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    • 101. 发明授权
    • Sample replication mode with depth value calculation
    • 具有深度值计算的样本复制模式
    • US07129941B2
    • 2006-10-31
    • US10392283
    • 2003-03-19
    • Michael F. DeeringMichael G. Lavelle
    • Michael F. DeeringMichael G. Lavelle
    • G06T15/40G06T1/00
    • G06T15/005
    • A system and method are disclosed for rendering polygons. Parameter values may be rendered for only one sample position of a plurality of neighboring sample positions within a polygon. The parameter values rendered for the one sample position may then be transmitted to one or more memories and conditionally stored in a plurality of memory locations that correspond to the plurality of neighboring sample positions. Transmitting parameter values to one or more memories may be achieved in a single transaction. Depth values may be rendered for each sample position in the plurality of neighboring sample positions. Depth value data may be compressed. In some embodiments, the one or more memories may be configured to determine depth values for each of the neighboring sample positions.
    • 公开了一种用于渲染多边形的系统和方法。 参数值可以仅针对多边形内的多个相邻采样位置的一个采样位置呈现。 然后可以将针对一个采样位置呈现的参数值发送到一个或多个存储器,并有条件地存储在与多个相邻采样位置相对应的多个存储单元中。 将参数值发送到一个或多个存储器可以在单个事务中实现。 可以为多个相邻采样位置中的每个采样位置呈现深度值。 深度值数据可能被压缩。 在一些实施例中,一个或多个存储器可以被配置为确定每个相邻采样位置的深度值。
    • 102. 发明授权
    • Graphics system with just-in-time decompression of compressed graphics data
    • 图形系统具有即时解压缩的图形数据
    • US07071935B1
    • 2006-07-04
    • US09332919
    • 1999-06-14
    • Michael F. DeeringMarc TremblayJeffrey Chan
    • Michael F. DeeringMarc TremblayJeffrey Chan
    • G06T15/00
    • G06T15/50G06T9/00G06T15/04
    • A graphics system and method for increasing efficiency of decompressing blocks of compressed geometry data and reducing redundant transformation and lighting calculations is disclosed. Multiple decompression pipelines are used to increases the decompression speed. A control unit receives blocks of compressed geometry data information and selectively routes them to a plurality of decompression pipelines. Each decompression pipeline is configured to decompress the blocks into a set of vertices. The reduction in redundant calculations is accomplished by delaying the formation of geometric primitives until after transformation and lighting has been performed on the vertices. Transformation and/or lighting are performed independently on a vertex-by-vertex basis without reference to which geometric primitives the vertices belong to. After transformation and or lighting, geometric primitives may be formed utilizing previously generated connectivity information. The connectivity information may include mesh buffer references, vertex tags, or other types of information.
    • 公开了一种用于提高压缩几何数据块的解压缩效率并减少冗余变换和照明计算的图形系统和方法。 多个减压管道用于增加减压速度。 控制单元接收压缩几何数据信息块并选择性地将它们路由到多个解压管道。 每个解压缩流水线被配置为将块解压缩成一组顶点。 冗余计算的减少是通过延迟几何图元的形成来实现的,直到对顶点进行变换和照明。 转换和/或照明在逐个顶点的基础上独立执行,而不引用顶点属于哪个几何图元。 在变换和/或照明之后,可以使用先前产生的连通性信息形成几何图元。 连接信息可以包括网格缓冲器引用,顶点标签或其他类型的信息。
    • 103. 发明授权
    • Method and apparatus for vertex splitting in a graphics system
    • 用于图形系统中顶点分割的方法和装置
    • US07002586B2
    • 2006-02-21
    • US10652192
    • 2003-08-29
    • Kenneth ChiuVernon HuMichael F. Deering
    • Kenneth ChiuVernon HuMichael F. Deering
    • G06F15/80G06F9/46
    • G06T15/005G06T2210/52
    • An apparatus and method for splitting vertex streams relating to graphics data into substreams, and processing the substreams in parallel. A graphics subsystem of a computer system includes a vertex splitting module, which determines whether incoming vertex streams are of a unicast, unlocked type, and thus available for splitting, and further whether graphics primitives in the vertex stream are of a type that may be split. If appropriate, the vertex splitting module then locates vertices in the vertex stream, generates substreams from the vertex stream, and transmits the substreams in a load-balanced operation to multiple graphics processors for parallel processing and outputting to an output device. If the vertex stream is too large to store in FIFO queues of the graphics processors, it is not split into substreams.
