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    • 4. 发明公开
    • SELECTIVELY MERGING PARTIALLY-COVERED TILES TO PERFORM HIERARCHICAL Z-CULLING
    • 于执行分级结构Z剔除部分覆盖瓦片选择性归并
    • EP3061070A2
    • 2016-08-31
    • EP14789461.2
    • 2014-10-08
    • Qualcomm Incorporated
    • WANG, TaoGRUBER, Andrew EvanKHANDELWAL, Shambhoo
    • G06T15/00G06T15/40
    • G06T15/405G06T1/60G06T15/005
    • This disclosure describes techniques for performing hierarchical z-culling in a graphics processing system. In some examples, the techniques may involve selectively merging partially-covered source tiles for a tile location into a fully-covered merged source tile based on whether conservative farthest z-values for the partially-covered source tiles are nearer than a culling z-value for the tile location, and using a conservative farthest z-value associated with the fully-covered merged source tile to update the culling z-value for the tile location. In further examples, the techniques may use a cache unit that is not associated with an underlying memory to store conservative farthest z-values and coverage masks for merged source tiles. The capacity of the cache unit may be smaller than the size of cache needed to store merged source tile data for all of the tile locations in a render target.
    • 本发明描述用于执行分级结构Z剔除在图形处理系统。在一些实例中,所述技术用于执行分级结构Z剔除可以涉及选择性地合并部分覆盖源瓦片用于图块位置为基于一个完全覆盖的合并源瓦 是否对所述部分覆盖的源瓦片保守最远z值比用于图块位置的剔除z值越接近,并且使用与所述完全覆盖的合并源块相关联的一个保守的最远z值来更新剔除ž 对于瓷砖的位置值。 在另外的实例中,用于执行分级结构Z剔除可使用高速缓存单元的技术并没有与在底层存储器相关联来存储保守最远z值和覆盖遮罩用于合并源瓷砖。 所述高速缓存单元的容量可以比为所有瓦片位置存储在一个渲染目标合并源瓦片数据所需高速缓存的大小要小。
    • 7. 发明申请
    • SELECTIVELY MERGING PARTIALLY-COVERED TILES TO PERFORM HIERARCHICAL Z-CULLING
    • 选择性地将部分覆盖的瓷砖合并为分层Z-CULLING
    • WO2015061044A2
    • 2015-04-30
    • PCT/US2014/059717
    • 2014-10-08
    • QUALCOMM INCORPORATED
    • WANG, TaoGRUBER, Andrew EvanKHANDELWAL, Shambhoo
    • G06T15/00
    • G06T15/405G06T1/60G06T15/005
    • This disclosure describes techniques for performing hierarchical z-culling in a graphics processing system. In some examples, the techniques may involve selectively merging partially-covered source tiles for a tile location into a fully-covered merged source tile based on whether conservative farthest z-values for the partially-covered source tiles are nearer than a culling z-value for the tile location, and using a conservative farthest z-value associated with the fully-covered merged source tile to update the culling z-value for the tile location. In further examples, the techniques may use a cache unit that is not associated with an underlying memory to store conservative farthest z-values and coverage masks for merged source tiles. The capacity of the cache unit may be smaller than the size of cache needed to store merged source tile data for all of the tile locations in a render target.
    • 本公开描述了用于在图形处理系统中执行分级z剔除的技术。 在一些示例中,这些技术可以涉及基于部分覆盖的源瓦片的保守最远z值是否比剔除z值更接近地将瓦片位置的部分覆盖的源瓦片合并到完全覆盖的合并源瓦片中 对于图块位置,并且使用与完全覆盖的合并源图块相关联的保守最远z值来更新图块位置的剔除z值。 在进一步的示例中,这些技术可以使用不与底层存储器相关联的高速缓存单元来存储用于合并的源瓦片的保守最远的z值和覆盖遮罩。 高速缓存单元的容量可以小于为渲染目标中的所有瓦片位置存储合并的源瓦片数据所需的高速缓存的大小。