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    • 24. 发明授权
    • Method for automatically assigning priorities to documents and messages
    • 自动为文档和消息分配优先级的方法
    • US07194681B1
    • 2007-03-20
    • US09364527
    • 1999-07-30
    • Eric Horvitz
    • Eric Horvitz
    • G06F17/00
    • G06Q10/107Y10S707/99937
    • Methods for prioritizing documents, such as email messages, is disclosed. In one embodiment, a computer-implemented method first receives a document. The method assigns a measure of priority to the document, by employing a text classifier such as a Bayesian classifier or a support-vector machine classifier. The method then outputs the priority. In one embodiment, the method includes alerting the user about a document, such as an email message, based on the expected loss associated with delays expected in reviewing the document as compared to the expected cost of distraction and transmission incurred with alerting the user about the document.
    • 公开了诸如电子邮件消息之类的优先权文件的方法。 在一个实施例中,计算机实现的方法首先接收文档。 该方法通过采用文本分类器(如贝叶斯分类器或支持向量机分类器)为文档分配优先级的度量。 然后该方法输出优先级。 在一个实施例中,该方法包括基于与在审查文档期间预期的延迟相关联的预期损失来提醒用户关于文档(例如电子邮件消息),与预期的分心和传输成本相比,该预期成本与用户有关 文件。
    • 25. 发明申请
    • Immortal information storage and access platform
    • 不朽的信息存储和访问平台
    • US20070011109A1
    • 2007-01-11
    • US11159626
    • 2005-06-23
    • Andrew WilsonEric HorvitzDimitris Achlioptas
    • Andrew WilsonEric HorvitzDimitris Achlioptas
    • G06F17/00
    • G06Q90/00
    • Immortal information storage is leveraged to provide an interactive means to retrieve information associated with a physical artifact. The information persists for a substantial portion of the life of the artifact. This allows users to interact with an artifact that symbolically represents an entity, where the entity can be an organic and/or non-organic entity. A physical artifact that symbolically represents a person, animal, or a structure can be utilized. The storage system can contain easy to discover information about building a decoder or providing power and interpreting the information stored therein. A personalized interaction model can also be utilized to facilitate in providing an interactive model that responds to user queries in a fashion characteristic of the entity. Access to the immortalized information can be controlled by identity of entity seeking access, the amount of time that has passed, or events that have occurred. Power for facilitating retrieval of the information can be from thermal, induction, acoustical, and/or light-based sources. A separate User Interface (UI)/Reader can also be employed to inductively provide power to interact with the immortal information and to provide an interface for the user.
    • 不朽的信息存储被用来提供一种交互式的方法来检索与物理工件相关联的信息。 这些信息在人造物的大部分时间里仍然存在。 这允许用户与符号表示实体的工件交互,其中实体可以是有机和/或非有机实体。 可以利用象征性地代表人,动物或结构的物理工件。 存储系统可以容易地发现关于构建解码器或提供电力并解释存储在其中的信息的信息。 还可以利用个性化交互模型来促进提供以实体的时尚特征响应用户查询的交互模型。 访问永生化信息可以通过寻求访问的实体的身份,已经过去的时间量或发生的事件来控制。 用于促进信息检索的功能可以来自热,感应,声学和/或光源。 还可以使用单独的用户界面(UI)/阅读器来感应地提供与不朽信息交互的能力并为用户提供接口。
    • 26. 发明申请
    • Integration of location logs, GPS signals, and spatial resources for identifying user activities, goals, and context
    • 集成位置记录,GPS信号和空间资源,用于识别用户活动,目标和上下文
    • US20070006098A1
    • 2007-01-04
    • US11172474
    • 2005-06-30
    • John KrummEric HorvitzRamaswamy Hariharan
    • John KrummEric HorvitzRamaswamy Hariharan
    • H04M1/56
    • G06F17/30522G06F17/3087H04L67/18H04W4/02H04W4/029H04W4/18
    • Described are methods that utilize a geographic location technology (e.g., GPS) to determine user location data, and existing network-based websites (e.g., Internet websites) for searching and accessing data related to the location data such that the user context can be developed and stored. A location component is provided that determines location data of a wireless communications device of a user. A context component is provided that accesses context data based on the location data to define a context in which the device is located. Activities, goals, and overall context of a user can be inferred through statistical fusion of multiple sources of evidence. The context data is presented to the user via the wireless device such that the user can make decisions as to where to go, for example. User preferences can be accessed and applied to filter context data according to what the user desires to see and access.
