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    • 1. 发明专利
    • Game machine
    • 游戏机
    • JP2011078676A
    • 2011-04-21
    • JP2009235058
    • 2009-10-09
    • Kyoraku Sangyo Kk京楽産業.株式会社
    • YAMAGUCHI TAKAHO
    • A63F7/02
    • PROBLEM TO BE SOLVED: To provide a game machine in which fraudulent practice prevention means is easily provided even when the fraudulent practice prevention means is placed near a guide rail and does not impair an outward appearance of the game machine. SOLUTION: The game machine 10 has a game area 52 where game balls roll or flow, and includes at least a game board 50 provided with an outer guide rail 53 and an inner guide rail 54 which are placed to surround the game area 52 and a transparent member 11 which is placed opposite to the game board 50 and decorate the game board 50. A standing wall 12 standing toward the game board 50 is integrally molded on the transparent member 11 and the standing wall 12 is placed on and along either the outer guide rail 53 or the inner guide rail 54. COPYRIGHT: (C)2011,JPO&INPIT
    • 要解决的问题:即使在欺诈实践防止装置放置在导轨附近并且不损害游戏机的外观的情况下,提供一种易于提供欺诈行为防范手段的游戏机。 解决方案:游戏机10具有游戏球滚动或游动的游戏区域52,并且至少包括设置有围绕游戏区域的外导轨53和内导轨54的游戏板50 52和与游戏板50相对设置并且装饰游戏板50的透明构件11.将一个站立在游戏板50上的立壁12一体地模制在透明构件11上,并且站立壁12被放置在其上 无论是外导轨53还是内导轨54.版权所有(C)2011,JPO&INPIT
    • 2. 发明专利
    • Board protective case and game machine
    • 板保护箱和游戏机
    • JP2010088784A
    • 2010-04-22
    • JP2008264098
    • 2008-10-10
    • Kyoraku Sangyo Kk京楽産業.株式会社
    • YAMAGUCHI TAKAHONAKAZAWA YOSHIMICHIIZUMI KUNIAKITANAKA KAZUKI
    • A63F7/02
    • PROBLEM TO BE SOLVED: To make it difficult to restore the communication function of RFID even when a sealing sticker is to be repaired when the RFID included in the sealing sticker is broken and disconnected by fraudulently opening a board protective case sealed with the sealing sticker incorporating the RFID, and to provide a structure wherein it is impossible to destroy a tightening part and open the board protective case unless the RFID is surely broken by using the sealing sticker and a tightening structure by a calking pin together.
      SOLUTION: A calking pin hole 40 is formed on a case surface 11A roughly in parallel with the control board surface of a case piece, a hollow cylindrical calking pin support part 45 for connecting both case pieces by inserting the calking pin 60 in the inside is disposed inside the calking pin hole, and a communication hole 55 communicated with the outer surface of the calking pin support part is formed on the distal end face of respective sealing end parts.
      COPYRIGHT: (C)2010,JPO&INPIT
    • 要解决的问题:即使当密封贴纸中包含的RFID被破坏并断开时,即使在通过欺骗性地打开用 并且提供一种结构,其中不可能破坏紧固部分并打开板保护壳体,除非通过使用密封贴纸和通过卡扣销将紧固结构固定在一起来确保RFID被破坏。 解决方案:在与壳体的控制板表面大致平行的壳体表面11A上形成一个铆钉销孔40,一个用于通过将铆接销插入到壳体中的两个壳体件的中空圆柱形铆钉支撑部分45 内侧设置在铆钉销孔的内侧,与各密封端部的前端面形成有与铆接销支承部的外表面连通的连通孔55。 版权所有(C)2010,JPO&INPIT
    • 3. 发明专利
    • Game machine
    • 游戏机
    • JP2013255719A
    • 2013-12-26
    • JP2012134437
    • 2012-06-14
    • Kyoraku Sangyo Kk京楽産業.株式会社
    • YAMAGUCHI TAKAHO
    • A63F7/02
    • PROBLEM TO BE SOLVED: To provide a game machine configured to show a performance interlocking with a performance to be actually performed in the game machine even on the outside of the game machine.SOLUTION: A game machine 1 includes: a performance control board 40 that determines a performance pattern to be executed in the game machine 1 with the progress of a game to be controlled by a main control board 20, controls a performance execution means 9 such as an image display unit 8 and a performance movable object 19, etc., based on the performance pattern, to execute various performances; and an external output means 48 for outputting a signal corresponding to a performance pattern to be executed in the performance control board 40 to the outside. Even on the outside of the game machine 1, a performance pattern to be actually performed in the game machine 1 can be specified, so that a performance interlocking with the performance pattern can be executed.
