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    • 1. 发明专利
    • Game device and game system
    • 游戏设备和游戏系统
    • JP2006043091A
    • 2006-02-16
    • JP2004227700
    • 2004-08-04
    • Konami Co Ltdコナミ株式会社
    • TAKAHASHI KAZUYANIIYAMA NORIYUKI
    • A63F13/12A63F13/10
    • PROBLEM TO BE SOLVED: To provide a game device which permits a tournament. SOLUTION: The game device A1 has a communication interface 203 to communicate with the outside, a display device 21 to display images, a plurality of operating buttons corresponding to a plurality of players and a CPU 200. The CPU 200 manages the progress of a game and displays images corresponding to the progress of the game on the display device 21. The CPU 200 performs a process for generating game result information reflecting the game results of a plurality of players, a process for acquiring the game result information of the game device of a competitor and judge the game between the game devices by comparing the result with game result information in the game device, a process for determining a progress to a subsequent competition with a game device other than the other game device on the basis of the result of judgment and a process for displaying an image for the subsequent competition on the display device when the progress to the subsequent competition is determined. COPYRIGHT: (C)2006,JPO&NCIPI
    • 要解决的问题:提供允许比赛的游戏装置。 解决方案:游戏装置A1具有与外部通信的通信接口203,显示图像的显示装置21,对应于多个播放器的多个操作按钮和CPU 200. CPU 200管理进度 并且在显示装置21上显示与游戏进度相对应的图像。CPU200执行用于生成反映多个玩家的游戏结果的游戏结果信息的处理,获取游戏结果信息的处理 游戏装置,通过将游戏结果与游戏装置中的游戏结果信息进行比较来判断游戏装置之间的游戏,根据其他游戏装置的游戏装置确定与其他游戏装置的竞争进展的处理 判断结果以及当确定进行到后续比赛时在显示装置上显示用于后续比赛的图像的处理。 版权所有(C)2006,JPO&NCIPI
    • 2. 发明专利
    • Card game system and card used for the same
    • 卡游戏系统和卡片用于此
    • JP2005168742A
    • 2005-06-30
    • JP2003412051
    • 2003-12-10
    • Konami Co Ltdコナミ株式会社
    • INUBUSHI TAKASHINARITA NOBUHIKOOHASHI TAKAHIROTAKAHASHI KAZUYASUZUKI NAOTAKA
    • A63F13/12A63F13/00A63F13/02A63F13/10B42D15/10
    • A63F13/31A63F13/12A63F13/358A63F13/58A63F13/75A63F13/833A63F13/95A63F2300/206A63F2300/404A63F2300/534A63F2300/63A63F2300/65A63F2300/8029
    • PROBLEM TO BE SOLVED: To provide a card game system where a specific period in which reading of a card is permitted in a game can be synchronized, and to provide the card used for the card game system. SOLUTION: In the card game system 1, a game is advanced based on game information recorded in the card 12 at each of a plurality of game machines CL. The game machine CL set to be a master machine M comprises: a master reception means for receiving the game information transmitted from the game machine CL; a permission means 2 which rejects reception of the game information until a start judging means 2 judges starting of the specific period WH, and which permits reception when the start judging means 2 judges to start the game; and a rejection means 2 which makes a condition of rejecting the reception of the game information when the start judging means 2 judges that the period set previously as the specific period WH passes after the permission of reception. Each game machine CL has a terminal transmission means 6b for transmitting the game information to a master reception part 6a. COPYRIGHT: (C)2005,JPO&NCIPI
    • 要解决的问题:提供一种纸牌游戏系统,其中可以同步游戏中允许读卡的特定期间,并提供用于纸牌游戏系统的卡片。 解决方案:在纸牌游戏系统1中,基于在多个游戏机CL中的每一个处记录在卡12中的游戏信息,游戏进行。 设置为主机M的游戏机CL包括:主接收装置,用于接收从游戏机CL发送的游戏信息; 允许装置2拒绝接收游戏信息,直到开始判断装置2判断出特定时段WH的开始,并且当开始判断装置2判断开始游戏时允许接收; 以及拒绝装置2,当开始判断装置2判定在接收许可之后,特定时段WH经过的时间段被设定为拒绝接收游戏信息的条件。 每个游戏机CL具有用于将游戏信息发送到主接收部分6a的终端传送装置6b。 版权所有(C)2005,JPO&NCIPI
    • 3. 发明专利
    • Network game system
    • 网络游戏系统
    • JP2003340162A
    • 2003-12-02
    • JP2003138530
    • 2003-05-16
    • Konami Co Ltdコナミ株式会社
    • TAKAHASHI KAZUYAKAMI MASAHIKO
    • A63F13/12A63F9/00
    • PROBLEM TO BE SOLVED: To provide a network game system for allowing a game machine to execute a game program even when being unaccessible to a server for collectively controlling the game play right by communication trouble. SOLUTION: A play result quantity storage part 62 of a game machine stores a play result quantity for expressing an cumulative frequency or cumulative time of executing a game program. A settled play quantity storage part 63 stores a settled play quantity for expressing the settled play quantity among the play result quantity. An unsettled play allowable quantity storage part 64 stores an unsettled play allowable quantity for expressing a frequency or time for allowing to execute the game program without settlement. An operation control part 76 controls operation of the game machine on the basis of the play result quantity, the settled play quantity and the unsettled play allowable quantity. COPYRIGHT: (C)2004,JPO
    • 要解决的问题:提供一种网络游戏系统,用于允许游戏机执行游戏程序,即使在服务器不可访问的情况下通过通信故障来集体控制游戏玩法。 解决方案:游戏机的游戏结果量存储部分62存储用于表示执行游戏程序的累积频率或累积时间的播放结果量。 结算游戏量存储部分63存储用于表示游戏结果数量中的结算游戏数量的结算游戏数量。 不稳定播放允许量存储部分64存储用于表示用于允许执行游戏程序而没有结算的频率或时间的不稳定播放允许量。 操作控制部76根据播放结果量,结算播放量和不稳定播放允许量来控制游戏机的动作。 版权所有(C)2004,JPO
    • 4. 发明专利
    • Game device and game system
    • 游戏设备和游戏系统
    • JP2006043099A
    • 2006-02-16
    • JP2004227903
    • 2004-08-04
    • Konami Co Ltdコナミ株式会社
    • TAKAHASHI KAZUYA
    • A63F13/12A63F13/10
    • A63F13/795A63F13/12A63F13/35A63F2300/408A63F2300/5566
    • PROBLEM TO BE SOLVED: To provide a game device which reduces a player's waiting time. SOLUTION: The game system 100 has a lobby server 3 and a plurality of game devices A1, A2, .... When receiving an entry list request, the lobby server 3, if there is another game device having already accepted an entry list request and is in a waiting condition, specifies a competitor irrespective of the stage of a tournament. The game device manages the stage of the tournament and advances the stage of the tournament on the basis of the result of judgment of the tournament and displays an image corresponding to the stage of the tournament on a display device. COPYRIGHT: (C)2006,JPO&NCIPI
    • 要解决的问题:提供减少玩家等待时间的游戏装置。 解决方案:游戏系统100具有大厅服务器3和多个游戏装置A1,A2,....当接收到条目列表请求时,大厅服务器3,如果还有另一游戏装置已经接受了 进入列表请求并处于等待状态,指定竞争对手,而不考虑比赛的阶段。 游戏装置根据比赛的判断结果,管理锦标赛的阶段,进行锦标赛的阶段,并在显示装置上显示与比赛阶段对应的图像。 版权所有(C)2006,JPO&NCIPI