    • 一种用于将与图形数据相关的顶点流分解为子流的装置和方法,并且并行处理子流。 计算机系统的图形子系统包括顶点分割模块,其确定传入顶点流是单播,解锁类型,从而可用于分割,并且还可以确定顶点流中的图形基元是否可以是分割的类型 。 如果合适,则顶点分割模块然后将顶点定位在顶点流中,从顶点流中生成子流,并将负载平衡操作中的子流发送到多个图形处理器,以进行并行处理并输出到输出设备。 如果顶点流太大而不能存储在图形处理器的FIFO队列中,则不会将其分解为子流。
    • 105. 发明授权
    • Multi-spectral color correction
    • 多光谱颜色校正
    • US06950109B2
    • 2005-09-27
    • US09952379
    • 2001-09-12
    • Michael F. Deering
    • Michael F. Deering
    • G06F3/14G09G1/28G09G5/393G09G5/395H04N9/73G09G5/02
    • G09G5/395G06F3/1431G06F3/1446G09G1/285G09G5/393G09G2320/0285H04N9/73
    • A system and method for performing color correction based on physical measurements (or estimations) of color component spectra (e.g. red, green, blue color component spectra). A color correction system may comprise a spectrum sensing device, a color calibration processor, and a calculation unit. The spectrum sensing device may be configured to measure color component power spectra for pixels generated by one or more display devices on a display surface. The color calibration processor may receive power spectra for a given pixel from the spectrum sensing device and compute a set of transformation parameters in response to the power spectra. The transformation parameters characterize a color correction transformation for the given pixel. The color calibration processor may compute such a transformation parameter set for selected pixels in the pixel array. The calculation unit may be configured to (a) compute initial color values for an arbitrary pixel in the pixel array, (b) compute modified color values in response to the initial color values and one or more of the transformation parameter sets corresponding to one or more of the selected pixels, and (d) transmit the modified color values to the display device.
    • 基于颜色分量光谱(例如红色,绿色,蓝色分量光谱)的物理测量(或估计)进行颜色校正的系统和方法。 颜色校正系统可以包括光谱感测装置,颜色校准处理器和计算单元。 频谱感测装置可以被配置为测量由显示表面上的一个或多个显示装置产生的像素的颜色分量功率谱。 颜色校准处理器可以从频谱感测装置接收给定像素的功率谱,并根据功率谱计算一组变换参数。 变换参数表征给定像素的色彩校正变换。 颜色校准处理器可以计算像素阵列中的所选像素的这样的变换参数集。 计算单元可以被配置为(a)计算像素阵列中的任意像素的初始颜色值,(b)响应于初始颜色值和对应于一个或多个像素阵列的一个或多个变换参数集来计算修改的颜色值 更多的所选择的像素,以及(d)将修改的颜色值发送到显示设备。
    • 106. 发明授权
    • Graphics system configured to parallel-process graphics data using multiple pipelines
    • 图形系统配置为使用多个管道并行处理图形数据
    • US06801202B2
    • 2004-10-05
    • US09894484
    • 2001-06-28
    • Scott R. NelsonLisa GrenierMichael F. Deering
    • Scott R. NelsonLisa GrenierMichael F. Deering
    • G06F1516
    • G06F9/4843G06F15/8053
    • A method and computer graphics system capable of implementing multiple pipelines for the parallel processing of graphics data. For certain data, a requirement may exist that the data be processed in order. The graphics system may use a set of tokens to reliably switch between ordered and unordered data modes. Furthermore, the graphics system may be capable of super-sampling and performing real-time convolution. In one embodiment, the computer graphics system may comprise a graphics processor, a sample buffer, and a sample-to-pixel calculation unit. The graphics processor may be configured to receive graphics data and to generate a plurality of samples for each of a plurality of frames. The sample buffer, which is coupled to the graphics processor, may be configured to store the samples. The sample-to-pixel calculation unit is programmable to generate a plurality of output pixels by filtering the rendered samples using a filter.
