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    • 1. 发明授权
    • Control of wager-based game using gesture recognition
    • 使用手势识别控制基于赌注的游戏
    • US08684839B2
    • 2014-04-01
    • US11825477
    • 2007-07-06
    • Harold E. MatticeChan GriswoldJames StockdaleRichard WilderChris GaddaBinh Nguyen
    • Harold E. MatticeChan GriswoldJames StockdaleRichard WilderChris GaddaBinh Nguyen
    • A63F9/24A63F13/00G06F17/00G06F19/00
    • G06F3/017A63F13/211A63F13/2145A63F13/428A63F2300/1006A63F2300/1087G06F3/013G06F3/0346G06F3/0488G07F17/32G07F17/3209G07F17/3218G10L17/00
    • Various techniques are described for controlling a wager-based game played at a gaming system. In one embodiment the gaming system may include a gesture input interface device operable to detect movements gestures associated with one or more persons, and a gesture interpretation component operable to identify selected movements or gestures detected by the gesture input interface device. In at least one embodiment, the gesture interpretation component may also be operable to generate gesture interpretation information relating to interpretation of the selected movements or gestures. In at least one embodiment, the gaming system may be operable to automatically detect a gesture by a player participating in a game session at the gaming system; interpret the gesture with respect to a set of criteria; generate gesture interpretation information relating to the interpretation of the gesture; and advance a state of the game session using at least a portion of the gesture interpretation information. In at least one embodiment, the system may include a handheld device which is operable to perform one or more of the functions relating to gesture recognition and/or interpretation.
    • 描述了用于控制在游戏系统中玩的基于赌注的游戏的各种技术。 在一个实施例中,游戏系统可以包括可操作以检测与一个或多个人相关联的运动手势的手势输入界面装置,以及可操作以识别由手势输入界面装置检测到的所选运动或手势的手势解释组件。 在至少一个实施例中,手势解释组件还可以用于产生与所选择的运动或手势的解释有关的手势解释信息。 在至少一个实施例中,游戏系统可操作以由参与游戏系统的游戏会话的玩家自动检测手势; 相对于一组标准解释手势; 产生与手势的解释相关的手势解释信息; 并且使用所述手势解释信息的至少一部分来前进所述游戏会话的状态。 在至少一个实施例中,系统可以包括可操作以执行与手势识别和/或解释相关的一个或多个功能的手持设备。
    • 2. 发明授权
    • Gesture controlled casino gaming system
    • 手势控制赌场游戏系统
    • US08460103B2
    • 2013-06-11
    • US11825481
    • 2007-07-06
    • Harold E. MatticeChan GriswoldJames StockdaleRichard WilderChris GaddaBinh Nguyen
    • Harold E. MatticeChan GriswoldJames StockdaleRichard WilderChris GaddaBinh Nguyen
    • A63F9/24A63F13/00G06F17/00G06F19/00
    • G07F17/3206A63F3/00157A63F9/00G06F3/017G06F3/0346G07F17/32G07F17/3209G07F17/3218
    • Various techniques are disclosed for controlling a wager-based game played at a gaming system. In one embodiment the gaming system may include a handheld device operable to communicate with a gaming controller. In one embodiment, the handheld device may include a gesture input interface device operable to detect movements gestures associated with one or more persons. The gaming system may further include a gesture interpretation component operable to identify selected movements or gestures detected by the gesture input interface device, and operable to generate gesture interpretation information relating to interpretation of the selected movements or gestures. In at least one embodiment, the gaming system may be operable to control a wager-based game played at the gaming system; automatically detect a gesture by a player participating in a game session at the gaming system; interpret the gesture with respect to a set of criteria; identify at least one action to be initiated in response to the gesture interpretation; and initiate the at least one action. In at least one embodiment, information relating to the gesture and/or information relating to the gesture interpretation may be recorded as part of the game history associated with the game session.
    • 公开了用于控制在游戏系统中玩的基于赌注的游戏的各种技术。 在一个实施例中,游戏系统可以包括可操作以与游戏控制器通信的手持设备。 在一个实施例中,手持设备可以包括手势输入接口设备,其可操作以检测与一个或多个人相关联的移动手势。 游戏系统还可以包括手势解释组件,其可操作以识别由手势输入接口设备检测到的所选择的运动或手势,并且可操作以产生与所选择的运动或手势的解释相关的手势解释信息。 在至少一个实施例中,游戏系统可操作以控制在游戏系统中玩的基于赌注的游戏; 在游戏系统中自动检测参与游戏会话的玩家的手势; 相对于一组标准解释手势; 识别至少一个响应于手势解释而启动的动作; 并启动至少一个动作。 在至少一个实施例中,与姿态解释相关的手势和/或信息有关的信息可被记录为与游戏会话相关联的游戏历史的一部分。
    • 3. 发明授权
    • Gaming device and method having purchasable randomly selected paytables
    • 具有可购买随机选择的付款方式的游戏装置和方法
    • US08262460B2
    • 2012-09-11
    • US13181181
    • 2011-07-12
    • Harold E. MatticeChristian E. GaddaJames W. StockdaleChan W. GriswoldRichard Wilder
    • Harold E. MatticeChristian E. GaddaJames W. StockdaleChan W. GriswoldRichard Wilder
    • A63F9/24
    • G07F17/3262G07F17/3244
    • An apparatus and method for a game including a plurality of paytables, wherein each of the paytables has an average expected payout. The gaming device initially employs a default paytable and enables a player to cause the gaming device to change the employed paytable. If the player chooses to cause the gaming device to change the employed paytable, the gaming device randomly selects another paytable from the plurality of paytables and determines a game outcome based on the randomly selected paytable. If the player does not choose to cause the gaming device to change the employed paytable, the gaming device determines a game outcome based on the default paytable. In one embodiment, when a player chooses to cause the gaming device to select another paytable, the player has a chance to obtain a paytable that includes higher or better awards.
