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    • 5. 发明专利
    • 遊技媒体管理システム
    • JP2019018072A
    • 2019-02-07
    • JP2018209749
    • 2018-11-07
    • GLORY KOGYO KK
    • FUJITA YUICHI
    • A63F7/02
    • 【課題】会員がレートを異にする複数の口座に貯蓄遊技媒体価値を有している場合の再プレイの乗り入れを、会員および遊技店が不利益を被る機会を軽減しつつ行うことができること。【解決手段】乗り入れ指示処理部が、再プレイの開始の指示入力を受け付けたならば、指示入力に該当する貯玉口座を引き落とし口座として再プレイを開始し、再プレイの乗り入れの指示入力を受け付けたならば、指示入力に該当する貯玉口座を引き落とし口座として再プレイの乗り入れを行い、再プレイ中の引き落とし口座とはレートの異なるすべての貯玉口座残高を自装置レートへ換算し、表示制御部が、乗り入れ指示処理部の換算した値を再プレイ可能な遊技媒体数として貯玉口座ごとに表示し、再プレイの乗り入れ指示入力を受け付けるメッセージを表示するように、遊技媒体貸出装置を構成する。【選択図】図4
    • 9. 发明专利
    • GAME SYSTEM AND FRAUDULENCE DETECTION METHOD
    • JP2013034643A
    • 2013-02-21
    • JP2011172802
    • 2011-08-08
    • GLORY KOGYO KK
    • KAMIYA YOSHIHITO
    • A63F7/02
    • PROBLEM TO BE SOLVED: To enable efficient detection of fraudulence of electronically increasing the number of possessed balls, which are managed within an enclosed type game machine, and fraudulence of notifying each of stand devices of the false number of the possessed balls from a device completely becoming the enclosed type game machine.SOLUTION: The enclosed type game machine 20 memorizes possessed balls number data 22a to a storage part 22 and regularly notifies a card disposing machine 10 between stands of them at a prescribed time interval, and the card disposing machine 10 between the stands calculates the upper limit value of the number of the possessed balls based on the number of the possessed balls regularly notified by the enclosed type game machine 20. Further, the card disposing machine 10 between the stands compares the number of the possessed balls, which the enclosed type game machine 20 transmits to the card disposing machine 10 between the stands, and the upper limit value when the pushing down operation of a card return button 18 is performed by a game customer and does the discharge control of cards based on the result of the comparison.
    • 10. 发明专利
    • GAME SYSTEM AND GAME CHARGE PROCESSING UNIT
    • JP2006341122A
    • 2006-12-21
    • JP2006252106
    • 2006-09-19
    • GLORY KOGYO KK
    • FUJITA YUICHIMATSUI TOSHIYUKI
    • A63F7/02
    • PROBLEM TO BE SOLVED: To suppress a player from getting into a game by limiting a settlement amount in a debit terminal installed inside a game place. SOLUTION: When the player inserts a debit card 81 to the debit terminal 80 and inputs an identification number, card issuing operation possibility is reported to a card issuing machine 60. When a selection button 605 of the card issuing machine 60 is pressed, money amount data corresponding to the selection button 605 are reported to the debit terminal 80. The debit terminal 80 sends out the money amount data and the identification number, etc., to an information processing center 5 as an account settlement request. When the information processing center 5 receives the account settlement request through a communication control part 55, the utilization limit judgment part 562 of a main control part 56 judges whether or not the account settlement request of this time is within a utilization limit range. In this case, an account settlement processing control part 561 performs a settlement amount processing according to the request when utilization is OK and the settlement amount processing is inhibited when the utilization is NG. COPYRIGHT: (C)2007,JPO&INPIT