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    • 4. 发明公开
    • 이동 단말기 및 그의 제어 방법
    • 移动终端及其控制方法
    • KR1020130073249A
    • 2013-07-03
    • KR1020110140996
    • 2011-12-23
    • 김근흥
    • 김근흥
    • H04B1/40G06F3/01
    • H04M1/72544G06F3/016G06F3/017G06F3/0482G06F3/14H04M2203/1066
    • PURPOSE: A mobile terminal and a controlling method thereof are provided to control properties of a game content or game character in a game by sequential operations utilizing at least four fingers without input processing load. CONSTITUTION: A display unit (130) displays a screen of a game progress in a first region and displays or allocates a user interface (UI) representing each foot of a quadruped game character in or to a second region. A control unit (150) controls movement of each foot of the quadruped game character, which is linked with each selection of at least four sequential selections of a user through the UI displayed in the second region of the display unit. The control unit controls properties of the game progress that is displayed in the first region of the display unit by selectively reflecting motion information of a mobile terminal, which is sensed by a sensor unit. [Reference numerals] (110) Storing unit; (120) Sensor unit; (130) Display unit; (140) Sound output unit; (150) Control unit
    • 目的:提供一种移动终端及其控制方法,以通过使用至少四个手指的顺序操作来控制游戏中的游戏内容或游戏角色的属性,而无需输入处理负载。 构成:显示单元(130)在第一区域中显示游戏进度的屏幕,并且显示或分配表示四足游戏角色的每一脚的用户界面(UI)到第二区域中。 控制单元(150)通过在显示单元的第二区域中显示的UI来控制四足游戏角色的每一脚的移动,该四脚游戏角色与用户的至少四个连续选择的每个选择相关联。 控制单元通过选择性地反映由传感器单元感测到的移动终端的运动信息,来控制在显示单元的第一区域中显示的游戏进度的属性。 (附图标记)(110)存储单元; (120)传感器单元; (130)显示单元; (140)声音输出单元; (150)控制单元