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    • 3. 发明专利
    • Game machine with physical lottery mechanism
    • 游戏机与物理机器人
    • JP2007215783A
    • 2007-08-30
    • JP2006040034
    • 2006-02-16
    • Konami Digital Entertainment:Kk株式会社コナミデジタルエンタテインメント
    • OKUAKI MASATOOMOTO TORUOKIYA GENICHIROUISHII SHINGO
    • A63F5/00
    • G07F17/3297A63F5/02G07C15/001G07F17/3213
    • PROBLEM TO BE SOLVED: To provide a game machine capable of appropriately reflecting the unevenness of the probabilities of election present in a physical lottery mechanism on the control of the pay-out rate. SOLUTION: The game machine comprises the physical lottery mechanism SA and a station control unit 150. The physical lottery mechanism SA applies physical motion to a ball B on a bingo stage 30 with a plurality of winning pockets 32a and 33a correlated to at least one option respectively, and determines the option elected by a lottery according to the winning pocket 32a or 33a in which the ball B is taken. The station control unit 150 executes a prescribed game related to the result of the lottery executed by the physical lottery mechanism SA, and pays out game values in the quantity corresponding to the result of the game to the player. In the game machine, the probability of each option being elected by the lottery is calculated based on the result of the lotteries executed during a prescribed sampling period, and the pay-out rate of the game values in the game is controlled by referring to the calculated probability. COPYRIGHT: (C)2007,JPO&INPIT
    • 要解决的问题:提供一种能够适当地反映实体彩票机构中当前选举的可能性的不均匀性的游戏机对于支付率的控制。

      解决方案:游戏机包括物理抽奖机构SA和站控制单元150.物理抽奖机构SA对宾果舞台30上的球B施加物理运动,其中多个获胜袋32a和33a与 至少一个选项,并且根据拍摄球B的获胜口袋32a或33a确定由彩票选择的选项。 站控制单元150执行与由物理彩票机构SA执行的彩票的结果相关的规定游戏,并向游戏者支付与游戏结果相对应的数量的游戏值。 在游戏机中,根据在规定的采样期间执行的彩票的结果,计算由彩票选择的每个选项的概率,并且参照游戏机的游戏值的支付率进行控制 计算概率。 版权所有(C)2007,JPO&INPIT

    • 4. 发明专利
    • Lottery device
    • 乐器
    • JP2006068161A
    • 2006-03-16
    • JP2004253448
    • 2004-08-31
    • Sega Corp株式会社セガ
    • ITO MASATOSHIMADA YUJITANAKA MASATOKAWAJIRI NAOKI
    • A63F3/06
    • A63F5/02A63F3/061A63F2007/4043A63F2009/2442A63F2009/2451G07C15/001
    • PROBLEM TO BE SOLVED: To provide a lottery device which appeals the role of a hole itself in a game to a player by making a light-emitting means most effectively emit light in response to the situation of a lottery, and enables the player to be enthusiastic in the lottery game.
      SOLUTION: This lottery device performs a lottery when a ball rolling on a table on which a plurality of hole sections are formed enters either one of the hole sections. The lottery device is equipped with ball detecting means 24 and 25 which are provided in a manner to respectively correspond to a plurality of the hole sections, and detect the entry of the ball, the light emitting means 23 which are provided in a manner to respectively correspond to a plurality of the hole sections, a ball identifying mechanism 41 which identifies the kind of the ball, and a controlling means 100 which performs a control based on a control program regarding the lottery device while stored in a storage section. The controlling means 100 executes two steps. In the first step, a color to be emitted by the light-emitting means 23 is determined based on the program in response to the kind of the ball identified by the ball identifying mechanism 41. In the second step, when the ball rolling on the table enters either one of the hole sections, a detection signal from the ball detecting means 24 and 25 provided in a manner to correspond to the hole section which the ball enters is received, and the light-emitting means 23 which is provided in a manner to correspond to the hole section which the ball enters is made to emit light by the determined color.
      COPYRIGHT: (C)2006,JPO&NCIPI
    • 要解决的问题:提供一种根据彩票的情况,通过使发光装置最有效地发光的方式来向游戏者提供一种将游戏中的孔自身的角色吸引到玩家的彩票装置, 玩家热衷于彩票游戏。 解决方案:当在其上形成有多个孔部分的台面上滚动的滚珠进入任一个孔部时,该彩票装置进行彩票。 彩票装置配备有以分别对应于多个孔部分的方式设置的球检测装置24和25,并且以分别方式检测球的进入,发光装置23 对应于多个孔部分,识别球的种类的球识别机构41,以及控制装置100,其在存储在存储部分的同时基于关于彩票装置的控制程序进行控制。 控制装置100执行两个步骤。 在第一步骤中,基于由球识别机构41识别的球的种类的程序,确定由发光装置23发射的颜色。在第二步骤中,当在 工作台进入孔部之一,来自球检测装置24和25的以对应于球进入的孔部分的方式设置的检测信号和以这种方式设置的发光装置23 对应于通过确定的颜色使球进入的孔部分发光。 版权所有(C)2006,JPO&NCIPI
    • 5. 发明专利
    • Game machine
    • 游戏机
    • JP2005192605A
    • 2005-07-21
    • JP2003435133
    • 2003-12-26
    • Aruze Corpアルゼ株式会社
    • KUKIDA YOSHITOSHI
    • A63F3/06A63F5/02G07C15/00G07F17/32G07F17/34
    • G07F17/32A63F3/0645A63F5/0094A63F5/02G07F17/3213
    • PROBLEM TO BE SOLVED: To provide a game machine full of fun which achieves smooth preparations and a reduction in the boredom felt by the players.
      SOLUTION: The game machine has a lottery panel having a plurality of lottery holes adapted to let the lottery balls enter, a game contents decision device which makes the lottery game balls enter any of the plurality of lottery holes to determine the results of the games depending on which of lottery holes the lottery balls enter, a discharge path which is provided below the lottery panel to discharge the lottery balls individually from the lottery holes, an elevating device for carrying the lottery balls up to a position higher than the lottery panel and a recovery path for guiding the lottery balls discharged from the discharge path to the carrying start position of the elevating device. The recovery path is provided with a ball feeder for feeding the lottery balls to be recovered in the direction of the carrying start position of the elevating device.
      COPYRIGHT: (C)2005,JPO&NCIPI
    • 要解决的问题:提供充满乐趣的游戏机,其实现了平稳的准备和减少玩家感到的无聊。

