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    • 4. 发明授权
    • System and method for enhancing conveyed user information relating to
symbols in a graphical user interface
    • 用于增强与图形用户界面中的符号相关的传达的用户信息的系统和方法
    • US5923325A
    • 1999-07-13
    • US748758
    • 1996-11-14
    • Ronald Jason BarberEdwin Joseph Selker
    • Ronald Jason BarberEdwin Joseph Selker
    • G06F3/023G06F3/048G06F9/44G06F3/00
    • G06F9/4446G06F3/04895
    • A system and method are provided, for use with a computer graphical user interface (GUI) system, for giving the user help information associated with displayed symbols, such as icons representing data objects, applications, etc. For a given icon or other symbol, a plurality of different images are provided. When help is invoked, such as in response to a user moving the display cursor onto the icon, the plurality of help images are displayed. The images may represent a sequence of actions the user is to take, in order to make use of the object represented by the icon. The images are then displayed in time sequence. The images may then include reminder images of what had taken place prior to the image currently being displayed. Alternatively, the images may represent a set of alternative uses to which the user may put the object. In this case, the images may also be displayed one at a time, for a given duration each, or may be displayed simultaneously, around the perimeter of the icon or otherwise near the icon, to allow the user to observe and choose from among the alternatives.
    • 提供了一种与计算机图形用户界面(GUI)系统一起使用的系统和方法,用于给予与显示的符号相关联的用户帮助信息,诸如表示数据对象,应用等的图标。对于给定的图标或其他符号, 提供了多个不同的图像。 当调用帮助时,例如响应于用户将显示光标移动到图标上,显示多个帮助图像。 图像可以表示用户要采取的​​一系列动作,以便利用由图标表示的对象。 然后以时间顺序显示图像。 然后,图像可以包括在当前正在显示的图像之前发生的事件的提醒图像。 或者,图像可以表示用户可以放置对象的一组备选用途。 在这种情况下,也可以在图标的周边或附近的图标周围,一次一个地显示每个给定的持续时间,或者可以同时显示图像,以允许用户观察和选择 备择方案。
    • 6. 发明授权
    • Selective transformation of multimedia objects
    • 多媒体对象的选择性转换
    • US6128668A
    • 2000-10-03
    • US966476
    • 1997-11-07
    • Ronald Jason BarberRobert Carl Barrett
    • Ronald Jason BarberRobert Carl Barrett
    • H04L12/28H04L29/06H04L29/08G06F15/177
    • H04L65/605H04L12/2856H04L12/2874H04L29/06027H04L65/80H04L67/2828H04L67/30H04L67/322H04L69/329H04L67/02
    • Dynamically transforming transfer parameters for a media object to allow efficient transmission of the object from a first system to a second system. The transformer may receive transfer feedback and is configured such that it dynamically modifies system constraints or object formatting to overcome system limitations which may slow the transfer. The invention may be integrated into an internet service provider's (ISP) system structure and used to dynamically determine the transfer parameters between the ISP and the end-user. After the ISP accesses a requested internet site and its web site server, a media object from the web site is transferred to the ISP. The ISP transfers the information to the end-user and, during the transfer, receives system feedback regarding bandwidth availability, performance, information latency, and other items of interest. Using this feedback, transfer parameters are automatically selected to increase efficiency of system resources for subsequent media transfers. Transfer parameters may alternatively be anchored by the ISP or the end-user to prevent dynamic modification.
    • 动态地转换媒体对象的传输参数,以允许对象从第一系统到第二系统的有效传输。 变压器可以接收传送反馈并且被配置为使得其动态地修改系统约束或对象格式以克服可能减慢传送的系统限制。 本发明可以被集成到因特网服务提供商(ISP)系统结构中,并用于动态地确定ISP与最终用户之间的传输参数。 在ISP访问所请求的互联网站点及其网站服务器之后,来自网站的媒体对象被传送到ISP。 ISP将信息传输给最终用户,并在传输过程中接收有关带宽可用性,性能,信息延迟和其他感兴趣项目的系统反馈。 使用此反馈,会自动选择传输参数,以提高系统资源的效率,以便后续的媒体传输。 传输参数可以替代地由ISP或最终用户锚定以防止动态修改。
    • 9. 发明授权
    • Sleep mode transition between processors sharing an instruction set and an address space
    • 共享指令集和地址空间的处理器之间的休眠模式转换
    • US06240521B1
    • 2001-05-29
    • US09151133
    • 1998-09-10
    • Ronald Jason BarberEdwin Joseph Selker
    • Ronald Jason BarberEdwin Joseph Selker
    • G06F100
    • G06F9/461G06F1/3203G06F1/3293Y02D10/122
    • An information processing system includes at least two processors sharing a common instruction set and address space. One processor at a time is active and executes program instructions. The active processor is placed into a sleep mode in which a current machine state is saved in the shared address space and instruction execution is suspended. A different processor becomes active and resumes instruction execution using the previously saved current machine state. The sleep mode is used to effectively pass control from one processor to another. In a specific embodiment, the currently active processor will resume operation after a sleep mode unless the user overrides that default selection. In another specific embodiment, the currently active processor selects which processor will become active following a sleep mode transition. In another specific embodiment, different processors share a common instruction set but each has additional unique characteristics, and the currently active processor selects a processor having characteristics matching the requirements of a specific phase of a computational process. In another specific embodiment, a notebook computer has two processors, one being very low-powered for extending battery life, the other being very fast for multimedia presentations and heavy number crunching. A user selects a processor appropriate for the intended use.
    • 信息处理系统包括共享公共指令集和地址空间的至少两个处理器。 一个处理器一次处于活动状态并执行程序指令。 活动处理器被置于休眠模式,其中当前机器状态被保存在共享地址空间中并且指令执行被暂停。 不同的处理器变为活动状态,并使用先前保存的当前机器状态恢复指令执行。 睡眠模式用于有效地将控制从一个处理器传递到另一个处理器。 在具体实施例中,当前活动的处理器将在休眠模式之后恢复操作,除非用户覆盖该默认选择。 在另一具体实施例中,当前活动的处理器选择在睡眠模式转换之后哪个处理器将变为活动。 在另一个具体实施例中,不同的处理器共享公共指令集,但每个具有附加的独特特性,并且当前活动的处理器选择具有与计算过程的特定阶段的要求相匹配的特征的处理器。 在另一个具体实施例中,笔记本计算机具有两个处理器,一个处理器非常低功率,用于延长电池寿命,另一个处理器非常快,用于多媒体呈现和大量打击。 用户选择适合于预期用途的处理器。