执行转换为不需要第一次下注的免费游戏,并根据自由游戏的结果提供保险费。
    • 53. 发明授权
    • Game system, gaming machine used in such game system, and gaming method
    • 游戏系统,游戏机等游戏系统,以及游戏方法
    • US08092295B2
    • 2012-01-10
    • US10961188
    • 2004-10-12
    • Jun Fujimoto
    • Jun Fujimoto
    • A63F13/00
    • G07F17/32
    • A game system 1 has a bookmaker terminal 20 for setting odds for various events, and a plurality of gaming machines 50 that receive, via communication means 10, odds information set by the terminal 20. Each of the gaming machines 50 has: a gaming device 55 for executing the gaming machine-original game; a game control section 70 for controlling the execution of the game played on the gaming machine 50, as well as for controlling acceptance/payout of a gaming medium; and a bookgame control section 70 for accepting a bet by the odds on the event, with respect to the received odds information. Accordingly, in a game arcade, even when a popular event is relayed, it is possible to provide a game system in which the attention of the player to the gaming machine is not decreased.
    • 游戏系统1具有用于设置各种事件的赔率的博彩终端20,以及经由通信装置10接收由终端20设定的信息的几率的多个游戏机50.每个游戏机50具有:游戏装置 55,用于执行游戏机原始游戏; 游戏控制部分70,用于控制在游戏机50上播放的游戏的执行,以及用于控制游戏媒体的接受/支付; 以及游戏控制部分70,用于根据接收的赔率信息接受关于事件的赔率的投注。 因此,在游戏机中,即使当流行的事件被中继时,也可以提供游戏机的注意力不降低的游戏系统。
    • 54. 发明申请
    • Gaming Machine
    • 游戏机
    • US20110306404A1
    • 2011-12-15
    • US13218057
    • 2011-08-25
    • Jun FujimotoYukinori InamuraKazumasa Yoshizawa
    • Jun FujimotoYukinori InamuraKazumasa Yoshizawa
    • A63F9/24
    • G07F17/34G07F17/3211G07F17/3216G07F17/3244G07F17/3267
    • A method for playing a game with a gaming machine includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device, adding a predetermined point; (f) if the point cumulatively added in step (e) has reached a threshold, performing a lottery to determine a specific combination of symbols; (g) setting an award for the specific combination of symbols that is larger than a normal award; (h) if the specific combination of symbols is displayed on the display device, paying the larger award; and (i) if a combination of symbols different from the specific combination of symbols is displayed on the display device, switching the larger award back to the normal award.
    • 用游戏机玩游戏的方法包括以下步骤:(a)接收指示开始游戏指令的信号; (b)开始比赛; (c)执行游戏; (d)在显示装置上显示符号; (e)每次在显示装置上显示预定符号或预定符号组合时,添加预定点; (f)如果在步骤(e)中累积添加的点已经达到阈值,则执行彩票以确定符号的特定组合; (g)为大于正常奖励的符号的具体组合设定奖励; (h)如果符号的具体组合显示在显示设备上,则支付较大的奖励; 以及(i)如果在显示装置上显示与特定符号组合不同的符号的组合,则将较大奖励转换回正常奖励。
    • 55. 发明授权
    • Gaming management system
    • 游戏管理系统
    • US08029366B2
    • 2011-10-04
    • US11372083
    • 2006-03-10
    • Jun Fujimoto
    • Jun Fujimoto
    • A63F13/10A63F13/12
    • G07F17/32G06Q40/08
    • When an insurant of the game insurance attempts to play a game on another gaming machine after having played a game on one gaming machine, the member inputs and transmits information to the effect of playing a game being covered by the game insurance on another gaming machine, on condition that the insurant of the game insurance has been identified, thereby halting making of a determination as to whether or not insurance coverage of the game insurance has been paid. Subsequently, the insurant of insurance who has played a game on another gaming machine inputs and transmits information to the effect of not playing a game being covered by the game insurance on another gaming machine, thereby canceling a halt of making a determination as to whether or not insurance coverage of the game insurance is paid.
