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    • 8. 发明授权
    • Method for executing game and game device for implementing same
    • 用于执行游戏和游戏装置的方法
    • US06354942B1
    • 2002-03-12
    • US09485926
    • 2000-02-18
    • Tetsuya Kaku
    • Tetsuya Kaku
    • A63F1310
    • A63F13/426A63F13/005A63F13/10A63F13/55A63F13/822A63F2300/64A63F2300/8029
    • A game device is provided, whereby, when a character operated by a player is displayed making an intrusion or entry in a fighting or participatory type of game, the character making the intrusion or entry can be displayed in a manner which avoids creating an unnatural effect. The game device includes control means wherein the control means acquires the co-ordinate position of a character displayed on the display screen receiving an intrusion by another character, when an intrusion request for a character is detected; and causes the character being controlled by the player to be displayed as making an appearance as an intruding character from a specific location corresponding to a co-ordinate position having a particular relationship with respect to the co-ordinate position of the character receiving the intrusion, from amongst the stored and held plurality of specific locations.
    • 提供了一种游戏装置,由此当由游戏者操作的角色被显示为在战斗或参与式游戏中入侵或进入时,可以以避免产生不自然的效果的方式显示进行入侵或进入的角色 。 游戏装置包括控制装置,其中当检测到对字符的入侵请求时,控制装置获取显示在显示屏上的字符的坐标位置,接收另一个角色的入侵; 并且使得由玩家控制的角色被显示为从对应于与接收入侵的角色的坐标位置具有特定关系的坐标位置相对应的特定位置作为入侵角色, 从存储和保持的多个特定位置中。