会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 6. 发明授权
    • Method of playing a game in which playing pieces are inverted
    • 播放棋子的游戏的方法
    • US4506893A
    • 1985-03-26
    • US479262
    • 1983-03-28
    • Mark E. Perry
    • Mark E. Perry
    • A63F3/00A63F3/02
    • A63F3/02A63F2003/00107A63F2003/0087A63F2003/00873
    • A board game having a squarely configured playing board is subdivided into eight (8) rows and eight (8) columns of uniformly dimensioned squares. Each square is provided with a numeral so that the squares appear to be randomly numbered although the pattern of such numbering system corresponds to the Table of Numbers from the Book of Change (I Ching), an ancient Chinese manuscript. The playing pieces are coded so that each playing piece has a top half and a bottom half. In playing the game, jumping an opponent's piece results in inversion of the jumped piece and such inverted piece may regain its original, upright position by jumping an opponent's piece. However, an inverted piece must be removed from the board if it is jumped a second time. The game is won by either capturing, by jumping, all of one's opponent's pieces, or by successfully arranging three of one's own pieces in contiguous, linearly aligned relation to one another on an opponent's back row. In one move, a piece may move from a border row or column on one side of the playing board to a border row or column on the opposite side of the playing board. Thus, the two dimensional playing board in effect acquires an additional dimension.
    • 具有正方形配置的游戏板的棋盘游戏被细分成八(8)行和八(8)列均匀尺寸的正方形。 每个正方形都配有一个数字,使得方格似乎是随机编号的,尽管这种编号系统的图案对应于古代中国手稿中的“变革之书”(I Ching)中的“数字表”。 游戏件被编码,使得每个玩具具有上半部和下半部。 在玩这个游戏的时候,跳起一个对手的棋子就会导致跳跃的棋子倒转,这个倒倒的棋子可以跳过一个对手的棋子,恢复原来的直立位置。 但是,如果第二次跳过,则必须将其从板上移除。 游戏是通过捕获,跳过所有的对手的棋子,或者通过在对手的后排成功地将三个自己的棋子以相互,线性对齐的关系成功地排列而获得的。 一方面,一块可以从游戏板的一侧上的边框行或列移动到游戏板的相对侧上的边框行或列。 因此,二维播放板实际上获得附加维度。
    • 8. 发明授权
    • Game with reversible pieces
    • 具有可逆性的游戏
    • US3837651A
    • 1974-09-24
    • US27351072
    • 1972-07-10
    • ODIER M
    • ODIER M
    • A63F3/02A63F9/06A63F9/10A63F9/20
    • A63F9/20A63F2003/0087A63F2009/0694A63F2009/1005
    • A game comprises a set of 20 polygonal pieces having a limited number of different indicia on the apices thereof, the possible combinations of the indicia being repeated once and only once, and forming sequences to be read in order. The pieces are reversible, so that the same indicium is reproduced in the corresponding position on the opposite side of the piece (the mirror image position). The indicia may be provided only on the opposite surfaces of the pieces, or may extend all the way through the pieces. Because of the mirror image placement of the indicia, twenty four different sequences of indicia are producible with the twenty pieces by inverting the four pieces which have a different indicium at each apex.
    • 游戏包括一组20个多边形片,其顶点上具有有限数量的不同标记,标记的可能组合被重复一次且仅一次,以及顺序形成要读取的序列。 这些片是可逆的,使得相同的标记在片的相对侧(镜像位置)的相应位置被再现。 标记可以仅设置在片的相对表面上,或者可以一直延伸穿过片。 由于标记的镜像放置,通过翻转在每个顶点具有不同标记的四个片段,二十四个不同的标记序列可用二十个片段生产。
    • 10. 发明申请
    • Board game
    • 棋盘游戏
    • US20040124584A1
    • 2004-07-01
    • US10744421
    • 2003-12-22
    • Katavatis D. Ioannis
    • A63F003/00
    • A63F3/02A63F2003/0076A63F2003/00835A63F2003/00842A63F2003/00845A63F2003/0087A63F2003/00876A63F2003/0468
    • A strategy board game is disclosed. The board for the game is typically comprised of a grid with a plurality of squares or spaces. The center square or space is called nullbase zeronull. First, second, third, and fourth sets of the squares or spaces can be called first, second, third, and fourth nullrunwaysnull, respectively. The runways are next to base zero. Fifth, sixth, seventh, and eight sets of the squares or spaces can be called first, second, third, and fourth nullareasnull. The game typically includes pieces, known as nullstarsnull which after being fixed into a position at a particular space in an area, do not move for the duration of the game. The game also typically includes movable pieces known as nullspaceshipsnull which move a number of spaces on the board with a roll of dice. To win the game, typically a player must conquer all the stars, which are located within an area by landing on the stars with one of his or her spaceships.
    • 披露了战略板游戏。 游戏板通常由具有多个正方形或空格的网格组成。 中心正方形或空格称为“零”。 第一,第二,第三和第四组的正方形或空格可以分别称为第一,第二,第三和第四“跑道”。 跑道旁边是零点。 第五,第六,第七和八组广场或空间可以称为第一,第二,第三和第四“区域”。 游戏通常包括被称为“星星”的片段,在被固定到某个区域的特定空间的位置之后,在游戏期间不移动。 该游戏还通常包括被称为“宇宙飞船”的可移动的片段,其使用一卷骰子在棋盘上移动若干个空格。 为了赢得比赛,通常玩家必须征服所有星星,这些星星位于一个地区内,与他的一艘宇宙飞船着陆在星星上。