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    • 2. 发明公开
    • SMART TARGET SYSTEM FOR COMBAT FITNESS AND COMPETITION TRAINING
    • 智能化ZIELSYSTEMFÜRFITNESS- UND WETTKAMPFTRAINING
    • EP2864005A4
    • 2016-06-15
    • EP13807244
    • 2013-06-19
    • CELLPOINT SYSTEMS INCSTEPHENS RICHARDSONG JIN
    • STEPHENS RICHARDSONG JIN
    • A63B69/34A61B5/00A61B5/11A61B5/22
    • A63B71/06A61B5/1126A61B5/22A61B5/6887A61B2503/10A61B2562/0219A61B2562/046
    • A combat training system for competition and impact fitness training provides a feedback mechanism that supports virtual sparring. The system is designed for athletic training and game-play, for one or multiple users. Sensors attached to a target structure may capture data about strikes on the target including proximity to a target, force of impact, direction, and reaction time. A target structure may be an instrumented punching bag, mannequin, or other structure that may move when struck. Data collected by the sensors may be sent to an analytic system that updates a display presenting a cumulative score, and/or for each strike, the data collected and the points awarded. An athlete may configure the target system for a particular session such as which targets in the system are active, a point value associated with each target, and/or the force of a strike required to count as a valid strike.
    • 竞争和冲击健身训练的战斗训练系统提供支持虚拟争吵的反馈机制。 该系统专为一个或多个用户的运动训练和游戏而设计。 连接到目标结构的传感器可以捕获关于目标上的撞击的数据,包括与目标的接近,冲击力,方向和反应时间。 目标结构可以是仪表化的冲压袋,人体模型或当撞击时可能移动的其他结构。 由传感器收集的数据可以被发送到分析系统,该分析系统更新呈现累积分数的显示和/或针对每次打击所收集的数据和被授予的分数。 运动员可以为特定会话配置目标系统,例如系统中的哪些目标是活动的,与每个目标相关联的点值和/或作为有效攻击所需的罢工力。
    • 8. 发明申请
    • SMART TARGET SYSTEM FOR COMBAT FITNESS AND COMPETITION TRAINING
    • 用于组合适应和竞赛培训的智能目标系统
    • WO2013192344A3
    • 2014-02-13
    • PCT/US2013046643
    • 2013-06-19
    • CELLPOINT SYSTEMS INCSTEPHENS RICHARDSONG JIN
    • STEPHENS RICHARDSONG JIN
    • A63B69/34
    • A63B71/06A61B5/1126A61B5/22A61B5/6887A61B2503/10A61B2562/0219A61B2562/046
    • A combat training system for competition and impact fitness training provides a feedback mechanism that supports virtual sparring. The system is designed for athletic training and game-play, for one or multiple users. Sensors attached to a target structure may capture data about strikes on the target including proximity to a target, force of impact, direction, and reaction time. A target structure may be an instrumented punching bag, mannequin, or other structure that may move when struck. Data collected by the sensors may be sent to an analytic system that updates a display presenting a cumulative score, and/or for each strike, the data collected and the points awarded. An athlete may configure the target system for a particular session such as which targets in the system are active, a point value associated with each target, and/or the force of a strike required to count as a valid strike.
    • 竞争和冲击健身训练的战斗训练系统提供支持虚拟争吵的反馈机制。 该系统专为一个或多个用户的运动训练和游戏而设计。 连接到目标结构的传感器可以捕获关于目标上的罢工的数据,包括与目标的接近,冲击力,方向和反应时间。 目标结构可以是仪表化的冲压袋,人体模型或当撞击时可能移动的其他结构。 由传感器收集的数据可以被发送到分析系统,该分析系统更新呈现累积分数的显示和/或每次打击所收集的数据和被授予的分数。 运动员可以为特定会话配置目标系统,例如系统中的哪些目标是活动的,与每个目标相关联的点值和/或作为有效攻击所需的罢工力。
    • 9. 发明申请
    • SOUND PRODUCING CANDLE
    • 声音产生的蜡烛
    • WO0022346A9
    • 2000-10-26
    • PCT/US9924077
    • 1999-10-13
    • SONG JIN
    • SONG JIN
    • C11C5/00F21S13/00F23D3/16G10H1/26
    • F21S13/00C11C5/006F21S6/001F23D3/16G10H1/26
    • The candle (10) has a wick (14) that contains a signal transmission means (16) such as an optical guide or thermocouple. An electronic circuit (20) is coupled to the transmission means (16) so that when a light or heat signature is received by the circuit, it plays a sound stored in a memory. For example, an optical guide (16) can be coupled to an optical switch (33), so that the optical signal produced by the flame will close the switch and complete a circuit. The circuit can include a storage device (22), such as an IC CHIP, to store a musical tune. This tune is then played when the candle is lit. When the flame is extinguished, the burnt wick along with the wavelength sensitive optical switches will prevent ambient light from activating the circuit. Likewise, if a thermocouple is used, the absence of a flame will discontinue the production of sound. The candle can be plain or fragranced for use with aromatherapy. The aromatherapy is especially beneficial when coupled with music.
    • 蜡烛(10)具有包含诸如光导或热电偶的信号传输装置(16)的灯芯(14)。 电子电路(20)与传输装置(16)耦合,从而当电路接收到光或热特征时,它播放存储在存储器中的声音。 例如,可以将光导(16)耦合到光开关(33),使得由火焰产生的光信号将闭合开关并完成电路。 该电路可以包括存储装置(22),诸如IC芯片,以存储乐曲。 这个曲调在蜡烛点亮时播放。 当火焰熄灭时,燃烧的灯芯和波长敏感的光开关将阻止环境光线激活电路。 同样,如果使用热电偶,则不存在火焰会停止产生声音。 蜡烛可以是普通的或芬芳的,用于芳香疗法。 与音乐配合使用时,芳香疗法尤其有益。