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    • 62. 发明公开
    • Video distribution system
    • 视频分配系统
    • EP0548055A3
    • 1993-11-03
    • EP93200170.4
    • 1989-04-18
    • BRUNSWICK BOWLING & BILLIARDS CORPORATION
    • Mowers, David L.,c/o Brunswick Bowling &Lamantia, Santo A., c/o Nuvatec, Inc.Pierce, Gerald A.,c/o SRI InternationalWyland, David C.Alleshouse, Bruce N., c/o Nuvatec, Inc.
    • H04N7/00G06F15/44A63D5/04
    • G06F3/1423A63D1/00A63D5/04A63D5/08A63D2005/042G09G2360/04
    • A video distribution system especially for an automatic bowling center system, comprises a central control unit; a plurality of video source devices each including means for transmitting a video signal to convey dynamic video information; a plurality of video display terminals remotely located from said central control unit and operable to display dynamic video information responsive to a received video signal; a video communication network coupled to said transmitting means and said display terminals; and switching means operatively associated with said central control unit and coupled in said video communication network for selectively coupling one of said video source device transmitting means to a selected one of said video display terminals to receive the transmitted video signal so that said one video display terminal displays the dynamic video information associated with the received signal. The video signal for transmission may be generated using a memory means storing data representing a plurality of video segments wherein data relating to a selected segment is read out by commandable reading means, converted into a transmittable video signal and coupled to one of the display terminals. When the video display system is provided in a bowling center system including a plurality of bowling lanes, a plurality of scoring systems and a manager's control system, the manager's control system functions as the central control unit. A manager's communication network may link the manager's control system to the commandable reading means. The bowling center system includes a plurality of lanes, arranged in lane pairs, and a plurality of game control units. The scoring systems may be provided per lane, per lane pair or per game control unit. Each game control unit may have a video switch. There may also be a plurality of user input devices, one for each video display terminal, coupled to the manager's control system or a scoring system whereby video signals may be requested.
    • 63. 发明公开
    • Operating method for a processing system under control of a multi-tasking time slice operating system
    • 分时多任务操作系统的控制下运行的处理系统的方法。
    • EP0558106A2
    • 1993-09-01
    • EP93200236.3
    • 1989-04-18
    • BRUNSWICK BOWLING & BILLIARDS CORPORATION
    • Demar, Lawrence E.,Dussault, Paul G., c/o Nuvatec Inc.,
    • G06F9/46G06F15/44
    • G06F3/1423A63D1/00A63D5/04A63D5/08A63D2005/042G09G2360/04
    • A method of operating a processing system under the control of a multi-tasking time slice operating system to provide continuous processing of multiple tasks using a variable time slice size, the processing system providing for real-time operation of a video display, the display operation defining a video frame refresh time, comprises the steps of: determining a desired system frame operating time dependent upon said video frame refresh time; preselecting an initial time slice time size; operating a system frame by sequentially enabling each of the multiple tasks to perform processing functions during the system frame, the maximum time allotted for each task being defined by the time slice time size; determining the elapsed system frame time; resetting the time slice time size as by increasing the time size if the determined elapsed time is less than the desired system frame time, or by decreasing the time size if the determined elapsed time is greater than the desired system frame time; and continually repeating steps c-e so that the time slice time size is varied as necessary to maintain the actual system frame time close to the desired system frame time. The method may be used to proved real-time operation of video displays used in an automatic bowling center system.
    • 一个多任务的时间片的操作系统的控制下运行的处理系统的方法,以提供使用可变时间片大小,该处理系统提供用于实时操作的视频显示中,显示运行多个任务的连续加工 - 定义视频帧刷新时间,包括以下步骤:确定挖掘所需系统操作时间帧依赖于所述视频帧刷新时间; 在初始时间片时间大小预选; 操作通过顺序地一个系统帧使每个的多个任务的系统帧期间执行的处理功能,分配给每个任务的最大时间由时间片时间大小定义; 确定性采矿经过系统帧时间; 复位时间片时间大小由如果确定性开采经过时间小于所期望的系统帧时间增加时间的大小,或通过减小时间大小,如果所述确定性开采经过时间比所希望的系统帧时间以上; 和不断重复步骤c-E所以没有时间片时间大小被改变为有必要关闭,以所期望的系统帧时间保持实际的系统帧时间。 该方法可以被用于证明实时操作在自动保龄球中心系统中使用的视频显示器。
    • 64. 发明公开
    • Apparatus for participating in broadcasted or recorded quiz games
    • Gerätzur Beteiligung anübertragenenoder aufgezeichneten Quizspielen。
    • EP0474923A1
    • 1992-03-18
    • EP90202422.3
    • 1990-09-11
    • SIGMA-DELTA N.V.