    • 当游戏保险的保险人在一个游戏机上玩游戏之后尝试在另一游戏机上玩游戏时,该成员输入并发送信息,以便在另一游戏机上玩游戏保险覆盖的游戏, 在游戏保险被保险人被确定的情况下,停止对游戏保险的保险是否已经支付的判定。 随后,在另一游戏机上玩游戏的保险的保险人输入并发送信息,以使游戏机不被游戏保险覆盖的游戏覆盖,从而取消停止确定是否或 没有保险的游戏保险是支付的。
    • 56. 发明申请
    • IMAGE DISPLAY DEVICE AND METHOD OF DISPLAYING IMAGE
    • 图像显示装置和显示图像的方法
    • US20100060663A1
    • 2010-03-11
    • US12589518
    • 2008-09-10
    • Jun Fujimoto
    • Jun Fujimoto
    • G09G5/00
    • G09G5/393G09G3/2092G09G3/3648G09G5/363G09G5/391G09G2330/021G09G2340/0485
    • An image display device of the present invention comprises: a transmitter; a display controller; and a display including scanning lines allocated with line numbers; wherein the transmitter executes (A) outputting of an image signal added with a line number, the display controller executes: (a) displaying of an image to a line on the display, the line being corresponding to the line number added to the received image signal; and (b) holding of the displaying of the displayed image until receiving a new image signal, the transmitter executes (B) outputting of only the image signal added with the line number corresponding to the line having the image to be changed thereon, and the display controller executes (c) updating of only the image on the line corresponding to the line number added to the received image signal, when receiving the new image signal, so as to display the updated image.
    • 本发明的图像显示装置包括:发射机; 显示控制器; 以及包括分配有行号的扫描线的显示器; 其中所述发送器执行(A)输出添加有行号的图像信号,所述显示控制器执行:(a)将图像显示在所述显示器上的行上,所述行对应于添加到所接收的图像的行号 信号; 并且(b)保持所显示的图像的显示,直到接收到新的图像信号为止,发送器执行(B)仅输出添加有与要改变的图像的行相对应的行号的图像信号,并且 显示控制器在接收到新的图像信号时执行(c)仅更新与添加到接收图像信号的行号相对应的行上的图像,以便显示更新的图像。
    • 57. 发明授权
    • Machine for detecting sheet-like object, and validating machine using the same
    • 用于检测片状物体的机器,以及使用其的验​​证机
    • US07616296B2
    • 2009-11-10
    • US12022180
    • 2008-01-30
    • Jun FujimotoKazuei Yoshioka
    • Jun FujimotoKazuei Yoshioka
    • G06K9/74G06K11/00
    • G07D7/12
    • A validating machine 30 according to the present invention is provided with a validation sensor 2 having a first-side light emitting device 8 and a first-side light receiving device 10 disposed closely to each other and a validation sensor 2′ having a second-side light emitting device 8′ and a second-side light receiving device 10′ disposed closely to each other so that the validation sensor 2 and the validation sensor 2′ are disposed opposite to each other on a first side and on a second side of a bill 4. The first-side light emitting device 8 and the second-side light emitting device 8′ are controlled so as to emit light at their respective emission timings different from each other. The validating machine 30 performs composite detection to make the first-side light receiving device 10 detect first-side reflected light La1 emitted from the first-side light emitting device 8 and reflected on the first side of the bill 4 and to make the second-side light receiving device 10′ detect transmitted light La2 transmitted by the bill 4 and second-side reflected light Lb emitted from the second-side light emitting device 8′ and reflected on the second side of the bill 4, so as to validate compositions of the both sides of the bill 4.
    • 根据本发明的验证机30设置有具有第一侧发光装置8和彼此靠近设置的第一侧光接收装置10的验证传感器2和具有第二侧的验证传感器2' 发光装置8'和第二侧光接收装置10',使得验证传感器2和验证传感器2'彼此相对地布置在纸币的第一侧和第二侧上 第一侧发光器件8和第二侧发光器件8'被控制为在彼此不同的各自的发射定时发光。 验证机30进行复合检测,使第一侧光接收装置10检测从第一侧发光装置8发射并在纸币4的第一面反射的第一侧反射光La1, 侧面光接收装置10'检测由纸币4发送的透射光La2和从第二侧发光装置8'发射并在纸币4的第二面反射的第二侧反射光Lb,以便验证 票据双方4。
    • 58. 发明申请
    • GAMING DEVICE
    • 游戏设备
    • US20090264196A1
    • 2009-10-22
    • US12415294
    • 2009-03-31
    • Jun Fujimoto
    • Jun Fujimoto
    • A63F13/00
    • G07F17/32A63F2300/1087
    • A gaming device according to the present invention has: a plurality of stations which can be played by respective ones of a plurality of players; a detection section which detects a motion of the player at the respective one of the stations; and a controller which can be communicated with the plurality of stations. This gaming device includes processes of: (i) receiving acceptance information of a game from the plurality of stations; (ii) causing the display section to display the BET image corresponding to the respective one of the stations; (iii) causing the detection section to detect a motion of the player when a gaming medium is BET-operated on the BET image displayed at the display section; (iv) causing the image acquisition section to acquire an image of the player who is present at the respective one of the stations and to image-process the acquired image information; (v) judging whether or not the notification section performs notification based upon a result of the detection of the process (iii) and a result of the image processing of the process (iv); and (vi) causing the notification section to perform notification in accordance to a result of the judgment of the process (v).
