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    • 12. 发明授权
    • Controlling application data in wagering game systems
    • 控制投注游戏系统中的应用数据
    • US09058724B2
    • 2015-06-16
    • US14220980
    • 2014-03-20
    • WMS Gaming, Inc.
    • Srinivyasa M. AdirajuDale R. BuchholzMark B. GagnerDamon E. GuraMark C. PaceLarry J. Pacey
    • G07F17/32
    • G07F17/3227G07F17/32G07F17/323G07F17/3255G07F17/3267
    • A wagering game system and its operations are described herein. In embodiments, the operations can include obtaining data provided from a first application. In some examples, the first application is a wagering game application presented on a wagering game machine. The operations can also include determining a subscription level associated with a second application. The subscription level indicates access to the data from the first application. Further, the operations can also include, providing a service to the second application. In some examples, the service is one of a plurality of tiers of services that correspond to the subscription level. In some examples, the service has one of a plurality of degrees of access to the data from the first application according to the subscription level.
    • 本文描述了投注游戏系统及其操作。 在实施例中,操作可以包括获得从第一应用提供的数据。 在一些示例中,第一个应用是在投注游戏机上呈现的投注游戏应用。 所述操作还可以包括确定与第二应用相关联的订阅级别。 订阅级别指示访问第一个应用程序的数据。 此外,操作还可以包括向第二应用提供服务。 在一些示例中,服务是对应于订阅级别的多个服务层中的一个。 在一些示例中,服务具有根据订阅级别对来自第一应用的数据的多个访问程度之一。
    • 13. 发明授权
    • Emulator for production software outcome validation
    • 用于生产软件结果验证的仿真器
    • US09053607B2
    • 2015-06-09
    • US13753843
    • 2013-01-30
    • WMS GAMING, INC.
    • Joshuah JacobPaul TrotterArthur Scott LanfordSaji Lazar
    • G06F9/44G07F17/32
    • G07F17/3241
    • A test tool provides a flexible resource for control an of electronic gaming machine (EGM) via a data network. The test tool provides both interactive and automated access to the EGM when the EGM is operated using a special diagnostic BIOS that supports both communication with the test tool over the data network and the ability to set operational variables including random numbers. The test tool can use structured data test scripts, such as XML files, to automate repetitive testing of one or more gaming machines by automating breakpoint setting, variable settings, and comparison of expected results based on game type, paytables, currency, etc.
    • 测试工具提供了一种灵活的资源,用于通过数据网络来控制电子游戏机(EGM)。 当EGM使用特殊的诊断BIOS进行操作时,该测试工具可提供对EGM的交互式和自动化访问,该诊断BIOS支持通过数据网络与测试工具的通信,以及设置包括随机数的操作变量的能力。 测试工具可以使用结构化数据测试脚本(如XML文件)通过自动化断点设置,可变设置以及基于游戏类型,付款方式,货币等的预期结果进行比较,自动重复测试一个或多个游戏机。
    • 17. 发明授权
    • Autoplay mechanism for wagering game systems
    • 自动播放机制,用于投注游戏系统
    • US09028321B2
    • 2015-05-12
    • US13386275
    • 2010-07-21
    • Peter R. AndersonBrian J. BarclayAndrew C. GuinnRichard B. RobbinsRichard T. Schwartz
    • Peter R. AndersonBrian J. BarclayAndrew C. GuinnRichard B. RobbinsRichard T. Schwartz
    • A63F13/00G07F17/32
    • G07F17/3225G07F17/32G07F17/3262
    • A wagering game system and its operations are described. In some embodiments, the operations include initiating a wagering game title for presentation on a display device of a gaming machine, and receiving, from the gaming machine, player input indicating autoplay settings selected by a player for the wagering game title. The operations include initiating an autoplay mode for the wagering game title in response to receiving an autoplay trigger from the gaming machine, managing the autoplay mode for the player according to the autoplay setting selected by the player, and generating results for each wagering game of the wagering game title played during the autoplay mode. The operations include monitoring game events associated with the wagering games played during the autoplay mode to determine when to stop the autoplay mode, and stopping the autoplay mode for the player based on the autoplay settings selected by the player.
    • 描述一个投注游戏系统及其操作。 在一些实施例中,操作包括启动用于在游戏机的显示设备上呈现的投注游戏标题,以及从游戏机接收指示由玩家为投注游戏标题选择的自动播放设置的玩家输入。 操作包括:响应于从游戏机接收到自动播放触发,启动投注游戏标题的自动播放模式,根据玩家选择的自动播放设置管理播放器的自动播放模式,并且生成针对游戏者的每个投注游戏的结果 在自动播放模式下播放游戏标题。 操作包括监视与在自动播放模式期间播放的投注游戏相关联的游戏事件,以确定何时停止自动播放模式,以及基于玩家选择的自动播放设置来停止播放器的自动播放模式。
    • 18. 发明授权
    • Varying thickness armrest with integrated multi-level button panel
    • 具有集成多层按钮面板的不同厚度的扶手
    • US08992331B2
    • 2015-03-31
    • US13628512
    • 2012-09-27
    • WMS Gaming Inc.
    • Christopher W. ChudekPaul M. LesleyScott Minch
    • G06F17/00G07F17/32
    • G07F17/3209G07F17/3211G07F17/3216
    • A gaming system includes a display mounted to a cabinet and configured to display an outcome of a wagering game, the outcome being randomly selected from a plurality of outcomes in response to receiving a wager. The gaming system further includes an armrest panel mounted to the cabinet and including a support padding having a wall thickness defined by an exterior surface and an interior surface. The wall thickness varies along a cross-section of the support padding. The armrest panel further includes a plurality of buttons integrated in the support padding for receiving inputs from a player, the plurality of buttons including a first button mounted on a first elevation of the support padding and a second button mounted on a second elevation of the support padding. The first elevation is higher than the second elevation relative to the interior surface.
    • 游戏系统包括安装到机柜并被配置为显示投注游戏的结果的显示器,响应于接收下注而从多个结果中随机选择结果。 游戏系统还包括安装到机柜的扶手面板,并且包括具有由外表面和内表面限定的壁厚的支撑衬垫。 壁厚沿支撑衬垫的横截面变化。 扶手面板还包括集成在支撑衬垫中用于接收来自玩家的输入的多个按钮,所述多个按钮包括安装在支撑衬垫的第一高度上的第一按钮和安装在支撑件的第二高度上的第二按钮 填充。 第一高度高于相对于内表面的第二高度。