    • 一种用于游戏的装置和方法,包括多个支付单,其中每个支付单具有平均预期支付。 游戏设备最初采用默认付款方式,并且使玩家能够使游戏设备改变所雇用的付款。 如果玩家选择使游戏设备改变所使用的支付金额,则游戏设备从多个支付单中随机选择另一个支付单,并且基于随机选择的支付表确定游戏结果。 如果玩家没有选择使游戏设备改变所用的酬金,则游戏设备基于默认付款表确定游戏结果。 在一个实施例中,当玩家选择使游戏设备选择另一个支付方式时,玩家有机会获得包括更高或更好的奖励的薪酬表。
    • 8. 发明授权
    • Radio direction finder for gaming chip and/or player tracking
    • 用于游戏芯片和/或玩家跟踪的无线电测向仪
    • US07701344B2
    • 2010-04-20
    • US11726633
    • 2007-03-21
    • Harold E. MatticeChris GaddaChan GriswoldJames StockdaleRichard Wilder
    • Harold E. MatticeChris GaddaChan GriswoldJames StockdaleRichard Wilder
    • G08B13/14
    • G07F17/32G07F17/3239
    • Various techniques are disclosed for facilitating tracking locations of players and/or wireless communication devices in a casino network. In at least one embodiment, an electronically switched Doppler antenna array may be utilized to detect a first wireless signal from a first signal source. Bearing information may be generated using information from the detected signal. In at least one embodiment, the bearing information may include a first directional bearing to the first signal source. Using at least a portion of the first bearing information, a first location of the first signal source may be determined. According to specific embodiments, the first signal source may correspond to a wireless communication device such as an RFID-enabled player tracking card or gaming chip. In at least one embodiment, a current location of the wireless communication device may be automatically tracked in real-time as the wireless communication device is moved through a first region of the casino.
    • 公开了各种技术以便于娱乐场网络中的玩家和/或无线通信设备的跟踪位置。 在至少一个实施例中,可以使用电子交换多普勒天线阵列来检测来自第一信号源的第一无线信号。 可以使用来自检测信号的信息生成轴承信息。 在至少一个实施例中,轴承信息可以包括到第一信号源的第一方位轴承。 使用第一承载信息的至少一部分,可以确定第一信号源的第一位置。 根据具体实施例,第一信号源可以对应于诸如具有RFID功能的玩家跟踪卡或游戏芯片之类的无线通信设备。 在至少一个实施例中,随着无线通信设备移动通过娱乐场的第一区域,无线通信设备的当前位置可以被实时地自动跟踪。
    • 9. 发明申请
    • APPARATUS FOR USE WITH INTERACTIVE TABLE GAMES AND METHODS OF USE
    • 用于交互式表格游戏的游戏和使用方法
    • US20090124383A1
    • 2009-05-14
    • US11938031
    • 2007-11-09
    • Chris GaddaChan GriswoldHarold MatticeJames StockdaleRichard Wilder
    • Chris GaddaChan GriswoldHarold MatticeJames StockdaleRichard Wilder
    • A63F9/24
    • G07F17/32G07F17/322
    • Methods and apparatus for use with an interactive gaming table. In one aspect, an administration tool is provided for use with an interactive gaming table. The interactive gaming table includes a playing surface for displaying a game, a signal source, and a signal collector. The administration tool includes a primary identifying indicia that uniquely identifies the tool to the gaming table by reflecting a signal emitted by the signal source such that the signal reflected by the primary identifying indicia is received and analyzed by the signal collector. The administration tool also includes a secondary identifying indicia that is recognized by the gaming table by reflecting the signal emitted by the signal source such that the signal reflected by the secondary identifying indicia is received and analyzed by the signal collector, wherein a present state of the displayed game is changed based on a player's action taken with the tool.
    • 用于交互式游戏桌的方法和装置。 在一个方面,提供了一种与交互式游戏桌一起使用的管理工具。 交互式游戏桌包括用于显示游戏的游戏表面,信号源和信号收集器。 管理工具包括主要识别标记,其通过反映由信号源发射的信号来唯一地识别到游戏桌的工具,使得由主要识别标记反射的信号被信号收集器接收和分析。 管理工具还包括通过反映由信号源发射的信号由游戏桌识别的次级识别标记,使得由辅助识别标记反射的信号被信号收集器接收和分析,其中, 显示的游戏根据玩家采用该工具的动作而改变。