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    • 5. 发明申请
    • Drawing device, drawing method, and drawing program
    • 绘图装置,绘图方法和绘图程序
    • US20080049041A1
    • 2008-02-28
    • US11892606
    • 2007-08-24
    • Tadashi KobayashiAkio NishimuraYoshiyuki Mochizuki
    • Tadashi KobayashiAkio NishimuraYoshiyuki Mochizuki
    • G06T15/10
    • G06T15/04
    • A display device according to the present invention includes a wavelet transform unit for transforming an original image into wavelet coefficients using a Harr wavelet transform formula, a level obtaining unit for obtaining a mipmap level of a mipmap image, an inverse wavelet transform unit for receiving and subjecting at least a portion of the wavelet coefficients obtained by the transformation by the wavelet transform unit, to an inverse transform using an inverse Harr wavelet transform formula until an order having a value equal to the mipmap level is obtained, and outputting an image represented by at least a portion of a low-frequency component of wavelet coefficients having the order having the value equal to the mipmap level, and a polygon drawing unit for drawing the image output by the inverse wavelet transform unit, as a mipmap image, on the polygon image.
    • 根据本发明的显示装置包括:小波变换单元,用于使用Harr小波变换公式将原始图像变换为小波系数;获取单元,用于获得mipmap图像的mipmap级;反向小波变换单元,用于接收和 将通过小波变换单元的变换获得的小波系数的至少一部分进行逆变换,直到获得具有等于mipmap级的值的顺序,并输出由 小波系数的低频分量的至少一部分具有等于mipmap级的值的阶数,以及多边形绘制单元,用于将由反小波变换单元输出的图像作为立体图像绘制在多边形上 图片。
    • 7. 发明授权
    • Drawing device, drawing method, and drawing program
    • 绘图装置,绘图方法和绘图程序
    • US07911478B2
    • 2011-03-22
    • US11892606
    • 2007-08-24
    • Tadashi KobayashiAkio NishimuraYoshiyuki Mochizuki
    • Tadashi KobayashiAkio NishimuraYoshiyuki Mochizuki
    • G06T17/00G06T11/40G09G5/00G06K9/36G06K9/32G06K9/40
    • G06T15/04
    • A display device includes a wavelet transform unit for transforming an original image into wavelet coefficients using a Harr wavelet transform formula, a level obtaining unit for obtaining a mipmap level of a mipmap image. The display device also includes an inverse wavelet transform unit for receiving and subjecting at least a portion of the wavelet coefficients obtained by the transformation by the wavelet transform unit, to an inverse transform using an inverse Harr wavelet transform formula until an order having a value equal to the mipmap level is obtained, and outputting an image represented by at least a portion of a low-frequency component of wavelet coefficients having the order having the value equal to the mipmap level. Additionally, the display device includes a polygon drawing unit for drawing the image output by the inverse wavelet transform unit, as a mipmap image, on the polygon image.
    • 显示装置包括:小波变换部,其使用Harr小波变换公式将原始图像变换为小波系数;水平获取单元,用于获得mipmap图像的mipmap级别。 显示装置还包括逆小波变换单元,用于接收并使小波变换单元通过变换获得的小波系数的至少一部分使用逆Harr小波变换公式进行逆变换,直到具有相等值的阶数 获取到mipmap级别,并且输出由具有等于mipmap级别的值的次序的小波系数的低频分量的至少一部分表示的图像。 此外,显示装置包括多边形绘制单元,用于将由反小波变换单元输出的图像作为立体图像绘制在多边形图像上。
    • 8. 发明授权
    • Vehicle information recording system
    • 车辆信息记录系统
    • US07254482B2
    • 2007-08-07
    • US10326153
    • 2002-12-23
    • Yoshiteru KawasakiTadashi KobayashiKeiichi SendaYoshiyuki Mochizuki
    • Yoshiteru KawasakiTadashi KobayashiKeiichi SendaYoshiyuki Mochizuki
    • G01C21/28
    • G07C5/0891G07C5/008
    • A vehicle information recording system 100 includes a picture acquiring unit 101a placed in a vehicle that takes a picture of surroundings and generates picture data showing the picture, a vehicle data receiving unit 107 placed in the vehicle that receives other vehicle data concerning another vehicle shown in the picture acquired by the picture acquiring unit 101a, an acquired information sending unit 103 placed in the vehicle that sends data including the picture data and the other vehicle data outside of the vehicle, a receiving unit 104 placed outside of the vehicle that receives the data sent by the acquired information sending unit 103, an encoding unit 105 placed outside of the vehicle that encodes the other vehicle data among the data received by the receiving unit 104 and adds the encoded data to the picture data as related data, and a recording unit 106 placed outside of the vehicle that records the picture data to which the other vehicle data is added by the encoding unit 105.