    • 要解决的问题:提供一种游戏机,其被配置为显示与游戏机中实际执行的性能相互联系的性能,即使在游戏机的外部。解决方案:游戏机1包括:性能控制板40, 根据要由主控制板20控制的游戏进行,确定要在游戏机1中执行的演奏模式,控制诸如图像显示单元8和演奏可移动对象19等的演奏执行装置9等。 基于表现模式,执行各种表演; 以及外部输出装置48,用于将对应于在演奏控制板40中执行的演奏模式的信号输出到外部。 即使在游戏机1的外部,也可以规定在游戏机1中实际执行的演奏模式,从而可以执行与演奏模式相联系的演奏。
    • 4. 发明专利
    • Board protective case and game machine
    • 板保护箱和游戏机
    • JP2010088785A
    • 2010-04-22
    • JP2008264099
    • 2008-10-10
    • Kyoraku Sangyo Kk京楽産業.株式会社
    • YAMAGUCHI TAKAHONAKAZAWA YOSHIMICHIIZUMI KUNIAKITANAKA KAZUKI
    • A63F7/02
    • PROBLEM TO BE SOLVED: To provide a board protective case capable of making it difficult to restore the communication function of RFID no matter how a sealing sticker is repaired when the RFID included in the sealing sticker is broken and disconnected by fraudulently opening the board protective case sealed with the sealing sticker incorporating the RFID, and a game machine using the board protective case.
      SOLUTION: The board protective case 1 comprises at least two case pieces 2 and 10 configured to house a control board B in the inside and be opened and closed by being slid in a direction parallel to a control board surface. When the respective case pieces are closed, the distal end edges are matched with each other to configure an abutting part 21, and the distal end edge of one case piece is turned to a tapered surface 10A withdrawn more to the inner side than the distal end face of the case piece.
      COPYRIGHT: (C)2010,JPO&INPIT
    • 要解决的问题:提供一种能够使RFID难以恢复RFID的通信功能的电路板保护盒,无论密封贴纸中包含的RFID如何通过欺骗性地打开密封贴纸而被断开和断开,如何修复密封贴纸 使用包含RFID的密封贴纸密封的板保护壳,以及使用板保护壳的游戏机。 解决方案:板保护壳1包括至少两个壳体2和10,其构造成在内部容纳控制板B,并且通过沿与控制板表面平行的方向滑动来打开和关闭。 当各个壳体关闭时,前端边缘彼此匹配以构成抵接部分21,并且一个壳体件的远端边缘被转动到比远端更靠内侧的锥形表面10A 案件面孔。 版权所有(C)2010,JPO&INPIT
    • 5. 发明专利
    • Opening and closing device for jackpot pocket of pachinko game machine
    • PACHINKO游戏机JACKPOT口袋的开启和关闭装置
    • JP2010051608A
    • 2010-03-11
    • JP2008220647
    • 2008-08-29
    • Kyoraku Sangyo Kk京楽産業.株式会社
    • YAMAGUCHI TAKAHONAKAZAWA YOSHIMICHIMABE SATOSHITANAKA KAZUKISASAMOTO HIROYUKIYAMADA YUTAKA
    • A63F7/02
    • PROBLEM TO BE SOLVED: To provide an opening and closing device for a jackpot pocket of a game machine, which device opens and closes an opening rapidly and does not decrease excitement and enjoyment of a player. SOLUTION: The opening and closing device 90 for a jackpot pocket of a Pachinko game machine, mounted on a game board 101, carries out the opening and closing action of a jackpot pocket which is opened by the vertical rotation of its opening and closing doors. The opening and closing doors have a pair of inside opening and closing doors 94 which are extended from each of a pair of rotation axes 94a fixed on the inside in the width direction of the game board 101 with a given distance in between and are rotatable vertically, and a pair of outside opening closing doors 93 which are extended from a pair of rotation axes 93a fixed on the outside in the width direction of the pair of inside opening closing doors 94 with a given distance in between and are rotatable vertically. The opening and closing door includes an opening and closing mechanism section for the opening and closing doors, which rotates the inside opening and closing doors 94 downward and the outside opening closing doors 93 upward. The opening and closing mechanism section forms an opening which opens in roughly the same size as the diameter of a game ball between the tops of the inside opening and closing doors 94 and the outside opening and closing doors 93 which are side by side to allow game balls to pass. COPYRIGHT: (C)2010,JPO&INPIT
    • 要解决的问题:为了提供一种用于游戏机的累积袋袋的打开和关闭装置,该装置快速地打开和关闭开口,并且不会降低玩家的兴奋和享受。

