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    • 2. 发明授权
    • Game of chance
    • 机会游戏
    • US08113944B2
    • 2012-02-14
    • US12268878
    • 2008-11-11
    • John MillerJason YorkJeffrey Blazier
    • John MillerJason YorkJeffrey Blazier
    • A63F9/24
    • G07F17/32G07F17/3286
    • A game of chance includes receiving a stake corresponding to a target game-item from a player. In each phase of the game, a random integer is selected and a game-item corresponding to that integer is removed from play. If the target game-item is removed from play, the player is awarded a return and the game of chance ends. If specific game-items or combinations of game items are removed from play, the player is defeated, and the game of chance ends. A subsequent phase of the game of chance begins if the player is not defeated or awarded a return.
    • 游戏机会包括从玩家接收与目标游戏项目相对应的投注。 在游戏的每个阶段中,选择随机整数,并且从游戏中去除与该整数相对应的游戏项目。 如果目标游戏项目从游戏中移除,玩家将获得回报并且机会游戏结束。 如果特定游戏项目或游戏项目的组合从游戏中移除,则玩家被击败,并且机会游戏结束。 如果玩家没有被打败或获得回报,那么游戏的后续阶段就会开始。
    • 4. 发明申请
    • PRESS-YOUR-LUCK CHALLENGE
    • 新闻快乐挑战
    • US20100090403A1
    • 2010-04-15
    • US12250414
    • 2008-10-13
    • John MillerJason YorkBenjamin Ellinger
    • John MillerJason YorkBenjamin Ellinger
    • A63F1/00
    • A63F1/00A63F1/18
    • A method of hosting a press-your-luck challenge includes receiving a stake from a player and iteratively beginning phases of the press-your-luck challenge. Each phase of the press-your-luck challenge comprises dealing an active subset of game items from a set of game items. If the active subset of game items is defeated by an immediately previous subset of game items, the press-your-luck challenge is ended. If the active subset of game items is not defeated by an immediately previous subset of game items, the player is offered a return equal to a total value of the active subset of game items. If the player accepts the return, the player is awarded the return and the press-your-luck challenge ends. If the player declines the return, a subsequent phase of the press-your-luck challenge is begun.
    • 主办一个新闻 - 你的运气挑战的一种方法包括从玩家那里收到一个股份,并反复开始新闻 - 你的运气挑战的阶段。 新闻 - 你的运气挑战的每个阶段包括从一组游戏项目处理游戏项目的活动子集。 如果游戏项目的活动子集由游戏项目的一个紧接的子集击败,那么你的运气挑战就会结束。 如果游戏项目的活动子集没有被游戏项目的紧接的先前子集击败,则向游戏者提供等于游戏项目的活动子集的总值的返回值。 如果玩家接受回报,玩家将获得回报,并且您的运气挑战结束。 如果玩家拒绝了回报,那么随之而来的是你的运气挑战的阶段。
    • 5. 发明授权
    • Press-your-luck challenge
    • 新闻 - 你的运气挑战
    • US07845641B2
    • 2010-12-07
    • US12250414
    • 2008-10-13
    • John MillerJason YorkBenjamin Ellinger
    • John MillerJason YorkBenjamin Ellinger
    • A63F1/00A63F13/00
    • A63F1/00A63F1/18
    • A method of hosting a press-your-luck challenge includes receiving a stake from a player and iteratively beginning phases of the press-your-luck challenge. Each phase of the press-your-luck challenge comprises dealing an active subset of game items from a set of game items. If the active subset of game items is defeated by an immediately previous subset of game items, the press-your-luck challenge is ended. If the active subset of game items is not defeated by an immediately previous subset of game items, the player is offered a return equal to a total value of the active subset of game items. If the player accepts the return, the player is awarded the return and the press-your-luck challenge ends. If the player declines the return, a subsequent phase of the press-your-luck challenge is begun.
    • 主办一个新闻 - 你的运气挑战的一种方法包括从玩家那里收到一个股份,并反复开始新闻 - 你的运气挑战的阶段。 新闻 - 你的运气挑战的每个阶段包括从一组游戏项目处理游戏项目的活动子集。 如果游戏项目的活动子集由游戏项目的一个紧接的子集击败,那么你的运气挑战就会结束。 如果游戏项目的活动子集没有被游戏项目的紧接的先前子集击败,则向游戏者提供等于游戏项目的活动子集的总值的返回值。 如果玩家接受回报,玩家将获得回报,并且您的运气挑战结束。 如果玩家拒绝了回报,那么随之而来的是你的运气挑战的阶段。