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    • 4. 发明申请
    • TOURNAMENT MANAGER FOR USE IN CASINO GAMING SYSTEM
    • 在CASINO游戏系统中使用的游戏经理
    • US20090104965A1
    • 2009-04-23
    • US11874097
    • 2007-10-17
    • Larry HouseWilliam BrosnanPaul Neil HuntRobert BrecknerWarner Cockerille
    • Larry HouseWilliam BrosnanPaul Neil HuntRobert BrecknerWarner Cockerille
    • A63F9/24
    • G07F17/3258G06Q20/3674G06Q20/401G07F17/32
    • Various techniques are disclosed for operating a gaming device of a casino gaming network. In at least one embodiment, the gaming device includes a tournament manager and a first meter. In at least one embodiment, the first meter is operable to perform one or more of the following (or combinations thereof): receive a first meter update request for changing meter state information and/or meter data associated with the first meter; determine whether at least one condition exists for denying the first meter update request; and/or prevent execution of the first meter update request in response to a determination that at least one condition exists for denying the first meter update request. Additionally, in at least one embodiment, the gaming device is operable to: receive a request from an entity for initiating start of a first game at the gaming device; obtain approval from the tournament manager for starting the first game at the gaming device; and/or prevent the first game from starting at the gaming device in response to detecting that the tournament manager has not approved start of the first game at the gaming device.
    • 公开了用于操作娱乐场游戏网络的游戏设备的各种技术。 在至少一个实施例中,游戏设备包括比赛管理器和第一仪表。 在至少一个实施例中,第一仪表可操作以执行以下(或其组合)中的一个或多个:接收用于改变与第一仪表相关联的仪表状态信息和/或仪表数据的第一仪表更新请求; 确定是否存在用于拒绝第一米更新请求的至少一个条件; 和/或响应于确定存在拒绝第一计费器更新请求的至少一个条件来防止第一计费器更新请求的执行。 另外,在至少一个实施例中,游戏设备可操作以:从游戏设备接收用于启动第一游戏开始的实体的请求; 获得比赛经理批准在游戏设备上开始第一场比赛; 和/或响应于检测到游戏管理者尚未批准游戏设备上的第一游戏的开始,防止第一游戏在游戏设备处开始。
    • 5. 发明申请
    • TOURNAMENT MANAGER FOR USE IN CASINO GAMING SYSTEM
    • 在CASINO游戏系统中使用的游戏经理
    • US20120172136A1
    • 2012-07-05
    • US13419235
    • 2012-03-13
    • Larry HouseWilliam BrosnanPaul Neil HuntRobert BrecknerWarner Cockerille
    • Larry HouseWilliam BrosnanPaul Neil HuntRobert BrecknerWarner Cockerille
    • A63F9/24
    • G07F17/3258G06Q20/3674G06Q20/401G07F17/32
    • Various techniques are disclosed for operating a gaming device of a casino gaming network. In at least one embodiment, the gaming device includes a tournament manager and a first meter. In at least one embodiment, the first meter is operable to: receive a first meter update request for changing meter state information and/or meter data associated with the first meter; determine whether at least one condition exists for denying the first meter update request; and/or prevent execution of the first meter update request in response to a determination that at least one condition exists for denying the first meter update request. In at least one embodiment, the gaming device is operable to: receive a request from an entity for initiating start of a first game at the gaming device; obtain approval from the tournament manager for starting the first game at the gaming device; and/or prevent the first game from starting at the gaming device in response to detecting that the tournament manager has not approved start of the first game at the gaming device.
