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    • 8. 发明授权
    • Gaming system with failover and takeover capability
    • 具有故障转移和接管功能的游戏系统
    • US09318003B2
    • 2016-04-19
    • US12269393
    • 2008-11-12
    • Jens NilssonHakan Andersson
    • Jens NilssonHakan Andersson
    • G06F15/16G07F17/32G06F11/14G06F11/20
    • A63F13/73A63F13/35G06F11/1482G06F11/2038G07F17/32G07F17/3223G07F17/3283
    • Managing failover and takeover of a game session in a computerized gaming system adapted for operating a plurality of client gaming machine terminals communicatively coupled to one of a plurality of game application servers, comprising: sending a request of a game session from a client gaming machine to a first game application server; determining in the client gaming machine non-responsiveness to the request; re-transmitting the request from the client gaming machine to a second game application server; constructing the game session state in the second game application server; processing the request in the second game application server; and sending a response dependent on the request from the game application server to the client gaming machine.
    • 在适于操作多个客户端游戏机终端的计算机化游戏系统中管理故障转移和接管游戏会话,所述多个客户端游戏机终端通信地耦合到多个游戏应用服务器之一,包括:将游戏会话的请求从客户端游戏机发送到 第一个游戏应用服务器; 确定客户端游戏机对请求无响应; 将所述客户端游戏机的请求重新发送到第二游戏应用服务器; 在第二游戏应用服务器中构建游戏会话状态; 在第二游戏应用服务器中处理该请求; 以及根据该请求从游戏应用服务器向客户端游戏机发送响应。
    • 9. 发明授权
    • Gaming system and method providng a multiplayer card game with multiple fold options and interrelated bonuses
    • 游戏系统和方法提供具有多个折叠选项和相关奖励的多人卡片游戏
    • US09311785B2
    • 2016-04-12
    • US14669778
    • 2015-03-26
    • IGT
    • Andreas C. Montano
    • A63F9/24A63F13/00G06F17/00G06F19/00G07F17/32
    • G07F17/3223G07F17/323G07F17/3262G07F17/3267G07F17/3276G07F17/3283G07F17/3293
    • Various embodiments of the present disclosure are directed to a gaming system and method providing a multiplayer card game with multiple fold options and interrelated bonuses. In one embodiment, the gaming system enables a player to input either a first fold input or a second different fold input should the player desire to fold the player's hand during a play of the card game. If the gaming system receives the first fold input from the player, the gaming system: (a) folds the player's hand, (b) automatically removes the player from the virtual table, and (c) automatically assigns the player to a second different virtual table for at least one subsequent play of the card game. If, on the other hand, the gaming system receives the second fold input from the player, the gaming system folds the player's hand and does not remove the player from the virtual table.
    • 本公开的各种实施例涉及提供具有多个折叠选项和相关联的奖金的多玩家卡牌游戏的游戏系统和方法。 在一个实施例中,如果玩家希望在玩游戏期间折叠玩家的手,游戏系统使得玩家能够输入第一折叠输入或第二不同折叠输入。 如果游戏系统从玩家接收到第一折叠输入,游戏系统:(a)折叠玩家的手,(b)自动从虚拟表中移除玩家,以及(c)自动地将玩家分配给第二个不同的虚拟 表格至少有一个后续的纸牌游戏。 另一方面,如果游戏系统从播放器接收第二折叠输入,则游戏系统折叠玩家的手,并且不将玩家从虚拟表中移除。