    • 一种能够实现用于图形数据的并行处理的多个管线的方法和计算机图形系统。 对于某些数据,可能存在数据按顺序处理的要求。 图形系统可以使用一组令牌来可靠地在有序和无序的数据模式之间切换。 此外,图形系统可能能够进行超采样和执行实时卷积。 在一个实施例中,计算机图形系统可以包括图形处理器,采样缓冲器和采样到像素的计算单元。 图形处理器可以被配置为接收图形数据并且为多个帧中的每一个生成多个采样。 耦合到图形处理器的采样缓冲器可以被配置为存储样本。 采样到像素计算单元是可编程的,以通过使用滤波器对所渲染的样本进行滤波来生成多个输出像素。
    • 107. 发明授权
    • Graphics system having a super-sampled sample buffer and having single sample per pixel support
    • 图形系统具有超采样采样缓冲器并且每像素支持单个采样
    • US06781585B2
    • 2004-08-24
    • US09752097
    • 2000-12-29
    • N. David NaegleMichael F. DeeringMichael G. LavelleCarol LavelleScott R. Nelson
    • N. David NaegleMichael F. DeeringMichael G. LavelleCarol LavelleScott R. Nelson
    • G06F1500
    • G06T15/005
    • A computer graphics system that utilizes a super-sampled sample buffer and a sample-to-pixel calculation unit for refreshing the display. The graphics system may have a graphics processor, a super-sampled sample buffer, and a sample-to-pixel calculation unit. The graphics processor renders samples into the sample buffer at computed positions or locations in the sample buffer. The graphics system may utilize a window ID that specifies attributes of pixels on a per object basis. The window ID may specify one or more of a sample mode, filter type, color attributes, or source attributes. The sample mode may include single sample per pixel mode and multiple samples per pixel mode. In implementing a single sample per pixel mode, the graphics system may be further operable to generate a single sample per pixel for certain windows of the screen in order to, for example, provide backwards compatibility with legacy systems with no multi-sampling support. The graphics system may generate samples that have the same value within the region of a single pixel, or the graphics system may utilize a very narrow filter that only selects the center sample in the averaging process.
    • 利用超采样采样缓冲器和用于刷新显示器的采样到像素计算单元的计算机图形系统。 图形系统可以具有图形处理器,超采样采样缓冲器和采样到像素的计算单元。 图形处理器在样本缓冲区中的计算位置或位置处将样本呈现到采样缓冲区中。 图形系统可以利用指定每个对象的像素的属性的窗口ID。 窗口ID可以指定样本模式,过滤器类型,颜色属性或源属性中的一个或多个。 样本模式可以包括每像素模式的单个样本和每像素模式的多个采样。 在实现每像素模式的单个样本时,图形系统可以进一步可操作以为屏幕的某些窗口生成每个像素的单个样本,以便例如提供没有多采样支持的遗留系统的向后兼容性。 图形系统可以生成在单个像素的区域内具有相同值的样本,或者图形系统可以利用在平均处理中仅选择中心样本的非常窄的滤波器。
    • 108. 发明授权
    • Graphics system configured to switch between multiple sample buffer contexts
    • 图形系统配置为在多个样本缓冲区上下文之间切换
    • US06753870B2
    • 2004-06-22
    • US10060968
    • 2002-01-30
    • Michael F. DeeringNathaniel David NaegleMichael G. Lavelle
    • Michael F. DeeringNathaniel David NaegleMichael G. Lavelle
    • G09G539
    • G09G5/393G09G5/391G09G5/42
    • A graphics system comprising a programmable sample buffer and a sample buffer interface. The sample buffer interface is configured to (a) buffer N streams of samples in N corresponding input buffers, wherein N is greater than or equal to two, (b) store N sets of context values corresponding to the N input buffers respectively, (c) terminate transfer of samples from a first of the input buffers to the programmable sample buffer, (d) selectively update a subset of state registers in the programmable sample buffer with context values corresponding to a next input buffer of the input buffers, (e) initiate transfer of samples from the next input buffer to the programmable sample buffer. The context values stored in the state registers of the programmable sample buffer determine the operation of an arithmetic logic unit internal to the programmable sample buffer on samples data.
    • 包括可编程样本缓冲器和样本缓冲器接口的图形系统。 样本缓冲器接口被配置为(a)在N个对应的输入缓冲器中缓冲N个采样流,其中N大于或等于2,(b)分别存储与N个输入缓冲器对应的N组上下文值,(c (d)选择性地更新可编程样本缓冲器中的状态寄存器的子集,其中上下文值对应于输入缓冲器的下一个输入缓冲器,(e)可选择性地更新可编程采样缓冲器中的第一个输入缓冲器的样本, 启动样品从下一个输入缓冲器传输到可编程样品缓冲液。 存储在可编程样本缓冲器的状态寄存器中的上下文值确定可编程样本缓冲器内部的算术逻辑单元对样本数据的操作。