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    • 1. 发明授权
    • Virtual glass for a gaming machine
    • 用于游戏机的虚拟玻璃
    • US08016670B2
    • 2011-09-13
    • US10756225
    • 2004-01-12
    • Steven G. LeMayJohn GoodmanGregory A. Schlottmann
    • Steven G. LeMayJohn GoodmanGregory A. Schlottmann
    • A63F9/00A63F9/24
    • G07F17/32G07F17/3211G07F17/3223G07F17/323
    • Various virtual glasses for providing visual and audio displays in a gaming machine are disclosed. Such virtual glasses may replace traditional gaming machine displays such as silk-screened glasses and secondary video screens. A virtual glass system comprises at least a host adapted to provide video content, a host storage unit adapted to store video content for the host, and a virtual glass in communication with the host. A standard virtual glass comprises at least a logic device, a storage unit, and a video display device. Multiples of each item may be present in each virtual glass system and/or virtual glass. In particular, the combined capacity of all virtual glass storage units is substantially less than the combined video content capacity of the host storage units. Additional devices can include remote hosts, remote virtual glasses, multiple hosts, networked systems and advanced logic devices capable of providing prioritization and increased functionality.
    • 公开了用于在游戏机中提供视觉和音频显示的各种虚拟眼镜。 这样的虚拟眼镜可以代替传统的游戏机显示器,例如丝网眼镜和次要视频屏幕。 虚拟玻璃系统至少包括适于提供视频内容的主机,适于存储用于主机的视频内容的主机存储单元和与主机通信的虚拟玻璃。 标准虚拟玻璃至少包括逻辑设备,存储单元和视频显示设备。 每个物品的倍数可以存在于每个虚拟玻璃系统和/或虚拟玻璃中。 特别地,所有虚拟玻璃存储单元的组合容量显着小于主机存储单元的组合视频内容容量。 其他设备可以包括远程主机,远程虚拟眼镜,多个主机,联网系统和能够提供优先级和增加功能的高级逻辑设备。
    • 2. 发明授权
    • Gaming machine with modular bus
    • 游戏机采用模块化总线
    • US08226488B2
    • 2012-07-24
    • US11487033
    • 2006-07-14
    • Xuedong ChenSteven G. LeMayJohn Goodman
    • Xuedong ChenSteven G. LeMayJohn Goodman
    • A63F9/24A63F13/00G06F17/00G06F19/00
    • G06F13/385G06F2213/0026G07F17/3202Y02D10/14Y02D10/151
    • A modular gaming machine system has a first gaming box with a main processor configured to control a game of chance played on the gaming machine by executing game code that uses gaming instructions received from a PCI-e controller. At least one interface is coupled to the first gaming box to receive a PCI Express (PCI-e) bus to communicatively link the PCI-e controller and the main processor. A second gaming box contains the PCI-e controller for communicating with at least one peripheral device on the gaming machine and at least one critical gaming device in communication with the PCI-e controller. There is at least one access port coupled to the second gaming box to receive a free end of the PCI-e bus, wherein the PCI-e bus extends outside the first and second gaming box and is secured by one or more doors, locks, sensors, evidence tape, and/or combinations thereof.
    • 模块化游戏机系统具有第一游戏盒,其主处理器被配置为通过执行使用从PCI-e控制器接收的游戏指令的游戏代码来控制在游戏机上玩的机会游戏。 至少一个接口耦合到第一游戏盒以接收PCI Express(PCI-e)总线,以通信地链接PCI-e控制器和主处理器。 第二个游戏盒包含用于与游戏机上的至少一个外围设备通信的PCI-e控制器和与PCI-e控制器通信的至少一个关键游戏设备。 至少一个访问端口耦合到第二游戏箱以接收PCI-e总线的自由端,其中PCI-e总线延伸到第一和第二游戏箱的外部并且被一个或多个门,锁, 传感器,证据带和/或其组合。
    • 3. 发明申请
    • Gaming machine with modular bus
    • 游戏机采用模块化总线
    • US20080026854A1
    • 2008-01-31
    • US11487033
    • 2006-07-14
    • Xuedong ChenSteven G. LeMayJohn Goodman
    • Xuedong ChenSteven G. LeMayJohn Goodman
    • A63F9/24
    • G06F13/385G06F2213/0026G07F17/3202Y02D10/14Y02D10/151
    • A modular gaming machine system has a first gaming box with a main processor configured to control a game of chance played on the gaming machine by executing game code that uses gaming instructions received from a PCI-e controller. At least one interface is coupled to the first gaming box to receive a PCI Express (PCI-e) bus to communicatively link the PCI-e controller and the main processor. A second gaming box contains the PCI-e controller for communicating with at least one peripheral device on the gaming machine and at least one critical gaming device in communication with the PCI-e controller. There is at least one access port coupled to the second gaming box to receive a free end of the PCI-e bus, wherein the PCI-e bus extends outside the first and second gaming box and is secured by one or more doors, locks, sensors, evidence tape, and/or combinations thereof.
    • 模块化游戏机系统具有第一游戏箱,其主处理器被配置为通过执行使用从PCI-e控制器接收的游戏指令的游戏代码来控制在游戏机上玩的机会游戏。 至少一个接口耦合到第一游戏箱以接收PCI Express(PCI-e)总线,以通信地链接PCI-e控制器和主处理器。 第二个游戏盒包含用于与游戏机上的至少一个外围设备通信的PCI-e控制器和与PCI-e控制器通信的至少一个关键游戏设备。 至少一个访问端口耦合到第二游戏箱以接收PCI-e总线的自由端,其中PCI-e总线延伸到第一和第二游戏箱的外部并且被一个或多个门,锁, 传感器,证据带和/或其组合。
    • 9. 发明授权
    • Airless, non-clogging tip assembly and device
    • 无气塞,不堵塞头组件和装置
    • US09022975B2
    • 2015-05-05
    • US13611511
    • 2012-09-12
    • John GoodmanSonia MartinsJoseph B. Bilotta
    • John GoodmanSonia MartinsJoseph B. Bilotta
    • A61B17/00B01F5/06B01F13/00B05B15/02B05B1/32
    • A61B17/00491A61B2017/00495B01F5/0683B01F5/069B01F13/0023B01F2215/0039B05B1/323B05B15/528
    • The invention described herein is a device for dripping a tissue sealant and/or adhesive that comprises a) first and second barrels or syringes that contain first and second biocomponents that are disposed between proximal and distal ends; b) a plunger in each barrel and c) a drip tip comprising i) a support having distal and proximal ends and at least two fluid passageways from the distal to the proximal end that are in fluid communication with one of the barrels of the dispensing device on the proximal end; and ii) an endcap that fits over the support having at least two flexible hinges. The present invention is also directed to an assembly for mixing and drip dispensing two reactive biologic components as tissue sealant and/or hemostatic agent and to methods for delivering biologic components to achieve hemostasis and/or tissue sealant by drip dispensing from the device described above.
    • 本文描述的本发明是用于滴落组织密封剂和/或粘合剂的装置,其包括:a)第一和第二桶或注射器,其包含设置在近端和远端之间的第一和第二生物组分; b)每个筒体中的柱塞,c)滴头,其包括i)具有远端和近端的支撑件和从远端至近端的至少两个流体通道,其与分配装置的一个管道流体连通 在近端; 以及ii)装配在具有至少两个柔性铰链的支撑件上的端盖。 本发明还涉及一种用于混合和滴注两种反应性生物组分作为组织密封剂和/或止血剂的组合物,以及用于通过从上述装置滴注分泌生物组分以实现止血和/或组织密封剂的方法。