    • 公开了用于操作娱乐场游戏网络的游戏设备的各种技术。 在至少一个实施例中,游戏设备包括比赛管理器和第一仪表。 在至少一个实施例中,第一仪表可操作以:接收用于改变与第一仪表相关联的仪表状态信息和/或仪表数据的第一仪表更新请求; 确定是否存在用于拒绝第一米更新请求的至少一个条件; 和/或响应于确定存在拒绝第一计费器更新请求的至少一个条件来防止第一计费器更新请求的执行。 在至少一个实施例中,游戏设备可操作以:从游戏设备接收用于启动第一游戏开始的实体的请求; 获得比赛经理批准在游戏设备上开始第一场比赛; 和/或响应于检测到游戏管理者尚未批准游戏设备上的第一游戏的开始,防止第一游戏在游戏设备处开始。
    • 6. 发明授权
    • Tournament manager for use in casino gaming system
    • 锦标赛经理用于赌场游戏系统
    • US08870659B2
    • 2014-10-28
    • US13419235
    • 2012-03-13
    • Larry HouseWilliam BrosnanPaul Neil HuntRobert BrecknerWarner Cockerille
    • Larry HouseWilliam BrosnanPaul Neil HuntRobert BrecknerWarner Cockerille
    • A63F13/00G07F17/32G06Q20/40G06Q20/36
    • G07F17/3258G06Q20/3674G06Q20/401G07F17/32
    • Various techniques are disclosed for operating a gaming device of a casino gaming network. In at least one embodiment, the gaming device includes a tournament manager and a first meter. In at least one embodiment, the first meter is operable to: receive a first meter update request for changing meter state information and/or meter data associated with the first meter; determine whether at least one condition exists for denying the first meter update request; and/or prevent execution of the first meter update request in response to a determination that at least one condition exists for denying the first meter update request. In at least one embodiment, the gaming device is operable to: receive a request from an entity for initiating start of a first game at the gaming device; obtain approval from the tournament manager for starting the first game at the gaming device; and/or prevent the first game from starting at the gaming device in response to detecting that the tournament manager has not approved start of the first game at the gaming device.
    • 公开了用于操作娱乐场游戏网络的游戏设备的各种技术。 在至少一个实施例中,游戏设备包括比赛管理器和第一仪表。 在至少一个实施例中,第一仪表可操作以:接收用于改变与第一仪表相关联的仪表状态信息和/或仪表数据的第一仪表更新请求; 确定是否存在用于拒绝第一米更新请求的至少一个条件; 和/或响应于确定存在拒绝第一计费器更新请求的至少一个条件来防止第一计费器更新请求的执行。 在至少一个实施例中,游戏设备可操作以:从游戏设备接收用于启动第一游戏开始的实体的请求; 获得比赛经理批准在游戏设备上开始第一场比赛; 和/或响应于检测到游戏管理者尚未批准游戏设备上的第一游戏的开始,防止第一游戏在游戏设备处开始。
    • 7. 发明授权
    • Tournament manager for use in casino gaming system
    • 锦标赛经理用于赌场游戏系统
    • US08157647B2
    • 2012-04-17
    • US11874097
    • 2007-10-17
    • Larry HouseWilliam BrosnanPaul Neil HuntRobert BrecknerWarner Cockerille
    • Larry HouseWilliam BrosnanPaul Neil HuntRobert BrecknerWarner Cockerille
    • A63F13/00A63F9/24G06F17/00A63F13/12
    • G07F17/3258G06Q20/3674G06Q20/401G07F17/32
    • Various techniques are disclosed for operating a gaming device of a casino gaming network. In at least one embodiment, the gaming device includes a tournament manager and a first meter. In at least one embodiment, the first meter is operable to perform one or more of the following (or combinations thereof): receive a first meter update request for changing meter state information and/or meter data associated with the first meter; determine whether at least one condition exists for denying the first meter update request; and/or prevent execution of the first meter update request in response to a determination that at least one condition exists for denying the first meter update request. Additionally, in at least one embodiment, the gaming device is operable to: receive a request from an entity for initiating start of a first game at the gaming device; obtain approval from the tournament manager for starting the first game at the gaming device; and/or prevent the first game from starting at the gaming device in response to detecting that the tournament manager has not approved start of the first game at the gaming device.
