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    • 3. 发明专利
    • Model course distribution system and method
    • 模型课程分配系统和方法
    • JP2006134260A
    • 2006-05-25
    • JP2004325597
    • 2004-11-09
    • Nec Commun Syst Ltd日本電気通信システム株式会社
    • NAGAYAMA YOKOSHIMIZU CHIHARUIGUCHI TAKASHISUZUKI YUJIYAMAMOTO HIROHIDESUZUKI IKUYO
    • A63G31/00A63G33/00G06Q10/00G06Q50/00G06Q50/10
    • PROBLEM TO BE SOLVED: To provide a model course distribution system and a model course distribution method allowing efficient visit at a plurality of facilities with a restricted admission capacity inside a specific area regardless of various factors. SOLUTION: In entrance to an amusement park 101, a user 103 purchases an admission ticket 123 with an attached radio tag 122. The user inputs a desired facility and the like from a user terminal 117. An interior user information management server 104 finds a model course fixing visit times and a sequence of visits to respective attraction facilities 111 in cooperation with a waiting line summarization terminal 108 and the like to make reservation for the facilities via authentication by the user terminal 117. Since no direct participation to the waiting line is not required, the user can visit a plurality of facilities efficiently. COPYRIGHT: (C)2006,JPO&NCIPI
    • 要解决的问题:提供示范课程分配系统和示范课程分配方法,允许在特定区域内具有受限入场容量的多个设施的有效访问,而不管各种因素如何。 解决方案:用户103在娱乐公园101的入口处购买带有附件的无线电标签122的入场券123.用户从用户终端117输入期望的设施等。内部用户信息管理服务器104 找到与等待线汇总终端108等配合的访问时间和对各个吸引设施111的访问次序的示范课程,以便通过用户终端117的认证对设施进行预约。由于没有直接参与等待 线路不需要,用户可以有效地访问多个设施。 版权所有(C)2006,JPO&NCIPI
    • 4. 发明专利
    • Baseball game machine
    • 基本游戏机
    • JP2006087897A
    • 2006-04-06
    • JP2004343216
    • 2004-11-26
    • Sega Corp株式会社セガ
    • HARA YOSHIKIYAMAKI AKIRAITO MIZUKITANABE KOJIOSADA YOSHIHISAYOSHIOKA TAKUMINOBATA FUJIO
    • A63G33/00A63B69/00A63F7/06
    • PROBLEM TO BE SOLVED: To provide a baseball game machine allowing one or two persons to simulate and enjoy a baseball play.
      SOLUTION: This baseball game machine 1 is provided with a field 2 where a home base 3 and other bases 4, 5 and 6 are drawn, a peripheral wall 16 surrounding the periphery of the field 2, and a pitching device for pitching a ball to the home base 3. This game machine is further provided with left/right batter's boxes 7 and 8 disposed in the both left/right sides of the home base 3, a fence 16 erected in outfield bleachers side of a fair ground in the field 2, base hit display parts 18 and 19 displaying various types of base hits including home run on the fence 16, a base hit detecting device detecting that a ball pitched from the pitching device is hit back by a player 22 positioned at the batter's box 7 or 8 and abuts on the base hit display part 18 or 19, and a base hit display device 16 displaying the base hit by the detection signal of the base it detection device.
      COPYRIGHT: (C)2006,JPO&NCIPI
    • 要解决的问题:提供一个或两个人模拟和享受棒球比赛的棒球游戏机。 解决方案:该棒球游戏机1设置有场地2,其中抽出住宅基座3和其他基座4,5和6,围绕场2的周边的周壁16和用于俯仰的俯仰装置 一个到家中的球3.这个游戏机还设置有设置在家庭基座3的左/右两侧的左/右击球盒7和8,一个竖立在公平地面的外场漂白机侧的挡板16 场2,基地击中显示部分18和19,其显示各种类型的基地命中,包括围栏16上的本垒打,基本命中检测装置,检测到从投球装置倾斜的球被位于击球手的位置的玩家22击退 方框7或8,并与基地击打显示部分18或19相邻,基地击中显示装置16显示基准检测装置的检测信号的基地命中。 版权所有(C)2006,JPO&NCIPI