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    • 7. 发明公开
    • EMULATION OF FUSED MULTIPLY-ADD OPERATIONS
    • 融合多项式加法运算的仿真
    • EP3183645A1
    • 2017-06-28
    • EP15748386.8
    • 2015-07-27
    • Qualcomm Incorporated
    • ARGADE, Pramod VasantGRUBER, Andrew EvanHO, ChienteHALL, Stewart GriffinCHEN, Lin
    • G06F7/483G06F7/544
    • G06F7/5443G06F5/01G06F7/483G06F7/57
    • At least one processor may emulate a fused multiply-add operation for a first operand, a second operand, and a third operand. The at least one processor may determine an intermediate value based at least in part on multiplying the first operand with the second operand, determine at least one of an upper intermediate value or a lower intermediate value, wherein determining the upper intermediate value comprises rounding, towards zero, the intermediate value by a specified number of bits, and wherein determining the lower intermediate value comprises subtracting the intermediate value by the upper intermediate value, determine an upper value and a lower value based at least in part on adding or subtracting the third operand to one of the upper intermediate value or the lower intermediate value, and determine an emulated fused multiply-add result by adding the upper value and the lower value.
    • 至少一个处理器可以模拟第一操作数,第二操作数和第三操作数的融合乘加操作。 至少一个处理器可以至少部分地基于将第一操作数与第二操作数相乘来确定中间值,确定上中间值或下中间值中的至少一个,其中确定上中间值包括舍入 所述中间值乘以指定的位数,并且其中确定所述较低中间值包括通过所述较高中间值减去所述中间值,至少部分地基于增加或减去所述第三操作数来确定较高值和较低值 到较高中间值或较低中间值中的一个,并且通过将较高值和较低值相加来确定模拟融合乘加结果。
    • 9. 发明公开
    • SELECTIVELY MERGING PARTIALLY-COVERED TILES TO PERFORM HIERARCHICAL Z-CULLING
    • 于执行分级结构Z剔除部分覆盖瓦片选择性归并
    • EP3061070A2
    • 2016-08-31
    • EP14789461.2
    • 2014-10-08
    • Qualcomm Incorporated
    • WANG, TaoGRUBER, Andrew EvanKHANDELWAL, Shambhoo
    • G06T15/00G06T15/40
    • G06T15/405G06T1/60G06T15/005
    • This disclosure describes techniques for performing hierarchical z-culling in a graphics processing system. In some examples, the techniques may involve selectively merging partially-covered source tiles for a tile location into a fully-covered merged source tile based on whether conservative farthest z-values for the partially-covered source tiles are nearer than a culling z-value for the tile location, and using a conservative farthest z-value associated with the fully-covered merged source tile to update the culling z-value for the tile location. In further examples, the techniques may use a cache unit that is not associated with an underlying memory to store conservative farthest z-values and coverage masks for merged source tiles. The capacity of the cache unit may be smaller than the size of cache needed to store merged source tile data for all of the tile locations in a render target.
    • 本发明描述用于执行分级结构Z剔除在图形处理系统。在一些实例中,所述技术用于执行分级结构Z剔除可以涉及选择性地合并部分覆盖源瓦片用于图块位置为基于一个完全覆盖的合并源瓦 是否对所述部分覆盖的源瓦片保守最远z值比用于图块位置的剔除z值越接近,并且使用与所述完全覆盖的合并源块相关联的一个保守的最远z值来更新剔除ž 对于瓷砖的位置值。 在另外的实例中,用于执行分级结构Z剔除可使用高速缓存单元的技术并没有与在底层存储器相关联来存储保守最远z值和覆盖遮罩用于合并源瓷砖。 所述高速缓存单元的容量可以比为所有瓦片位置存储在一个渲染目标合并源瓦片数据所需高速缓存的大小要小。