      解决方案:安装在游戏板101上的弹珠游戏机的大奖袋的打开和关闭装置90执行通过其开口的垂直旋转而打开的大奖池的打开和关闭动作, 关门 开闭门具有一对内部开闭门94,其从游戏板101的宽度方向上固定在内侧的一对旋转轴线94a中的每一个延伸,并且在其间具有给定距离并且可垂直地旋转 以及一对外侧开闭关闭门93,其从一对内侧打开关闭门94的宽度方向上以一定距离固定在外侧的一对旋转轴93a延伸并且能够垂直旋转。 开闭门包括用于开闭门的打开和关闭机构部分,其使内部开闭门94向下旋转,并且外部打开关闭门93向上旋转。 开闭机构部形成与内侧开闭门94的顶部和并排的外侧开闭门93之间的游戏球的直径大致相同的开口,该开口并排配置以允许游戏 球通过 版权所有(C)2010,JPO&INPIT

    • 6. 发明专利
    • Game machine
    • 游戏机
    • JP2011172837A
    • 2011-09-08
    • JP2010040850
    • 2010-02-25
    • Kyoraku Sangyo Kk京楽産業.株式会社
    • YAMAGUCHI TAKAHO
    • A63F7/02
    • PROBLEM TO BE SOLVED: To improve the savor of a game by giving high tension and expectation to a player during a jackpot game. SOLUTION: The game is advanced in a low probability game state with a low right acquisition probability of performance of a special game or in a high probability game state with a high right acquisition probability of performance of a special game. When a prescribed condition is established, game data for determining the presence/absence of performance of the special game and the game state are stored in a storage device. A previous determination means determines the game data stored in the storage device at a prescribed timing. The previous determination means performs the special game concerning the game data stored when the special game is started and the game data newly stored during the special game, and also derives an identification result to set a subsequent game state to the high probability game state. Then, an accessory device is moved. COPYRIGHT: (C)2011,JPO&INPIT
    • 要解决的问题:通过在累积奖金游戏期间给予玩家高度紧张和期望来改善游戏的味道。

      解决方案:游戏以低概率游戏状态进行,具有特殊游戏性能较低的右采购概率或具有特殊游戏执行的高权利获取概率的高概率游戏状态。 当建立规定条件时,将用于确定特殊游戏的执行的存在/不存在的游戏数据和游戏状态存储在存储装置中。 先前的确定装置在规定的时刻确定存储在存储装置中的游戏数据。 先前的确定装置执行关于特殊游戏开始时存储的游戏数据和特殊游戏期间新存储的游戏数据的特殊游戏,并且还导出识别结果以将后续游戏状态设置为高概率游戏状态。 然后,附件装置移动。 版权所有(C)2011,JPO&INPIT

    • 7. 发明专利
    • Gaming machine
    • 游戏机
    • JP2011087620A
    • 2011-05-06
    • JP2009241333
    • 2009-10-20
    • Kyoraku Sangyo Kk京楽産業.株式会社
    • YAMAGUCHI TAKAHO
    • A63F7/02
    • PROBLEM TO BE SOLVED: To provide a game machine which reliably implements a means for preventing fraudulences without increasing parts counts. SOLUTION: This game machine 10 includes, at least, a game board 100 which has a game area 110 making it possible for a game ball to roll or run down and which is also provided with general prize-winning openings 111, a first starting opening 112, a second starting opening 113, a gate 114 and a grand-prize-winning opening 115 disposed in the game area 110 and caused to operate by entry of the game ball, and a protective case 122 which is disposed in the rear of the game board 100 and protects projecting parts of the general prize-winning openings 111, the first starting opening 112, the second starting opening 113, the gate 114 and the grand-prize-winning opening 115 projecting to the rear side of the game board 100. In this constitution, a recess 121 is formed in the rear of the game board 100, while at least a part of a flange portion 122a of the protective case 122 is inserted into the recess 121 so that the protective case 122 is fixed to the game board 100. COPYRIGHT: (C)2011,JPO&INPIT
    • 要解决的问题:提供一种可靠地实现防止欺诈的手段而不增加部件数量的游戏机。 解决方案:该游戏机10至少包括具有游戏区域110的游戏板100,游戏区域110使得游戏球可以滚动或跑下,并且还设置有一般的获奖开口111, 设置在游戏区域110中并通过游戏球进入而操作的第一开始开口112,第二起始开口113,门114和获奖开口115以及设置在游戏区域110中的保护壳122 游戏板100的后部,并且保护一般的获奖开口111的突出部分,第一起始开口112,第二起始开口113,门114和获奖的开口115,其突出到 在该结构中,在游戏板100的后部形成有凹部121,而保护壳体122的凸缘部122a的至少一部分插入到凹部121中,使得保护壳122 固定在游戏板100上。版权所有(C)2011 ,JPO&INPIT
    • 8. 发明专利
    • Pachinko game machine
    • PACHINKO游戏机
    • JP2010207273A
    • 2010-09-24
    • JP2009053777
    • 2009-03-06
    • Kyoraku Sangyo Kk京楽産業.株式会社
    • YAMAGUCHI TAKAHOKANEMOTO MITSUHIRO
    • A63F7/02
    • PROBLEM TO BE SOLVED: To provide a Pachinko game machine capable of preventing dispensed game balls from dropping into a prize-ball box or onto a floor.
