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    • 21. 发明申请
    • VIDEO GAMES INCLUDING REAL-LIFE ATTRIBUTES AND/OR FANTASY TEAM SETTINGS
    • 视频游戏,包括实时属性和/或幻想团队设置
    • US20090203447A2
    • 2009-08-13
    • US11956288
    • 2007-12-13
    • Andrew HansenDavid Jones
    • Andrew HansenDavid Jones
    • A63F13/12
    • A63F13/65A63F13/12A63F13/23A63F13/5375A63F13/61A63F13/795A63F13/828A63F2300/69
    • A video gaming system and related network interfaces with an online fantasy sports game. The video game play is enhanced using various features of a fantasy sports game. Similarly, the fantasy sports game can be enhanced using various features of the video game play. In one aspect of the invention the video game system acquires a team roster of the fantasy sport game and the team roster is used to define the sports video game team. The sports video game also acquires sports video game parameters that are associated with real-life attributes of video game team members that are associated with the real-life team members. The video game play changes frequently over a sports season due to the changing video game parameters and fantasy sports settings being used to define video game play.
    • 视频游戏系统和相关网络与在线幻想体育游戏接口。 使用幻想运动游戏的各种功能来增强视频游戏。 类似地,可以使用视频游戏的各种特征来增强幻想体育游戏。 在本发明的一个方面,视频游戏系统获取幻想运动游戏的团队名单,并且团队名单用于定义运动视频游戏团队。 运动视频游戏还获取与现实生活中的团队成员相关联的视频游戏团队成员的现实生活属性相关联的体育视频游戏参数。 由于视频游戏参数的变化以及用于定义视频游戏的幻想体育设置,视频游戏在体育赛季频繁变化。
    • 23. 发明申请
    • Method and system of generating customized story books
    • 生成定制故事书的方法和系统
    • US20070256011A1
    • 2007-11-01
    • US11412323
    • 2006-04-26
    • David Jones
    • David Jones
    • G06F17/00
    • G06F17/248G06F16/9535
    • A method of customizing and producing story books. The method provides a database, which includes a plurality of stories with variable text and illustrations, non-variable text and illustrations, and modifiable three-dimensional wire frame models and two-dimensional representations of the wire frame models of the variable illustrations such as characters and objects. The database is made accessible to a user through a computer system connected to the Internet, or through a system physically located in a publicly accessible location. A user interface is provided to customize the variable text and illustrations. The variable text and illustrations are loaded into the story book after customization. Relevant segments of the variable text are automatically changed based on the customization of the illustrations. The customized story book is then converted to a print-friendly format, which can be transmitted to a printer or to a printing facility.
    • 一种定制和制作故事书的方法。 该方法提供了一个数据库,它包括多个具有可变文本和插图的故事,非变量文本和插图,以及可修改的三维线框模型和可变图示的线框模型的二维表示,例如字符 和物体。 数据库可以通过连接到互联网的计算机系统或通过物理上位于可公开访问的位置的系统访问用户。 提供了一个用户界面来定制可变文本和插图。 可变文本和插图在定制后加载到故事书中。 可变文本的相关细分会根据插图的定制自动更改。 然后将定制的故事书转换为打印友好格式,可以将其传输到打印机或打印设备。