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    • 3. 发明授权
    • Storage medium having information processing program stored therein, information processing apparatus, and information processing system
    • 存储有信息处理程序的存储介质,信息处理装置和信息处理系统
    • US08917236B2
    • 2014-12-23
    • US12709752
    • 2010-02-22
    • Jun Ito
    • Jun Ito
    • G06F3/0484G06F3/03G06F3/0346G06F3/038
    • G06F3/04845A63F2300/105A63F2300/6045G06F3/0304G06F3/0346G06F3/038G06F3/0481G06F3/04842
    • An information processing apparatus is capable of obtaining operation data according to a tilt of a predetermined object that can be moved by a user. The information processing apparatus calculates tilt information corresponding to the tilt of the object based on the operation data. The information processing apparatus calculates a specified position on a screen of a display device based on the operation data so that the specified position changes according to at least one of a position and the tilt of the object. Selection items are displayed on the screen of the display device. The information processing apparatus switches between sets of the selection items displayed on the screen according to an amount of tilt represented by the tilt information. Moreover, the information processing apparatus selects an item displayed at the specified position from among the selection items to perform an information process according to the selected item.
    • 信息处理装置能够根据用户可以移动的预定对象的倾斜度来获取操作数据。 信息处理装置基于操作数据计算与物体的倾斜相对应的倾斜信息。 信息处理装置基于操作数据计算显示装置的屏幕上的指定位置,使得指定位置根据对象的位置和倾斜中的至少一个而改变。 选择项目显示在显示设备的屏幕上。 信息处理设备根据由倾斜信息表示的倾斜量来切换显示在屏幕上的选择项目的集合。 此外,信息处理装置从选择项目中选择在指定位置显示的项目,以根据所选择的项目执行信息处理。
    • 8. 发明授权
    • Data management apparatus and data distribution system
    • 数据管理装置和数据分发系统
    • US08103700B2
    • 2012-01-24
    • US12000262
    • 2007-12-11
    • Kosuke YabukiKatsuhito NishimuraTokihiko ToyodaTetsuya NakataYusuke ShiraiwaShigetoshi KitayamaJun Ito
    • Kosuke YabukiKatsuhito NishimuraTokihiko ToyodaTetsuya NakataYusuke ShiraiwaShigetoshi KitayamaJun Ito
    • G06F17/30
    • A63F13/77A63F13/12A63F13/497A63F13/803A63F2300/552A63F2300/554A63F2300/634A63F2300/8017
    • Ghost data used for reproducing a game process having been executed in accordance with operations performed by users are transmitted, as necessary, from a plurality of game apparatuses to a data management apparatus. The data management apparatus stores the ghost data received from the plurality of game apparatuses, in accordance with a definition of a database in which a plurality of score sections are defined based on a value represented by score data, and a maximum registration allowable number of users for which the ghost data are registered is defined for each of the plurality of score sections, or is defined so as to be the same among the plurality of score sections. The data management apparatus transmits, when a ghost data distribution request is received from a one of the plurality of game apparatuses, the ghost data for at least one user for which the ghost data is registered so as to be associated with one of the plurality of score sections, the one of the plurality of scores sections being associated with the score data included in the ghost data distribution request, to the one of the plurality of game apparatuses. Thus, it is possible to limit the total capacity for storing the ghost data in a server to a predetermined range of capacity, and allow each player to obtain the ghost data in accordance with a skill of the player.
    • 根据需要,从多个游戏装置向数据管理装置发送用于再现根据用户执行的操作而执行的游戏处理的Ghost数据。 数据管理装置根据数据库的定义存储从多个游戏装置接收到的重影数据,其中根据由分数数据表示的值来定义多个评分部分,并且最大可登记允许的用户数量 对于多个评分部分中的每个分数部分来定义对其进行登记的重影数据,或者被定义为在多个评分部分中相同。 当从多个游戏装置中的一个游戏装置接收到重影数据分发请求时,数据管理装置发送重放数据被登记的至少一个用户的重影数据,以便与多个 所述多个分数部分中的一个与所述重影数据分发请求中包括的分数数据相关联的所述多个分数部分中的所述多个游戏装置中的一个。 因此,可以将在服务器中存储重影数据的总容量限制在预定的容量范围内,并且允许每个玩家根据玩家的技能获得重影数据。
    • 9. 发明申请
    • Method for producing group III nitride semiconductor light-emitting device
    • III族氮化物半导体发光元件的制造方法
    • US20110281381A1
    • 2011-11-17
    • US13067142
    • 2011-05-11
    • Toshiya UemuraJun Ito
    • Toshiya UemuraJun Ito
    • H01L33/22
    • H01L33/24H01L21/0237H01L21/02381H01L21/0243H01L21/02458H01L21/02494H01L21/02516H01L21/0254H01L21/02658H01L33/007H01L33/382
    • The present invention provides a method for producing a Group III nitride semiconductor light-emitting device, the device including a light-emitting layer which is formed so as to contour a stripe-pattern embossment and to have a uniform thickness. In the production method, firstly, a stripe-pattern embossment having a serrated cross section is formed on one surface of a substrate. Subsequently, on the surface of the substrate on the side of the stripe-pattern embossment having a serrated cross section, an n-type layer, a light-emitting layer, and a p-type layer are sequentially deposited through reduced-pressure MOCVD so as to contour the embossment. Thus, each of the layers is formed so as to contour the embossment, and to have a stripe pattern with a serrated cross section. In this MOCVD process, the direction of gas flow is parallel with the direction of the stripe of the embossment. Thus, the light-emitting layer has uniform thickness and composition in an in-plane direction.
    • 本发明提供了一种制造III族氮化物半导体发光器件的方法,该器件包括形成为使条状图案压花轮廓化并具有均匀厚度的发光层。 在制造方法中,首先,在基板的一个面上形成具有锯齿形截面的条纹图案压花。 随后,在具有锯齿状横截面的条纹图案压花侧的基板表面上,通过减压MOCVD依次沉积n型层,发光层和p型层,从而 为了轮廓浮雕。 因此,每个层被形成为使得凸起轮廓化,并且具有锯齿状横截面的条纹图案。 在该MOCVD工艺中,气流的方向与压花条的方向平行。 因此,发光层在面内方向上具有均匀的厚度和组成。