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    • 15. 发明公开
    • TIME-BASED NODE ELECTION METHOD AND APPARATUS
    • 基于时间的节点选择方法和装置
    • EP3279794A1
    • 2018-02-07
    • EP16771251.2
    • 2016-03-15
    • Alibaba Group Holding Limited
    • YANG, ZhenkunXIAO, Jinliang
    • G06F9/48
    • G06F9/4806G06F11/1425G06F11/187G06F17/30575
    • The present application discloses a time-based node election method and apparatus. The method includes: configuring, by a host, a same voting time and a same vote counting time for all nodes; and sending time configuration information that carries the configured voting time and vote counting time to all the nodes, so that the nodes vote in the voting time, count the number of votes in the vote counting time, and elect a leader node according to a vote counting result. Campaign nodes synchronously perform the voting operation and the vote counting operation according to the same voting time and the same vote counting time that are configured by the host, thus overcoming the defect in the prior art that the timing of each node for voting and vote counting is uncertain, so that the efficiency of determining a leader node in a node election process is significantly improved.
    • 本申请公开了一种基于时间的节点选举方法和装置。 该方法包括:主机为所有节点配置相同的投票时间和相同的计票时间; 并向所有节点发送携带配置的投票时间和投票计时时间的时间配置信息,以便节点在投票时间内投票,统计投票计票时间内的投票数,并根据投票选出领导节点 计数结果。 Campaign节点根据主机配置的相同的投票时间和相同的投票计数时间同步执行投票操作和投票计数操作,从而克服了现有技术中每个节点进行投票和投票计数的时间 是不确定的,因此在节点选举过程中确定领导节点的效率显着提高。
    • 17. 发明公开
    • ZONING BALANCE SUBTASK DELIVERING METHOD, APPARATUS AND SYSTEM
    • VERFAHREN,VORRICHTUNG系统ZUR ABGABE VON ZONENGLEICHGEWICHTSTEILAUFGABEN
    • EP3015998A1
    • 2016-05-04
    • EP13806031.4
    • 2013-06-29
    • Huawei Technologies Co., Ltd.
    • LUO, Xiong
    • G06F17/30
    • G06F9/5077G06F3/0605G06F3/0617G06F3/0647G06F3/067G06F9/4806G06F11/30
    • The present invention provides a method, an apparatus, and a system for issuing a partition balancing subtask, which are applied to a controller. The controller and at least two nodes form a storage system. After receiving a second partition balancing task, the controller generates a second partition balancing subtask set, where the second partition balancing subtask set includes at least one partition balancing subtask, and each partition balancing subtask records: a migration partition, a node to which the migration partition belongs, and a destination node; searches a current partition balancing subtask set, and deletes a repeated partition balancing subtask between the second partition balancing subtask set and the current partition balancing subtask set; and issues remaining partition balancing subtasks after the repeated partition balancing subtask is deleted to the destination node recorded in each partition balancing subtask. The present invention may be used to implement migration of a partition between nodes.
    • 本发明提供了一种应用于控制器的用于发布分区平衡子任务的方法,装置和系统。 控制器和至少两个节点形成存储系统。 在接收到第二分区平衡任务之后,控制器生成第二分区平衡子任务集,其中第二分区平衡子任务集包括至少一个分区平衡子任务,并且每个分区平衡子任务记录:迁移分区,迁移到其中的节点 分区属于目标节点; 搜索当前分区平衡子任务集,并删除第二分区平衡子任务集与当前分区平衡子任务集之间的重复分区平衡子任务; 并且在将重复的分区平衡子任务删除到记录在每个分区平衡子任务中的目的地节点之后,发出剩余的分区平衡子任务。 本发明可以用于实现节点之间的分区的迁移。
    • 19. 发明公开
    • TECHNIQUES FOR SWITCHING THREADS WITHIN ROUTINES
    • 技术ZUM WECHSELN VON螺纹
    • EP2217998A4
    • 2014-07-23
    • EP08842012
    • 2008-10-22
    • MICROSOFT CORP
    • CWALINA KRYSZTOF
    • G06F9/38G06F9/44G06F9/48
    • G06F9/4806G06F9/4425
    • Various technologies and techniques are disclosed for switching threads within routines. A controller routine receives a request from an originating routine to execute a coroutine, and executes the coroutine on an initial thread. The controller routine receives a response back from the coroutine when the coroutine exits based upon a return statement. Upon return, the coroutine indicates a subsequent thread that the coroutine should be executed on when the coroutine is executed a subsequent time. The controller routine executes the coroutine the subsequent time on the subsequent thread. The coroutine picks up execution at a line of code following the return statement. Multiple return statements can be included in the coroutine, and the threads can be switched multiple times using this same approach. Graphical user interface logic and worker thread logic can be co-mingled into a single routine.
    • 公开了用于在例程内切换线程的各种技术和技术。 控制器例程接收来自始发例程的请求以执行协同程序,并且在初始线程上执行协同程序。 当协同程序基于返回语句退出时,控制器例程从协同程序接收响应。 返回时,协调程序指示在后续时间执行协同程序时应该执行协同程序的后续线程。 控制器例程在随后的线程上随后执行协同程序。 协调程序在返回语句之后的代码行处拾取执行。 多个返回语句可以包含在协同程序中,线程可以使用相同的方法多次切换。 图形用户界面逻辑和工作线程逻辑可以并入单个例程。