      SOLUTION: When a dispensing button 104 is pressed while a ball discharge hole of a tray is opened, a closing signal is output to a ball discharge control circuit 111 from the dispensing button 104. The ball discharge control circuit 111 releases the feed of a driving current to an actuator 107 to close the ball discharge hole. As a result, a dispensed ball does not drop into the prize-ball box, and a player is not forced to perform such complicated work as catching a game ball dropping into the prize-ball box by hand and putting the caught game ball into the tray. Further, the loss caused by dropping of the dispensed game ball onto the floor can be prevented.
      COPYRIGHT: (C)2010,JPO&INPIT
    • 要解决的问题:提供一种能够防止分配的游戏球落入奖球盒或地板上的弹球游戏机。

      解决方案:当打开托盘的排放孔时按下分配按钮104时,关闭信号从分配按钮104输出到球排放控制电路111.球排出控制电路111释放进给 驱动电流到致动器107以关闭球排放孔。 结果,分配的球不会落入奖球盒中,并且玩家不会被迫执行这样复杂的工作,例如用手抓住游戏球落入奖球盒中并将抓住的游戏球放入 托盘。 此外,可以防止由于将分配的游戏球落到地板上造成的损失。 版权所有(C)2010,JPO&INPIT

    • 9. 发明专利
    • Seal structure of board protective case, and game machine
    • 板材保护箱密封结构及游戏机
    • JP2010167125A
    • 2010-08-05
    • JP2009013005
    • 2009-01-23
    • Kyoraku Sangyo Kk京楽産業.株式会社
    • YAMAGUCHI TAKAHOMAKI TOSHINORI
    • A63F7/02
    • PROBLEM TO BE SOLVED: To provide a seal structure of a board protective case capable of preventing the board protective case is sealed by a sealing seal from being fraudulently opened, and a game machine using the board protective case.
      SOLUTION: The seal structure of a board protective case includes the board protective case 1 having two case pieces 10 and 20 capable of holding a control board between them and openably closed, a sealing seal 50 stuck to at least one of the two case pieces in a sealing seal sticking section A provided in the circumference section of the two case pieces, and a cap 40 removably mounted on the sealing seal sticking section and surrounding the sealing seal when mounting.
      COPYRIGHT: (C)2010,JPO&INPIT
    • 要解决的问题:提供一种能够防止板保护壳被密封件密封而不被欺诈地打开的板保护壳的密封结构,以及使用该板保护壳的游戏机。 解决方案:板保护壳的密封结构包括板保护壳1,其具有两个壳体10和20,其能够在它们之间保持控制板并且可打开地封闭;密封密封件50粘附在两个中的至少一个上 设置在两个壳体的圆周部分中的密封密封部分A中的壳体件,以及可拆卸地安装在密封密封件粘贴部分上并在安装时围绕密封密封件的盖子40。 版权所有(C)2010,JPO&INPIT
    • 10. 发明专利
    • Automatic door device and advertisement method using automatic door device
    • 自动门设备和使用自动门设备的广告方法
    • JP2009210742A
    • 2009-09-17
    • JP2008052661
    • 2008-03-03
    • Kyoraku Sangyo Kk京楽産業.株式会社
    • YAMAGUCHI TAKAHO
    • G09F19/04E05F15/14G09F27/00
    • PROBLEM TO BE SOLVED: To provide an automatic door device and an advertisement method using the automatic door achieved in the more effective advertisement of articles or service to a customer who uses the automatic door. SOLUTION: Characters 2a and 2b are formed on right and left door surfaces of the opening/closing doors 1a and 1b of the automatic door, and the characters 2a and 2b are arranged at predetermined positions on the respective opening/closing doors 1a and 1b, respectively, to move so as to be visually confirmed so that the characters 2a and 2b may come in contact with each other as the door surfaces move horizontally based on the opening/closing of the opening/closing doors 1a and 1b, thereby performing a story exhibiting the advertisement of the predetermined articles or service. COPYRIGHT: (C)2009,JPO&INPIT
    • 要解决的问题:提供一种使用自动门的自动门装置和广告方法,该自动门在使用自动门的客户的更有效的广告物品或服务方面实现。 解决方案:字符2a和2b形成在自动门的打开/关闭门1a和1b的左门和左门表面上,字符2a和2b布置在相应的开/关门1a上的预定位置 和1b分别移动以便在视觉上确认,因为门表面基于打开/关闭门1a和1b的打开/关闭而水平移动,因此字符2a和2b可能彼此接触,从而 执行展示预定商品或服务的广告的故事。 版权所有(C)2009,JPO&INPIT