    • 描述的是利用地理位置技术(例如,GPS)来确定用户位置数据的方法以及用于搜索和访问与位置数据相关的数据的现有的基于网络的网站(例如,因特网网站),使得可以开发用户上下文 并存储。 提供了确定用户的无线通信设备的位置数据的位置组件。 提供了基于位置数据访问上下文数据以定义设备所在的上下文的上下文组件。 可以通过统计融合多种证据来推断用户的活动,目标和总体情境。 上下文数据经由无线设备呈现给用户,使得用户可以做出关于例如去哪里的决定。 用户偏好可以被访问并应用于根据用户期望查看和访问的内容来过滤上下文数据。
    • 29. 发明申请
    • Speaker-dependent dialog adaptation
    • 与扬声器相关的对话框适应
    • US20060206333A1
    • 2006-09-14
    • US11170998
    • 2005-06-29
    • Timothy PaekDavid ChickeringEric Horvitz
    • Timothy PaekDavid ChickeringEric Horvitz
    • G10L13/00
    • G10L15/22G10L15/07
    • A simulation environment for adapting a speech model (e.g., baseline model) to a user is provided. The user can interact with a base parametric speech model (e.g., statistical model with learnable parameters such as a Bayesian network) and give positive and/or negative feedback when the dialog system has performed what the user considers to be appropriate and/or inappropriate action(s). From the user feedback, the dialog system learns to take actions customized for the particular user. Speaker-dependent adaptation can be extended to the dialog level by performing maximum likelihood linear regression (MLLR) adaptation simultaneously with dialog personalization. Users are immediately able to observe how their feedback has caused the dialog system to adapt, and can quit training whenever they feel that the dialog system has adapted enough for current purposes.
    • 提供了一种用于将语音模型(例如,基准模型)适配到用户的模拟环境。 用户可以与基本参数语音模型(例如,具有诸如贝叶斯网络的可学习参数的统计模型)交互,并且当对话系统执行用户认为是适当的和/或不适当的动作时给出正和负反馈 (s)。 从用户反馈中,对话系统学习采取针对特定用户定制的动作。 通过与对话个性化同时执行最大似然线性回归(MLLR)适应,可以将扬声器依赖的适应扩展到对话级。 用户可以立即观察他们的反馈如何使对话系统适应,并且只要他们觉得对话系统已经足够适应当前的目的,就可以退出训练。
    • 30. 发明申请
    • Systems and methods for constructing and using models of memorability in computing and communications applications
    • 在计算和通信应用中构建和使用可记忆性模型的系统和方法
    • US20060190440A1
    • 2006-08-24
    • US11348096
    • 2006-02-06
    • Eric HorvitzSusan DumaisMeredith RingelEdward CutrellPaul Koch
    • Eric HorvitzSusan DumaisMeredith RingelEdward CutrellPaul Koch
    • G06F17/30
    • G06F16/40G06F16/148G06F16/48G16H10/20
    • One or more models of memorability are provided that facilitate various computer-based applications including those centering on the storage, retrieval, and processing of information, applications that remind people about items they risk not recalling or overlooking, and facilitating communications of reminders. In one application, the models are used to help compose and navigate large personal stores of information about a user's activities, communications, images, and other content. In another application, views of files in directories are extended with the addition of memory landmarks, and a means for controlling the number of landmarks provided via changing a threshold on inferred memorability. Another application centers on the use of models of memorability to select subsets of images from larger sets representing events, for display in a slide show or ambient photo display. In another application, a system is provided that facilitates computer-based searching for information by providing for the design and analysis of timeline visualizations in connection with displaying results to queries based at least in part on an index of content. A query is received by a query component (which can be part of search engine that provides a unified index of information a user has been exposed to). The query component parses the query into portions relevant to effecting a meaningful search in accordance with the subject invention. The query component can access and populate a data store which may include information searched for. A landmark component receives and/or accesses information from the query component as well as the data store, and anchors public and/or personal landmark events to search results-related information.
    • 提供了一种或多种可记忆模式,便于各种基于计算机的应用程序,包括以信息的存储,检索和处理为中心的应用程序,提醒人们有关他们不会召回或忽略的项目以及促进提醒通信的应用程序。 在一个应用程序中,这些模型用于帮助组织和浏览大型个人商店,了解有关用户的活动,通信,图像和其他内容的信息。 在另一个应用中,目录中的文件的视图通过添加内存标记而被扩展,以及用于通过改变推定的可记忆性的阈值来控制提供的地标数量的手段。 另一个应用程序集中在使用可记忆模型来选择代表事件的较大集合的图像子集,以便在幻灯片放映或环境照片显示中显示。 在另一应用中,提供了一种系统,其通过至少部分地基于内容索引来提供对结果进行查询的结果提供对时间线可视化的设计和分析,从而促进基于计算机的信息搜索。 查询组件(可以是搜索引擎的一部分,它提供用户已经暴露的统一的信息索引)接收到查询。 查询组件根据本发明解析查询到与实现有意义的搜索有关的部分。 查询组件可以访问和填充可能包括搜索到的信息的数据存储。 地标组件从查询组件和数据存储接收和/或访问信息,并且锚定公共和/或个人地标事件以搜索结果相关信息。