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    • 1. 发明申请
    • AUTOPLAY MECHANISM FOR WAGERING GAME SYSTEMS
    • 自动化机器游戏系统
    • US20120184353A1
    • 2012-07-19
    • US13386275
    • 2010-07-21
    • Peter R. AndersonBrian J. BarclayAndrew C. GuinnRichard B. RobbinsRichard T. Schwartz
    • Peter R. AndersonBrian J. BarclayAndrew C. GuinnRichard B. RobbinsRichard T. Schwartz
    • A63F9/24
    • G07F17/3225G07F17/32G07F17/3262
    • A wagering game system and its operations are described. In some embodiments, the operations include initiating a wagering game title for presentation on a display device of a gaming machine, and receiving, from the gaming machine, player input indicating autoplay settings selected by a player for the wagering game title. The operations include initiating an autoplay mode for the wagering game title in response to receiving an autoplay trigger from the gaming machine, managing the autoplay mode for the player according to the autoplay setting selected by the player, and generating results for each wagering game of the wagering game title played during the autoplay mode. The operations include monitoring game events associated with the wagering games played during the autoplay mode to determine when to stop the autoplay mode, and stopping the autoplay mode for the player based on the autoplay settings selected by the player.
    • 描述一个投注游戏系统及其操作。 在一些实施例中,操作包括启动用于在游戏机的显示设备上呈现的投注游戏标题,以及从游戏机接收指示由玩家为投注游戏标题选择的自动播放设置的玩家输入。 操作包括:响应于从游戏机接收到自动播放触发,启动投注游戏标题的自动播放模式,根据玩家选择的自动播放设置管理播放器的自动播放模式,并且生成针对游戏者的每个投注游戏的结果 在自动播放模式下播放游戏标题。 操作包括监视与在自动播放模式期间播放的投注游戏相关联的游戏事件,以确定何时停止自动播放模式,以及基于玩家选择的自动播放设置来停止播放器的自动播放模式。
    • 2. 发明授权
    • Autoplay mechanism for wagering game systems
    • 自动播放机制,用于投注游戏系统
    • US09028321B2
    • 2015-05-12
    • US13386275
    • 2010-07-21
    • Peter R. AndersonBrian J. BarclayAndrew C. GuinnRichard B. RobbinsRichard T. Schwartz
    • Peter R. AndersonBrian J. BarclayAndrew C. GuinnRichard B. RobbinsRichard T. Schwartz
    • A63F13/00G07F17/32
    • G07F17/3225G07F17/32G07F17/3262
    • A wagering game system and its operations are described. In some embodiments, the operations include initiating a wagering game title for presentation on a display device of a gaming machine, and receiving, from the gaming machine, player input indicating autoplay settings selected by a player for the wagering game title. The operations include initiating an autoplay mode for the wagering game title in response to receiving an autoplay trigger from the gaming machine, managing the autoplay mode for the player according to the autoplay setting selected by the player, and generating results for each wagering game of the wagering game title played during the autoplay mode. The operations include monitoring game events associated with the wagering games played during the autoplay mode to determine when to stop the autoplay mode, and stopping the autoplay mode for the player based on the autoplay settings selected by the player.
    • 描述一个投注游戏系统及其操作。 在一些实施例中,操作包括启动用于在游戏机的显示设备上呈现的投注游戏标题,以及从游戏机接收指示由玩家为投注游戏标题选择的自动播放设置的玩家输入。 操作包括:响应于从游戏机接收到自动播放触发,启动投注游戏标题的自动播放模式,根据玩家选择的自动播放设置管理播放器的自动播放模式,并且生成针对游戏者的每个投注游戏的结果 在自动播放模式下播放游戏标题。 操作包括监视与在自动播放模式期间播放的投注游戏相关联的游戏事件,以确定何时停止自动播放模式,以及基于玩家选择的自动播放设置来停止播放器的自动播放模式。
    • 6. 发明授权
    • Integrating chat and wagering games
    • 整合聊天和投注游戏
    • US08460099B2
    • 2013-06-11
    • US13499064
    • 2010-09-30
    • Brian J. BarclayAndrew C. GuinnRichard B. RobbinsRichard T. Schwartz
    • Brian J. BarclayAndrew C. GuinnRichard B. RobbinsRichard T. Schwartz
    • A63F9/24
    • G07F17/3209G07F17/3227G07F17/3272
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include determining a player account logged on to a wagering game network, determining a chat session initiated by the player account via the wagering game network; and determining wagering game news events to present via a gaming chat console for the chat session. The operations can also include automatically adjusting presentation requirements for the wagering game news events based on quantifiable player factors. In some embodiments, the operations can also include presenting an interactive game bot via the gaming chat console as a social contact, receiving textual chat game commands communicated to the interactive game bot, and controlling a wagering game via the textual chat game commands. In some embodiments, the operations can also include following chat activity for the selected chat social-contact groups and integrating chat activity with client applications and devices.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括确定登录到投注游戏网络的玩家帐户,通过投注游戏网络确定由玩家帐户发起的聊天会话; 以及通过用于聊天会话的游戏聊天控制台来确定投注游戏新闻事件。 这些操作还可以包括根据可量化的玩家因素自动调整投注游戏新闻事件的演示要求。 在一些实施例中,操作还可以包括通过游戏聊天控制台呈现交互式游戏机器人作为社交联系人,接收传达到交互式游戏机器人的文本聊天游戏命令,以及经由文本聊天游戏命令控制投注游戏。 在一些实施例中,操作还可以包括所选择的聊天社交联系人群体的下面的聊天活动,以及将聊天活动与客户端应用程序和设备集成。
    • 7. 发明申请
    • INTEGRATING CHAT AND WAGERING GAMES
    • 整合热门游戏和游戏
    • US20120214564A1
    • 2012-08-23
    • US13499064
    • 2010-09-30
    • Brian J. BarclayAndrew C. GuinnRichard B. RobbinsRichard T. Schwartz
    • Brian J. BarclayAndrew C. GuinnRichard B. RobbinsRichard T. Schwartz
    • A63F13/12A63F9/24
    • G07F17/3209G07F17/3227G07F17/3272
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include determining a player account logged on to a wagering game network, determining a chat session initiated by the player account via the wagering game network; and determining wagering game news events to present via a gaming chat console for the chat session. The operations can also include automatically adjusting presentation requirements for the wagering game news events based on quantifiable player factors. In some embodiments, the operations can also include presenting an interactive game bot via the gaming chat console as a social contact, receiving textual chat game commands communicated to the interactive game bot, and controlling a wagering game via the textual chat game commands. In some embodiments, the operations can also include following chat activity for the selected chat social-contact groups and integrating chat activity with client applications and devices.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括确定登录到投注游戏网络的玩家帐户,通过投注游戏网络确定由玩家帐户发起的聊天会话; 以及通过用于聊天会话的游戏聊天控制台来确定投注游戏新闻事件。 这些操作还可以包括根据可量化的玩家因素自动调整投注游戏新闻事件的演示要求。 在一些实施例中,操作还可以包括通过游戏聊天控制台呈现交互式游戏机器人作为社交联系人,接收传达到交互式游戏机器人的文本聊天游戏命令,以及经由文本聊天游戏命令控制投注游戏。 在一些实施例中,操作还可以包括所选择的聊天社交联系人群体的下面的聊天活动,以及将聊天活动与客户端应用程序和设备集成。