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    • 5. 发明授权
    • Embedding images into a surface using occlusion
    • 使用遮挡将图像嵌入表面
    • US08952959B2
    • 2015-02-10
    • US13086303
    • 2011-04-13
    • Marc AlexaWojciech Matusik
    • Marc AlexaWojciech Matusik
    • G06T17/00
    • G06T17/00
    • A three-dimensional relief can be produced from one or more two-dimensional digital (2D) images. A height field is computed from the one or more 2D images and illumination direction information. The height field comprises a multiplicity of geometric surface elements arrayed in a 2D field corresponding to the pixels of the one or more 2D images. Each geometric surface element corresponds to a pixel of each of the digital images and has at least one height parameter representing a displacement from a surface floor. Once the height field is computed, optimizations or adjustments can optionally be made to the height field. The height field can be used to fabricate relief elements in a material, such that each relief element corresponds in shape, position in the height field, and height above the surface floor, to one of the geometric surface elements in the height field.
    • 可以从一个或多个二维数字(2D)图像产生三维浮雕。 从一个或多个2D图像和照明方向信息计算高度场。 高度场包括排列在对应于一个或多个2D图像的像素的2D场中的多个几何表面元素。 每个几何表面元素对应于每个数字图像的像素,并且具有至少一个表示来自表层的位移的高度参数。 一旦计算了高度场,就可以选择对高度域进行优化或调整。 高度场可用于制造材料中的浮雕元件,使得每个浮雕元件在高度场中的形状,位置和表面地板上方的高度对应于高度场中的几何表面元件之一。
    • 8. 发明申请
    • IMAGE STYLIZATION USING SPARSE REPRESENTATION
    • 使用稀疏表示的图像分析
    • US20100046829A1
    • 2010-02-25
    • US12323677
    • 2008-11-26
    • Dhruv MahajanSylvain ParisWojciech Matusik
    • Dhruv MahajanSylvain ParisWojciech Matusik
    • G06K9/54
    • G06K9/40G06K9/6249G06T5/002G06T2207/20021G06T2207/20081
    • A computer-implemented method that includes segmenting a training image into training image patches, where each training image patch is represented by a linear combination of dictionary image patches from an image dictionary, and each dictionary image patch has a sparse representation coefficient. The method includes segmenting a stylized training image into stylized training image patches, where each stylized training image patch is represented by a linear combination of stylized dictionary image patches from a stylized image dictionary, and each stylized dictionary image patch has a sparse representation coefficient. The method also includes training the image dictionary with the training image patches and the stylized image dictionary with the stylized training image patches in a substantially simultaneous manner. The sparse representation coefficient for each training image patch is substantially similar to the sparse representation coefficient for the corresponding stylized training image patch.
    • 一种计算机实现的方法,其包括将训练图像分割成训练图像斑块,其中每个训练图像斑块由来自图像词典的词典图像斑块的线性组合表示,并且每个词典图像斑块具有稀疏表示系数。 该方法包括将风格化的训练图像分割成风格化的训练图像斑块,其中每个风格化训练图像斑块由来自风格化图像词典的风格化字典图像补片的线性组合表示,并且每个风格化字典图像补片具有稀疏表示系数。 该方法还包括以基本上同时的方式用训练图像补丁和风格化的图像词典与风格化的训练图像补丁一起训练图像词典。 每个训练图像斑块的稀疏表示系数基本上类似于相应的风格化训练图像斑块的稀疏表示系数。
    • 10. 发明申请
    • System and Method for Combining Image Sequences
    • 用于组合图像序列的系统和方法
    • US20090122195A1
    • 2009-05-14
    • US11937659
    • 2007-11-09
    • Jeroen van BaarWojciech Matusik
    • Jeroen van BaarWojciech Matusik
    • H04N9/74
    • H04N5/2624G06T3/40H04N5/247H04N5/2627H04N5/2628H04N7/181
    • A system and method combines videos for display in real-time. A set of narrow-angle videos and a wide-angle video are acquired of the scene, in which a field of view in the wide-angle video substantially overlaps the fields of view in the narrow-angle videos. Homographies are determined among the narrow-angle videos using the wide-angle video. Temporally corresponding selected images of the narrow-angle videos are transformed and combined into a transformed image. Geometry of an output video is determined according to the transformed image and geometry of a display screen of an output device. The homographies and the geometry of the display screen are stored in a graphic processor unit, and subsequent images in the set of narrow-angle videos are transformed and combined by the graphic processor unit to produce an output video in real-time.
    • 系统和方法将视频实时显示。 获取了一组场景中的窄角度视频和广角视频,其中广角视频中的视场与窄角度视频中的视场基本重叠。 使用广角视频在窄角度视频中确定同位素。 将时间相应的窄角度视频的选定图像变换并组合成变换图像。 输出视频的几何根据输出设备的显示屏幕的变换图像和几何形状来确定。 显示屏幕的同形和几何形状存储在图形处理器单元中,并且该组窄角度视频中的后续图像被图形处理器单元转换并组合以实时产生输出视频。