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    • 1. 发明授权
    • Gaming system and method modifying one or more options provided to a player based on the player's previously-chosen options
    • 游戏系统和方法根据玩家先前选择的选项修改提供给玩家的一个或多个选项
    • US08986093B2
    • 2015-03-24
    • US13553334
    • 2012-07-19
    • Scott A. CaputoKevin N. Taylor
    • Scott A. CaputoKevin N. Taylor
    • A63F9/24G07F17/32
    • G07F17/3244G07F17/3227G07F17/323G07F17/3237
    • The present disclosure provides a gaming system and method modifying of one or more options provided to a player based on the player's previously chosen options. When a triggering event occurs, the gaming system displays an indication of each of a first plurality of options and enables the player to choose one of the first plurality of options. The gaming system stores player choice data representing the player's chosen one of the first plurality of options. Upon an occurrence of one or more modification events, the gaming system modifies the first plurality of options based at least in part on which of the first plurality of options were previously chosen by the player. Following a subsequent occurrence of the triggering event, the gaming system displays an indication of each of the modified first plurality of options and enables the player to choose one of the modified first plurality of options.
    • 本公开提供了一种基于玩家先前选择的选项来修改提供给玩家的一个或多个选项的游戏系统和方法。 当触发事件发生时,游戏系统显示第一组多个选项中的每一个的指示,并且使游戏者能够选择第一组多个选项之一。 游戏系统存储表示玩家所选择的第一组多个选项之一的玩家选择数据。 在发生一个或多个修改事件时,游戏系统至少部分地基于玩家先前选择的第一多个选项中的哪一个来修改第一多个选项。 随后触发事件的发生,游戏系统显示修改的第一多个选项中的每一个的指示,并使玩家能够选择修改的第一多个选项之一。
    • 2. 发明申请
    • GAMING SYSTEM AND METHOD MODIFYING ONE OR MORE OPTIONS PROVIDED TO A PLAYER BASED ON THE PLAYER'S PREVIOUSLY-CHOSEN OPTIONS
    • 游戏系统和方法根据玩家先前的选择修改播放器提供的一个或多个选项
    • US20130225268A1
    • 2013-08-29
    • US13553334
    • 2012-07-19
    • Scott A. CaputoKevin N. Taylor
    • Scott A. CaputoKevin N. Taylor
    • A63F13/00
    • G07F17/3244G07F17/3227G07F17/323G07F17/3237
    • The present disclosure provides a gaming system and method modifying of one or more options provided to a player based on the player's previously chosen options. When a triggering event occurs, the gaming system displays an indication of each of a first plurality of options and enables the player to choose one of the first plurality of options. The gaming system stores player choice data representing the player's chosen one of the first plurality of options. Upon an occurrence of one or more modification events, the gaming system modifies the first plurality of options based at least in part on which of the first plurality of options were previously chosen by the player. Following a subsequent occurrence of the triggering event, the gaming system displays an indication of each of the modified first plurality of options and enables the player to choose one of the modified first plurality of options.
    • 本公开提供了一种基于玩家先前选择的选项来修改提供给玩家的一个或多个选项的游戏系统和方法。 当触发事件发生时,游戏系统显示第一组多个选项中的每一个的指示,并且使游戏者能够选择第一组多个选项之一。 游戏系统存储表示玩家所选择的第一组多个选项之一的玩家选择数据。 在发生一个或多个修改事件时,游戏系统至少部分地基于玩家先前选择的第一多个选项中的哪一个来修改第一多个选项。 随后触发事件的发生,游戏系统显示修改的第一多个选项中的每一个的指示,并使玩家能够选择修改的第一多个选项之一。
    • 3. 发明授权
    • Gaming system, gaming device, and method providing one or more wild reel wager options
    • 游戏系统,游戏设备和方法,提供一个或多个野生卷轴下注选项
    • US08814656B2
    • 2014-08-26
    • US13323337
    • 2011-12-12
    • Scott A. Caputo
    • Scott A. Caputo
    • A63F9/24A63F13/00
    • G07F17/32G07F17/3213G07F17/3265
    • The present disclosure provides a gaming system, device, and method providing wild reel wager options for a spinning reel type wagering game. The wagering game includes: a plurality of reels; a plurality of symbols; and one or more wild reel wager options, each of which is associated with one of a plurality of wild reel wager amounts. If a player wagers one of the wild reel wager amounts on a play of the wagering game, the gaming system determines, based on the wild reel wager option associated with that wild reel wager amount, a set of one or more of the reels to be wild reels, and causes each of the determined set of the reels to be wild reels for that play. The gaming system causes each of the reels to spin and display one or more of the symbols, and provides any awards based on the displayed symbols.