    • 根据本发明的游戏装置具有:可以由多个玩家中的相应玩家玩的多个站; 检测部,其检测所述玩家在所述各个所述站的运动; 以及可以与多个站通信的控制器。 该游戏装置包括以下处理:(i)从多个站接收游戏的接受信息; (ii)使所述显示部显示对应于所述各个所述站的BET图像; (iii)使所述检测部在所述显示部显示的BET图像上对游戏媒体进行BET操作时,检测出所述玩家的运动; (iv)使图像获取部获取存在于相应一个站的玩家的图像,并对所获取的图像信息进行图像处理; (v)基于所述处理(iii)的检测结果和所述处理(iv)的图像处理结果判断所述通知部是否进行通知。 和(vi)使通知部根据过程(v)的判断结果来执行通知。
    • 59. 发明申请
    • Game Device and Game System
    • 游戏设备和游戏系统
    • US20090093293A1
    • 2009-04-09
    • US12245410
    • 2008-10-03
    • Toshimi KOYAMAJun Fujimoto
    • Toshimi KOYAMAJun Fujimoto
    • A63F9/24
    • G07F17/322A63F3/00157A63F2009/2419
    • A plurality of readers (antennas ANT1 through ANT3) that are each disposed at each of a plurality of laying positions (betting positions) provided on a game table 2 and are used to read the identification information (RFID) from game media (game chips Pa through Pi) placed at any of the laying positions (betting positions), controller (an antenna controller 4) that performs the process of reading the identification information from the game medium by individually driving and controlling the readers and causing predetermined electromagnetic waves radiated from the readers in the direction passing through the laying position while changing the power level thereof, storage unit (antenna controller) that stores the identification information that has been read as the data of each reader while relating the data to the power level of the electromagnetic wave, and collating unit (antenna controller) that identifies the game medium by using the data of the different readers stored in the storage unit in order to collate the data of the adjoining readers with each other.
    • 多个读取器(天线ANT1至ANT3)各自设置在设置在游戏桌2上的多个铺设位置(投注位置)的每一个处,并被用于从游戏媒体(游戏筹码Pa 通过Pi)放置在任何放置位置(投注位置),控制器(天线控制器4),其执行从游戏介质读取识别信息的处理,通过单独驱动和控制读取器并且引起从该游戏介质辐射的预定电磁波 在将数据与电磁波的功率水平相关联的同时改变功率水平的读取器的存储单元(天线控制器)存储读取的识别信息作为每个读取器的数据, 以及通过使用存储在存储器中的不同读取器的数据来识别游戏介质的对照单元(天线控制器) 以将相邻读者的数据彼此整理。
    • 60. 发明申请
    • GAMING MACHINE ENABLING BET FOR GETTING INSURANCE-PAY AND METHOD OF PLAYING GAMES USING THE SAME
    • 获取保险费用的游戏机和游戏玩法的游戏机
    • US20080254874A1
    • 2008-10-16
    • US12022686
    • 2008-01-30
    • Jun FujimotoYukinori Inamura
    • Jun FujimotoYukinori Inamura
    • G07F17/32
    • G07F17/3244
    • A gaming machine includes a display configured to display an image concerning a unit game for determining whether or not a play result deserves a payout, a counter configured to be reset under a predetermined condition and to increment a count value every time the unit game is executed, and a controller. The controller performs control to provide a predetermined amount of payout when a play result of the unit game satisfies a specific play result, to receive a bet, as a prerequisite for getting an insurance-pay, made on an arbitrary number of the unit games set as a group, and to provide a predetermined amount of payout when the count value reaches a predetermined value in the group of the unit games.
    • 游戏机包括:显示器,被配置为显示关于单位游戏的图像,用于确定播放结果是否值得支付;配置为在预定条件下复位的计数器,以及在每次执行单元游戏时增加计数值 ,和控制器。 当单元游戏的播放结果满足特定播放结果时,控制器执行控制以提供预定量的支付,以接收作为获得保险支付的先决条件的赌注作为在任意数量的单元游戏机上进行的预定量的支付 作为组,并且当该单元游戏的组中的计数值达到预定值时,提供预定量的支付。