    • 车辆信息记录系统100包括:放置在车辆中的图像获取单元101a,其拍摄周围的照片并生成表示图像的图像数据;车辆数据接收单元107,被配置在车辆中,该车辆数据接收单元107接收与其他车辆相关的其他车辆数据 在由图像获取单元101a获取的图像中,放置在车辆中的获取信息发送单元103发送包括车辆外部的图像数据和其他车辆数据的数据,接收单元104放置在接收到的车辆外部 由获取信息发送单元103发送的数据,设置在车辆外部的编码单元105,其编码由接收单元104接收的数据中的其他车辆数据,并将编码数据作为相关数据添加到图像数据中,以及 设置在车辆外部的记录单元106,其记录由编码单元添加了其他车辆数据的图像数据 105。
    • 9. 发明授权
    • Image object content generation device and padding device
    • 图像对象内容生成装置和填充装置
    • US06833845B2
    • 2004-12-21
    • US09983398
    • 2001-10-24
    • Daisaku KitagawaYoshiyuki MochizukiTadashi Kobayashi
    • Daisaku KitagawaYoshiyuki MochizukiTadashi Kobayashi
    • G09G5373
    • H04N19/649H04N19/186H04N19/59H04N19/80
    • An image object content generation device has a key generation unit that generates a key that is a reference for distinguishing an object pixel from a background pixel per pixel of an inputted image signal, a frame size changing unit that changes a frame size of the image signal, and a low frequency component passing unit that removes high frequency components of the image signal which was processed in the frame size changing unit. The image object generation device also has a pixel compensation unit that performs a padding processing to the image signal which was processed in the low frequency component passing unit by using Low Pass Extrapolation padding algorithm, and a pixel selecting unit that selects one of the Image signal which was processed in the low frequency component passing unit and the image signal which was processed in the pixel compensation unit.
    • 图像对象内容生成装置具有生成单元,其生成作为用于区分对象像素的参照的键和输入图像信号的每像素的背景像素,改变图像信号的帧尺寸的帧尺寸变更单元 ,以及低频分量通过单元,其去除在帧大小改变单元中处理的图像信号的高频分量。 图像对象生成装置还具有:像素补偿部,对通过低通量外推填充算法在低频分量通过部中处理的图像信号进行填补处理;以及像素选择部,其选择图像信号 在低频分量通过单元中处理的图像信号和在像素补偿单元中处理的图像信号。
    • 10. 发明授权
    • Method for communicating and generating computer graphics animation data, and recording media
    • 用于通信和生成计算机图形动画数据和记录媒体的方法
    • US06414684B1
    • 2002-07-02
    • US08842447
    • 1997-04-24
    • Yoshiyuki MochizukiToshiya Naka
    • Yoshiyuki MochizukiToshiya Naka
    • G06T1570
    • G06T13/40
    • A method for communicating and generating computer graphics animation data relates to transmission and reception of computer graphics animation data in a system comprising a server computer, a client computer, and a communication mediating means between the server computer and the client computer and performing generation of a computer graphics animation image in the client computer, and this method comprises the following stages: first stage of performing, in the server computer, formation and edition of animation data comprising configuration data of an object, configuration data of an environment where the object exists, attribute data, light source data, camera parameters, shading method, environment setting, environment managing and controlling method, and time series motion data for generating a motion of the object corresponding to the behavior of the object in a time series, and storing the animation data in a storage unit; second stage of transmitting the animation data stored in the storage unit of the server computer, in response to a request for transmission from the client computer, from the server computer to the client computer; third stage of storing the transmitted animation data in a storage unit of the client computer; and fourth stage of performing, in the client computer, rendering on the basis of the animation data stored in the storage unit of the client computer, and displaying a computer graphics animation image on a display unit.
    • 用于通信和生成计算机图形动画数据的方法涉及在包括服务器计算机,客户计算机和在服务器计算机与客户计算机之间的通信中介装置的系统中的计算机图形动画数据的发送和接收,并且执行 计算机图形动画图像,该方法包括以下阶段:在服务器计算机中执行包括对象的配置数据的动画数据的形成和编辑的第一阶段,存在对象的环境的配置数据, 属性数据,光源数据,摄像机参数,阴影方法,环境设置,环境管理和控制方法,以及时间序列运动数据,用于产生与时间序列中的对象的行为相对应的对象的运动,以及存储动画 存储单元中的数据; 响应于从客户端计算机发送的请求,从存储在服务器计算机的存储单元中的动画数据从服务器计算机发送到客户端计算机的第二阶段; 将所发送的动画数据存储在客户端计算机的存储单元中的第三阶段; 以及第四阶段,在客户端计算机中,根据存储在客户计算机的存储单元中的动画数据进行渲染,并在显示单元上显示计算机图形动画图像。