    • Duchâtelet, RolandDe Winter, Rudi
    • A63F9/22G06F15/44
    • G06F19/00A63F13/12G07C15/006G09B7/063
    • This invention relates to an apparatus that enables the TV/video spectator or radio/cassette listener to participate in broadcasted or recorded quiz games at home or in a room outside the studio.
      Every player has his own apparatus to give his answer. This individual apparatus calculates the score according to various parameters, which are determined by the studio, but which may be adapted in some realizations according to the player's wish. There may be a number of players in one room all having their own apparatus and competing against the players in the studio and/or in the room.
      The question of the quiz master is followed by a signal containing all the information for the apparatus to work (correct answer, maximum reaction time, stake, mode of operation, etc.) The player gives his answer by a keyboard and the points are shown on a display on the apparatus.
    • 本发明涉及一种使电视/视频观众或无线电/磁带收听者能够在家庭或工作室外的房间中参与广播或记录的智力游戏的装置。 每个玩家都有自己的设备给出答案。 该单独装置根据由工作室确定的各种参数来计算分数,但是根据玩家的愿望可以在某些实现中进行调整。 一个房间中可能有一些玩家都有自己的装置,并且与演播室和/或房间中的玩家竞争。 测验大师的问题之后是一个信号,包含设备工作的所有信息(正确答案,最大反应时间,桩数,操作模式等)玩家通过键盘给出答案,并显示积分 在设备上的显示器上。
    • 67. 发明公开
    • Graphics and sound generating electronic systems
    • 图形和声音发生电子系统
    • EP0253751A3
    • 1989-05-10
    • EP87500033.3
    • 1987-06-11
    • Cabeza Torres, Maria JoséCarreras Villanueva, ConcepcionEzpeleta Peidro, Carmen
    • Yago Garcia, Fernando
    • G06F15/44G09G1/16A63F9/22
    • A63F13/54A63F13/02G06F19/00G09G5/36
    • The invention embraces improvements applicable to the electronic systems for generating graphics and sounds, such as for video game apparatus, of the kind comprising a master microprocessor connected to a data sup­port memory unit and to control means, at least one slave microprocessor managing the video information of image planes, and at least one slave microprocessor handling audio information. In a first aspect of the invention, the video information management is performed by a plurality of mi­croprocessors, everyone of each independently deals with a corresponding image plane, thus speeding up screen display changes. Another feature of the invention contemplates the use of a read and write magnetic memory device for general information, such as a floppy disk unit, combined with read and write solid state memories of the system and control means of the master microprocessor for placing in­formations of the magnetic memory in the solid state memory to be acceded by the screen and sound managing microprocessors.
    • 本发明包括适用于用于产生图形和声音的电子系统的改进,例如用于视频游戏装置,其包括连接到数据支持存储器单元的主微处理器和控制装置,至少一个从属微处理器管理视频信息 的图像平面,以及处理音频信息的至少一个从微处理器。 在本发明的第一方面中,视频信息管理由多个微处理器执行,每个微处理器各自独立地处理相应的图像平面,从而加快了屏幕显示改变。 本发明的另一个特征是考虑使用用于一般信息的一般信息的读写磁存储器件,例如软盘单元,与系统的读和写固态存储器相结合,以及主微处理器的控制装置,用于放置 固态存储器中的磁存储器被屏幕和声音管理微处理器加入。
    • 68. 发明公开
    • On-line wagering system with programmable game entry cards
    • 在线 - 润滑系统计划程序Spielzugangskarten。
    • EP0307925A2
    • 1989-03-22
    • EP88115179.9
    • 1988-09-16
    • GTECH Corporation
    • Bergeron, Daniel R.
