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    • 7. 发明公开
    • INTERACTIVE VIDEO GAMES
    • 互动视频
    • EP3007786A1
    • 2016-04-20
    • EP14736233.9
    • 2014-06-13
    • Intercontinental Great Brands LLC
    • HOOKE, William RolandHARRISON, Katherine Anne
    • A63F13/40A63F13/30
    • A63F9/24A63F13/10A63F13/12A63F13/213A63F13/23A63F13/428A63F13/52A63F13/655A63F13/92A63F2009/2435A63F2009/2447A63F2009/2457A63F2009/2488A63F2300/1093A63F2300/5553A63F2300/556A63F2300/695
    • An interactive game in which one or more game characters are controlled by chewing, or other mouth-related movements of one or more players. The game may be used in conjunction with marketing of a chewable product, and the game may include a feature in which data associated with a particular product may be detected by a device associated with the game to affect play of the game. The data may be in the form of graphics such as a QR code, bar code or other code on the package interior or exterior that may be read by a camera, or may be in other forms, e.g., a code provided on a website, in an e-mail or text message, or in another way, to be entered manually by the player. The game may be played on a mobile electronic device. The game play may comprise one or more actions of the character(s) that are caused by one or more different mouth movements of the player(s). The actions of the characters caused by the mouth movements of the users may comprise actions that are different from and normally unrelated to mouth movements, e.g., walking, running, jumping, swinging, spinning, falling, flying, climbing, or other movements involving travel of the character.
    • 一种交互式游戏,其中一个或多个游戏角色通过咀嚼进行控制,或者与一个或多个玩家的其他嘴部相关的动作控制。 游戏可以与可咀嚼产品的营销结合使用,并且游戏可以包括与特定产品相关联的数据可以由与游戏相关联的设备来检测以影响游戏的功能的特征。 数据可以是图形的形式,例如可以由相机读取的包装内部或外部的QR码,条形码或其他代码,或者可以是其他形式,例如提供在网站上的代码, 在电子邮件或短信中,或以其他方式,由玩家手动输入。 游戏可以在移动电子设备上播放。 游戏可以包括由玩家的一个或多个不同嘴巴移动引起的一个或多个角色的一个或多个动作。 由使用者的嘴部动作引起的角色的动作可以包括与口部运动不同且通常无关的动作,例如步行,跑步,跳跃,摆动,旋转,下降,飞行,爬坡或涉及旅行的其他运动 的性格。
    • 8. 发明公开
    • A method and a device for electromechanical selection of an element from a plurality of elements
    • 为多个元件的元件的机电选择方法和装置
    • EP2671620A1
    • 2013-12-11
    • EP12170707.9
    • 2012-06-04
    • GIC Sp. z o.o. Sp. k.
    • Strzelewicz, PatrykBak, MichalWatorowski, Tomasz
    • A63F9/04
    • A63F9/04A63F9/0468A63F2009/2447
    • A device for electromechanical selection of an element from a plurality of elements, according to present invention has a housing in a form of a body of a regular shape, enabling the device to take N rest positions, where N is a natural number. Each of the rest positions corresponds to one element selected from N elements, wherein the device is adapted to electrically and optically transmit data regarding trajectory of its movement and rest positions, including indications of an accelerometer connected to a position analysis and identification module. At least one proximity sensor and at least one magnetometric sensor is further placed inside the housing, and filters are connected on the signal path between the accelerometer and the sensors and position analysis and identification module. The present invention is also directed to the method of electromechanical selection of an element from a plurality of elements.
    • 一种用于元件的机电选择装置从元件的复数,雅丁到本发明具有规则形状的主体的形式的壳体,使该设备能够取N休息位置,其中N是一个自然数。 各剩余位置的对应于从N个元素中选择的一种元素,worin设备是angepasst电连接及光学传输数据的有关其移动的轨迹和静止位置,包括连接到一个位置的分析和识别模块的加速计的指示。 至少一个接近传感器和至少一个磁度量传感器进一步放置在壳体内部,并且过滤器被连接在加速度计和传感器和位置的分析和识别模块之间的信号路径上。 因此,本发明涉及一种元件的机电选择的从元件的多个方法。