    • 公开了用于操作娱乐场游戏网络的游戏设备的各种技术。 在至少一个实施例中,游戏设备包括比赛管理器和第一仪表。 在至少一个实施例中,第一仪表可操作以执行以下(或其组合)中的一个或多个:接收用于改变与第一仪表相关联的仪表状态信息和/或仪表数据的第一仪表更新请求; 确定是否存在用于拒绝第一米更新请求的至少一个条件; 和/或响应于确定存在拒绝第一计费器更新请求的至少一个条件来防止第一计费器更新请求的执行。 另外,在至少一个实施例中,游戏设备可操作以:从游戏设备接收用于启动第一游戏开始的实体的请求; 获得比赛经理批准在游戏设备上开始第一场比赛; 和/或响应于检测到游戏管理者尚未批准游戏设备上的第一游戏的开始,防止第一游戏在游戏设备处开始。
    • 8. 发明申请
    • MRAM as critical event storage for powered down gaming machines
    • MRAM作为动力游戏机的关键事件存储
    • US20060205514A1
    • 2006-09-14
    • US11077517
    • 2005-03-09
    • Warner CockerilleJamal BenbrahimWilliam BrosnanXuedong ChenGregory SchlottmannBryan Wolf
    • Warner CockerilleJamal BenbrahimWilliam BrosnanXuedong ChenGregory SchlottmannBryan Wolf
    • A63F9/24
    • G07F17/3202G07F17/32
    • Gaming machines and systems having MRAM and MROM are disclosed. MROMs for storing boot programs and other Read Only code are formed by cutting write connections or not providing PCB socket leads to MRAM write pins, or by using memory hubs to prevent writing to MRAMs. A tale-tale board or other logging device monitoring activities at various components while primary machine power is down records to MRAM, which can be dual ported to the logging device and MGC. Various components can each have dedicated logging devices and MRAMs. One MRAM associated with the brain box replaces both DRAM and NVRAM of regular machine architectures, and is used for dual purposes of regular operational use and as safe storage to facilitate a state recovery. Prioritization of data during the storage process is rendered unnecessary. Another MRAM associated with the back plane board stores data associated with the exterior housing or terminal.
    • 公开了具有MRAM和MROM的游戏机和系统。 用于存储引导程序和其他只读代码的MROM通过切割写入连接或不向MRAM写入引脚提供PCB插座引线,或通过使用存储器集线器来阻止写入MRAM来形成。 在主机停机时,各种组件的故事板或其他记录设备监控活动记录到MRAM,可以双向移植到记录设备和MGC。 各种组件可以各自具有专用的测井设备和MRAM。 与脑盒相关的一个MRAM取代了常规机器结构的DRAM和NVRAM,并且用于常规操作使用的双重目的,并且用于安全存储以促进状态恢复。 在存储过程中数据的优先级不再需要。 与背板相关联的另一个MRAM存储与外部壳体或终端相关联的数据。
    • 10. 发明申请
    • Self-correcting configuration items
    • 自校正配置项
    • US20080108405A1
    • 2008-05-08
    • US11592631
    • 2006-11-02
    • William BrosnanWarner Cockerille
    • William BrosnanWarner Cockerille
    • A63F9/24
    • G07F17/323G07F17/32G07F17/3232G07F17/3234
    • Some implementations of the invention provide improved methods and devices for configuring gaming machines. According to some implementations of the invention, an operator's proposed changes to configuration item values will be assessed according to one or more rule sets. If a proposed new configuration value violates one or more such rules, according to some implementations the proposed new configuration value (or other configuration value(s)) may be automatically changed in order to obtain compliance with the rule(s). The rules may or may not be implemented by a gaming machine. Some implementations of the invention provide remote hosting of configuration menu pages with or without such auto-configuration features.
    • 本发明的一些实施方案提供了用于配置游戏机的改进的方法和装置。 根据本发明的一些实施方式,将根据一个或多个规则集来评估运营商对配置项值的改变。 如果所提出的新配置值违反了一个或多个这样的规则,则根据一些实现方式,可以自动地改变所提出的新配置值(或其他配置值)以获得符合规则。 规则可以由游戏机也可能不由游戏机实现。 本发明的一些实施方案提供具有或不具有这种自动配置特征的配置菜单页面的远程托管。