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    • 2. 发明授权
    • Gaming device identification method and apparatus
    • 游戏装置识别方法及装置
    • US06488585B1
    • 2002-12-03
    • US09172787
    • 1998-10-14
    • Bill WellsJames T. McGlone
    • Bill WellsJames T. McGlone
    • A63F924
    • G07F17/3202G06F8/61G07F17/32G07F17/323G07F17/3241
    • An electronic memory which cannot be modified or erased, such as one-time programmable or add-only (OTP/AO) memory is used for storing direct or indirect indications of characteristics of a gaming terminal or its components. Preferably, a plurality of gaming terminal boards includes memory that has one or more rows of OTP/AO memory for storing information such as memory or board serial numbers, manufacture date, processor speed or type, software or hardware version numbers, and the like. Such information is preferably used in connection with assuring the appropriateness of modifications or configurations of the gaming terminal, such as downloading software or other software modification and/or changes to hardware configuration. OTP/AO information can be used in connection with verifying identity or characteristics of software or hardware, e.g. for warranty purposes. The non-erasable and non-modifiable nature of the information provides assurance that software downloads or other modifications will not be inappropriate because of inadvertent or intentional misidentification of a component.
    • 不能修改或擦除的电子存储器,例如一次性可编程或附加(OTP / AO)存储器用于存储游戏终端或其组件的特征的直接或间接指示。 优选地,多个游戏终端板包括具有用于存储诸如存储器或板序列号,制造日期,处理器速度或类型,软件或硬件版本号等信息的一行或多行OTP / AO存储器的存储器。 这样的信息优选地用于确保游戏终端的修改或配置的适当性,例如下载软件或其他软件修改和/或对硬件配置的改变。 OTP / AO信息可以用于验证软件或硬件的身份或特征,例如, 为保修目的。 信息的不可擦除和不可修改的性质保证软件下载或其他修改不会因为对组件的无意或有意的误认而不适当。