    • G07F17/32G06F15/44G07F7/00
    • G07F7/1008G06Q20/341G06Q20/346G06Q20/3578G07C15/006G07F17/0014G07F17/32G07F17/3237G07F17/3251
    • An on-line wagering system with programmable game entry cards including cards having on-card data storage for value tokens and data uniquely related to the player. The player cards are operable as payment means in which the tokens are spent and as play validation and play entry means in lieu of mark sense slips and printed validation receipts. Demo­graphic player data uniquely related to the owner of the card is stored on the card and possibly in the central wagering system memory. This allows correlation of play entries with player demographics. A plurality of agent terminals in data communication with the central data processor interface between the central processor and the player cards. The agent terminals preferably also accept traditional mark sense entry slips and produce printed verification receipts, upon request.
    • 具有可编程游戏输入卡的在线投注系统,包括具有用于价值令牌和与游戏者唯一相关的数据的卡上数据存储的卡。 播放器卡可操作为付费方式,其中令牌被花费,并且作为播放验证和播放输入装置代替标记感光滑盖和打印的确认收据。 与卡所有者唯一相关的人口统计学者数据存储在卡片上,可能存储在中央投注系统存储器中。 这允许播放条目与播放器人口统计信息的相关性。 与中央处理器和播放器卡之间的中央数据处理器接口进行数据通信的多个代理终端。 代理终端还可以接受传统的标记检测条目单,并根据要求产生打印的验证收据。
    • 69. 发明公开
    • Graphics and sound generating electronic systems
    • Elektronische Systeme zur Graphik- und Schallerzeugung。
    • EP0253751A2
    • 1988-01-20
    • EP87500033.3
    • 1987-06-11
    • Cabeza Torres, Maria JoséCarreras Villanueva, ConcepcionEzpeleta Peidro, Carmen
    • Yago Garcia, Fernando
    • G06F15/44G09G1/16A63F9/22
    • A63F13/54A63F13/02G06F19/00G09G5/36
    • The invention embraces improvements applicable to the electronic systems for generating graphics and sounds, such as for video game apparatus, of the kind comprising a master microprocessor connected to a data sup­port memory unit and to control means, at least one slave microprocessor managing the video information of image planes, and at least one slave microprocessor handling audio information.
      In a first aspect of the invention, the video information management is performed by a plurality of mi­croprocessors, everyone of each independently deals with a corresponding image plane, thus speeding up screen display changes.
      Another feature of the invention contemplates the use of a read and write magnetic memory device for general information, such as a floppy disk unit, combined with read and write solid state memories of the system and control means of the master microprocessor for placing in­formations of the magnetic memory in the solid state memory to be acceded by the screen and sound managing microprocessors.
    • 本发明包括适用于用于产生图形和声音的电子系统的改进,例如用于视频游戏装置,其包括连接到数据支持存储器单元的主微处理器和控制装置,至少一个从属微处理器管理视频信息 的图像平面,以及处理音频信息的至少一个从微处理器。 在本发明的第一方面中,视频信息管理由多个微处理器执行,每个微处理器各自独立地处理相应的图像平面,从而加快了屏幕显示改变。 本发明的另一个特征是考虑使用用于一般信息的一般信息的读写磁存储器件,例如软盘单元,与系统的读和写固态存储器相结合,以及主微处理器的控制装置,用于放置 固态存储器中的磁存储器被屏幕和声音管理微处理器加入。
    • 70. 发明公开
    • TESTING DEVICE FOR HYPERACTIVITY IN CHILDREN.
    • 试验装置在儿童多动症。
    • EP0148903A4
    • 1987-08-24
    • EP84902658
    • 1984-06-26
    • CLINICAL DIAGNOSTICS INC
    • GORDON MICHAEL
    • G09B5/00A61B5/16A61B5/00G06F15/42G06F15/44
    • A61B5/168
    • A device for use in assessing the ability of a child to sustain his attention over a period of time, which information can accurately differentiate between hyperactive and nonhyperactive children. In one embodiment, the device (10) sequentially displays (14) a plurality of numbers and the child is instructed to push a button (20) each time the number "9" appears. The device records each correct response (40), each time the child omitted a response (44) and each time the child committed an error (42) by pushing the button (20) at an improper time. In a second embodiment, which is intended for older children, the child is instructed to push the button (20) only if a "1" appears and is then immediately followed by a "9". Again, the number of correct responses are recorded as are the number of errors of omission and commission. In both embodiments, the test is divided into three separate time blocks (18) and the child's responses are recorded separately for each block. The delay time between the display of each of the numbers can be adjusted (16) and different delay times can be preprogrammed for each of the three separate time blocks.