    • 本公开提供了一种为旋转卷线器类型投注游戏提供野生卷轴下注选项的游戏系统,装置和方法。 投注游戏包括:多个卷轴; 多个符号; 以及一个或多个野生卷轴下注选项,每个野生卷轴下注选项与多个野生卷轴下注量中的一个相关联。 如果玩家在投注游戏的游戏中下注野生卷轴赌注量,则游戏系统基于与该野生卷轴下注量相关联的野生卷轴下注选项来确定一组或多个卷轴 野生卷轴,并使所确定的卷组中的每一个成为该播放的野生卷轴。 游戏系统使每个卷轴旋转并显示一个或多个符号,并且基于所显示的符号提供任何奖励。
    • 4. 发明申请
    • GAMING SYSTEM AND METHOD PROVIDING A COLLECTION GAME INCLUDING AT LEAST ONE CUSTOMIZABLE AWARD COLLECTOR
    • 提供收集游戏的游戏系统和方法,包括至少一个可自定义的奖品收藏者
    • US20130344930A1
    • 2013-12-26
    • US13530554
    • 2012-06-22
    • Scott A. CaputoGregory F. FrankErnest M. LafkyLeandro Basallo
    • Scott A. CaputoGregory F. FrankErnest M. LafkyLeandro Basallo
    • A63F13/00
    • G07F17/3258G07F17/3262
    • Various embodiments of the present disclosure provide a gaming system and method providing a collection game including at least one customizable collector. The gaming system displays a field including a plurality of different obstacles and a plurality of awards, provides a player with a collector, and enables the player to associate an item with the collector. The item is associated with one of the obstacles such that the item enables the collector to overcome that obstacle. The gaming system enables the player to position the collector within the field, and displays the collector moving within the field. If the collector intersects with an award, the gaming system accumulates that award. If the collector intersects an obstacle, and if the item associated with the displayed collector does not enable the displayed collector to overcome that obstacle, the gaming system ends the play of the collection game with respect to the collector.
    • 本公开的各种实施例提供一种游戏系统和方法,其提供包括至少一个可定制的收集器的收集游戏。 游戏系统显示包括多个不同障碍物和多个奖励的领域,向玩家提供收集器,并且使玩家能够将物品与收集器相关联。 该物品与其中一个障碍物相关联,使得该物品能够使收集器克服障碍物。 游戏系统使得玩家能够将收集器定位在场内,并且显示收集器在场内移动。 如果收集者与奖励相交,游戏系统将积累该奖励。 如果收集器与障碍物相交,并且如果与所显示的收集器相关联的项目不能使所显示的收集器克服该障碍,则游戏系统相对于收集器结束收集游戏的播放。
    • 5. 发明申请
    • GAMING SYSTEM, GAMING DEVICE, AND METHOD PROVIDING ONE OR MORE WILD REEL WAGER OPTIONS
    • 游戏系统,游戏设备和方法提供一个或多个野生花边选项
    • US20130150142A1
    • 2013-06-13
    • US13323337
    • 2011-12-12
    • Scott A. Caputo
    • Scott A. Caputo
    • A63F9/24
    • G07F17/32G07F17/3213G07F17/3265
    • The present disclosure provides a gaming system, device, and method providing wild reel wager options for a spinning reel type wagering game. The wagering game includes: a plurality of reels; a plurality of symbols; and one or more wild reel wager options, each of which is associated with one of a plurality of wild reel wager amounts. If a player wagers one of the wild reel wager amounts on a play of the wagering game, the gaming system determines, based on the wild reel wager option associated with that wild reel wager amount, a set of one or more of the reels to be wild reels, and causes each of the determined set of the reels to be wild reels for that play. The gaming system causes each of the reels to spin and display one or more of the symbols, and provides any awards based on the displayed symbols.
