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    • 2. 发明申请
    • METHOD AND DEVICE TO DISTRIBUTE CODE AND DATA STORES BETWEEN VOLATILE MEMORY AND NON-VOLATILE MEMORY
    • 在挥发性内存与非易失性存储器之间分配代码和数据存储的方法和设备
    • US20140208047A1
    • 2014-07-24
    • US13977295
    • 2011-12-28
    • Balaji VembuMurali Ramadoss
    • Balaji VembuMurali Ramadoss
    • G06F3/06
    • G06F3/0638G06F3/0604G06F3/0683G06F12/0292G06F2212/205G06T1/60G11C14/0045Y02D10/13
    • A method, device, and system to distribute code and data stores between volatile and non-volatile memory are described. In one embodiment, the method includes storing one or more static code segments of a software application in a phase change memory with switch (PCMS) device, storing one or more static data segments of the software application in the PCMS device, and storing one or more volatile data segments of the software application in a volatile memory device. The method then allocates an address mapping table with at least a first address pointer to point to each of the one or more static code segments, at least a second address pointer to point to each of the one or more static data segments, and at least a third address pointer to point to each of the one or more volatile data segments.
    • 描述了在易失性和非易失性存储器之间分发代码和数据存储的方法,设备和系统。 在一个实施例中,该方法包括将具有交换机(PCMS)设备的软件应用的一个或多个静态代码段存储在相变存储器中,将该软件应用的一个或多个静态数据段存储在PCMS设备中,并存储一个或多个 在易失性存储器件中软件应用的更易变的数据段。 该方法然后将至少一个第一地址指针的地址映射表分配给一个或多个静态代码段中的每一个,至少第二地址指针指向一个或多个静态数据段中的每一个,并且至少 指向一个或多个易失性数据段中的每一个的第三地址指针。
    • 5. 发明授权
    • Method and device to augment volatile memory in a graphics subsystem with non-volatile memory
    • 在具有非易失性存储器的图形子系统中增加易失性存储器的方法和装置
    • US09317892B2
    • 2016-04-19
    • US13977261
    • 2011-12-28
    • Bryan E. VealTravis T. SchluesslerMurali RamadossBalaji Vembu
    • Bryan E. VealTravis T. SchluesslerMurali RamadossBalaji Vembu
    • G09G5/39G06T1/60G11C16/34
    • G06T1/60G11C16/349
    • Methods and devices to augment volatile memory in a graphics subsystem with certain types of non-volatile memory are described. In one embodiment, includes storing one or more static or near-static graphics resources in a non-volatile random access memory (NVRAM). The NVRAM is directly accessible by a graphics processor using at least memory store and load commands. The method also includes a graphics processor executing a graphics application. The graphics processor sends a request using a memory load command for an address corresponding to at least one static or near-static graphics resources stored in the NVRAM. The method also includes directly loading the requested graphics resource from the NVRAM into a cache for the graphics processor in response to the memory load command.
    • 描述了在具有某些类型的非易失性存储器的图形子系统中增加易失性存储器的方法和装置。 在一个实施例中,包括将一个或多个静态或近静态图形资源存储在非易失性随机存取存储器(NVRAM)中。 NVRAM可直接由图形处理器使用,至少使用内存存储和加载命令。 该方法还包括执行图形应用的图形处理器。 图形处理器使用存储器加载命令来发送对应于存储在NVRAM中的至少一个静态或近静态图形资源的地址的请求。 该方法还包括响应于存储器加载命令将所请求的图形资源从NVRAM直接加载到图形处理器的高速缓存中。