      解决方案:游戏机具有彩色面板,其具有适于使彩票进入的多个彩票孔,使彩票游戏进入多个彩票孔中的任意一个的游戏内容决定装置,以确定 游戏取决于彩票球进入哪个彩票孔,设置在彩票面板下方以从彩票孔单独排出彩票的排放路径,用于将彩票球运送到高于彩票的位置的升降装置 面板和用于将从排出路径排出的彩票引导到升降装置的搬运开始位置的恢复路径。 回收路径设置有用于沿着升降装置的承载起始位置的方向进给待回收的彩票球的送球器。 版权所有(C)2005,JPO&NCIPI

    • 6. 发明专利
    • Game machine and program
    • 游戏机和程序
    • JP2004105383A
    • 2004-04-08
    • JP2002270679
    • 2002-09-17
    • Aruze Corpアルゼ株式会社
    • TOYODA HIROBUMI
    • A63F13/00A63F3/02A63F3/06A63F5/02G07F17/38
    • G07F17/3297A63F3/0645A63F5/0094A63F5/02A63F2003/00662
    • PROBLEM TO BE SOLVED: To provide a game machine which imparts an actually attending feeling to a game player, and at the same time, involves galleries other than the game player for the game machine for a bingo game or the like. SOLUTION: This game machine is equipped with a lottery ball throwing-in means which throws in a plurality of lottery balls to a surface part of a box body, a ball entering detecting means, and a lottery ball discharging means which discharges a plurality of lottery balls which have entered each of a plurality of lottery holes. In this case, the ball entering detecting means detects whether all of a plurality of the lottery balls thrown in the to the surface part of the box body by the lottery ball throwing-in means have entered a plurality of lottery holes or not. The lottery ball discharging means has the function of discharging all of a plurality of the lottery balls after a specified period of time has passed when it is detected that all of a plurality of the lottery balls thrown in by the lottery ball throwing in means have entered each of a plurality of the lottery holes by the ball entering detecting means. COPYRIGHT: (C)2004,JPO
    • 要解决的问题:提供一种向游戏玩家施加实际的感觉的游戏机,同时涉及除了用于宾果游戏等的游戏机的游戏玩家以外的画廊。

      解决方案:该游戏机配备有将彩色球投掷到盒体的表面部分的多个彩色球投掷装置,进入检测装置的球,以及排出一个彩色球排出装置的彩票球排出装置 已经进入多个彩票孔的多个彩票球。 在这种情况下,进入检测装置的球检测是否通过彩票投掷装置投掷到箱体的表面部分中的多个彩票是否已进入多个彩票孔。 彩票球排出装置具有在经过指定时间段之后排出所有多个彩票的功能,当检测到所投入的彩票中投掷的多个彩票中的所有彩票投入时 通过球进入检测装置的多个彩票孔中的每一个。 版权所有(C)2004,JPO

    • 10. 发明专利
    • ゲームシステム、それに用いられる制御方法及びコンピュータプログラム
    • 游戏系统,以及与此相一致的控制方法和计算机程序
    • JP2016087095A
    • 2016-05-23
    • JP2014225182
    • 2014-11-05
    • 株式会社コナミデジタルエンタテインメント
    • 細川 貴由伊藤 信也
    • A63F3/06A63F5/02A63F13/58A63F13/69A63F13/825
    • A63F3/06A63F13/58A63F13/69A63F13/80A63F5/02
    • 【課題】選択要素の選択に基づいてゲーム要素の価値を多様に変化させることが可能なゲームシステムを提供する。 【解決手段】複数の数字から一部の数字を選択する抽選機構2を備え、ゲーム画面100内に表示される複数のマスM11〜M44のそれぞれの価値を抽選機構2の選択に基づいて制御するゲームシステムであって、複数のマスM11〜M44のそれぞれの価値を定める要因として成長属性及び変化属性が設定されるとともに、各属性の状態を抽選機構2の選択と関連付けて変化させる変更条件が属性の種類ごとに設定され、抽選機構2の選択と属性の種類ごとの変更条件とに基づいて各属性の状態をそれぞれ変化させることにより、複数のマスM11〜M44のそれぞれの価値を制御する。 【選択図】図3
    • 要解决的问题:提供一种能够基于选择元素的选择来多样地改变游戏元素的值的游戏系统。解决方案:游戏系统包括:用于从多个数中选择一些数字的彩票机构2,以及 基于彩票机构2的选择,控制要在游戏画面100中显示的多个方格M11至M44的每个值。增长属性和变化属性被设置为用于定义正方形M11至M44的每个值的因子 并且针对每个属性的类型设置用于改变与彩票机构2的选择相关联的每个属性的状态的改变条件。 游戏系统通过根据彩票机构2的选择和每个属性的类型的变化条件来改变每个属性的状态来控制正方形M11至M44的每个值。选择的图示:图3