    • 本公开提供了一种为旋转卷线器类型投注游戏提供野生卷轴下注选项的游戏系统,装置和方法。 投注游戏包括:多个卷轴; 多个符号; 以及一个或多个野生卷轴下注选项,每个野生卷轴下注选项与多个野生卷轴下注量中的一个相关联。 如果玩家在投注游戏的游戏中下注野生卷轴赌注量,则游戏系统基于与该野生卷轴下注量相关联的野生卷轴下注选项来确定一组或多个卷轴 野生卷轴,并使所确定的卷组中的每一个成为该播放的野生卷轴。 游戏系统使每个卷轴旋转并显示一个或多个符号,并且基于所显示的符号提供任何奖励。
    • 6. 发明申请
    • GAMING SYSTEM, GAMING DEVICE AND METHOD FOR PROVIDING A MULTIPLE DIMENSION CASCADING SYMBOLS GAME
    • 游戏系统,游戏设备以及提供多维尺寸游戏符号游戏的方法
    • US20130023327A1
    • 2013-01-24
    • US13187648
    • 2011-07-21
    • Brian F. SaundersScott A. Caputo
    • Brian F. SaundersScott A. Caputo
    • A63F9/24
    • G07F17/326
    • A gaming system including a cascading symbol game which utilizes a plurality of adjacent symbol display position grids arranged at different depths. The multiple symbol display position grids at different depths provides that one or more of the symbols of at least a first symbol display position grid at a first depth are displayed to a player while one or more of the symbols of at least a second symbol display position grid at a second depth are not displayed to the player. When one or more symbols are removed from the first symbol display position grid at the first depth, before and/or after shifting the remaining displayed symbols from the first symbol display position grid into created empty symbol display positions of the first symbol display position grid, one or more symbols from the second symbol display position grid at the second depth become exposed.
    • 一种游戏系统,包括利用布置在不同深度的多个相邻符号显示位置网格的级联符号游戏。 不同深度处的多符号显示位置网格提供了在第一深度处的至少第一符号显示位置网格的一个或多个符号被显示给玩家,而至少第二符号显示位置的一个或多个符号 第二深度的网格不会显示给玩家。 当在第一深度处从第一符号显示位置网格移除一个或多个符号时,在将剩余的显示符号从第一符号显示位置网格移位到第一符号显示位置网格的创建的空符号显示位置之前和/或之后, 来自第二深度处的第二符号显示位置网格的一个或多个符号变得暴露。
    • 10. 发明申请
    • GAMING SYSTEM, GAMING DEVICE AND METHOD OF PROVIDING SELECTION GAME WITH INTERDEPENDENT AWARD DISTRIBUTION
    • 游戏系统,游戏设备和提供选择游戏的方法,具有相互关联的奖励分配
    • US20100048282A1
    • 2010-02-25
    • US12196800
    • 2008-08-22
    • Mark C. NicelyBinh T. NguyenBryan D. WolfPaul D. MiltenbergerScott A. Caputo
    • Mark C. NicelyBinh T. NguyenBryan D. WolfPaul D. MiltenbergerScott A. Caputo
    • A63F13/00
    • G07F17/32G07F17/3211
    • The disclosed gaming system, gaming device and method provide a selection game having a plurality of selectable positions and a plurality of awards interdependently distributed or associated with the selectable positions. For one, a plurality, or all the selectable positions, the award associated with such selectable position is interdependent in that such award has a relationship to one or more of the awards associated with the selectable positions bordering such position. In various embodiments, the value of the award associated with such selectable position has a relationship to one or more of the values of the awards associated with the selectable positions bordering such position. Based on these interdependencies, when each of the selectable positions is selected, the award, or value of the award, associated with the position provides certain information which can be subsequently used to make better informed position selections.
    • 所公开的游戏系统,游戏设备和方法提供具有多个可选择位置的选择游戏和与可选位置相互依赖地分布或相关联的多个奖励。 对于一个,多个或所有可选择的位置,与这种可选择位置相关联的奖励是相互依赖的,因为该奖励与与与该位置相邻的可选择位置相关联的一个或多个奖励具有关系。 在各种实施例中,与这种可选择位置相关联的奖励的值与与与该位置相邻的可选位置相关联的奖励中的一个或多个值具有关系。 基于这些相互依赖性,当选择每个可选位置时,与该位置相关联的奖励或奖励值提供某些信息,该信息可以随后用于进行更好的知情位置选择。