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    • 3. 发明申请
    • AUTHENTICATING COMPONENTS IN WAGERING GAME SYSTEMS
    • 游戏系统中的认证组件
    • US20110117984A1
    • 2011-05-19
    • US13000908
    • 2009-06-25
    • Jorge L. ShimabukuroAnussorn VeradejJun WangGerardus A. Weijers
    • Jorge L. ShimabukuroAnussorn VeradejJun WangGerardus A. Weijers
    • A63F9/24
    • G07F17/3223G06Q30/00G06Q30/02G07F17/32G07F17/323G07F17/3241
    • In some embodiments, a processor includes a plurality of local stores configured to store wagering game assets and at least part of a wagering game controller, and to store authentication keys for use in authenticating the wagering game controller and the wagering game assets; a plurality of processing elements, wherein each processing element is coupled to one of the local stores, each processing element configured to present wagering games by executing the wagering game controller; at least one authentication controller including hardware configured to authenticate, using the authentication keys, the wagering game controller and wagering game assets; a storage device in communication with the processor, the storage device configured to store the wagering game controller and wagering game assets, wherein the wagering game assets include audio and video content for use in presenting the wagering games.
    • 在一些实施例中,处理器包括多个本地存储器,其被配置为存储投注游戏资产和至少一部分投注游戏控制器,并且存储用于认证投注游戏控制器和投注游戏资产的认证密钥; 多个处理元件,其中每个处理元件耦合到本地存储器之一,每个处理元件被配置为通过执行投注游戏控制器来呈现投注游戏; 至少一个认证控制器,包括被配置为使用所述认证密钥认证所述投注游戏控制器和投注游戏资产的硬件; 与处理器通信的存储装置,存储装置被配置为存储投注游戏控制器和投注游戏资产,其中投注游戏资产包括用于呈现投注游戏的音频和视频内容。
    • 4. 发明授权
    • Authenticating components in wagering game systems
    • 在投注游戏系统中验证组件
    • US09424712B2
    • 2016-08-23
    • US13000908
    • 2009-06-25
    • Jorge L. ShimabukuroAnussorn VeradejJun WangGerardus A. Weijers
    • Jorge L. ShimabukuroAnussorn VeradejJun WangGerardus A. Weijers
    • G06Q30/00G07F17/32G06Q30/02
    • G07F17/3223G06Q30/00G06Q30/02G07F17/32G07F17/323G07F17/3241
    • In some embodiments, a processor includes a plurality of local stores configured to store wagering game assets and at least part of a wagering game controller, and to store authentication keys for use in authenticating the wagering game controller and the wagering game assets; a plurality of processing elements, wherein each processing element is coupled to one of the local stores, each processing element configured to present wagering games by executing the wagering game controller; at least one authentication controller including hardware configured to authenticate, using the authentication keys, the wagering game controller and wagering game assets; a storage device in communication with the processor, the storage device configured to store the wagering game controller and wagering game assets, wherein the wagering game assets include audio and video content for use in presenting the wagering games.
    • 在一些实施例中,处理器包括多个本地存储器,其被配置为存储投注游戏资产和至少一部分投注游戏控制器,并且存储用于认证投注游戏控制器和投注游戏资产的认证密钥; 多个处理元件,其中每个处理元件耦合到本地存储器之一,每个处理元件被配置为通过执行投注游戏控制器来呈现投注游戏; 至少一个认证控制器,包括被配置为使用所述认证密钥认证所述投注游戏控制器和投注游戏资产的硬件; 与处理器通信的存储装置,存储装置被配置为存储投注游戏控制器和投注游戏资产,其中投注游戏资产包括用于呈现投注游戏的音频和视频内容。
    • 5. 发明授权
    • Storing data in wagering game systems
    • 在投注游戏系统中存储数据
    • US08123621B2
    • 2012-02-28
    • US12376501
    • 2007-08-16
    • Jorge L. ShimabukuroJun Wang
    • Jorge L. ShimabukuroJun Wang
    • A63F13/00A63F9/24G06F17/00G06F19/00
    • G07F17/32G07F17/3202
    • Systems, methods, and apparatus for storing wagering game data are described herein. In one embodiment, an apparatus includes a wagering game unit configured to begin presentation of a wagering game and to request that wagering game data be stored. The wagering game can also be configured to wait for an indication that the wagering game data has been stored, and, after receipt of the indication, to resume presentation of the wagering game. The apparatus can also include a non-volatile random access memory (NVRAM) configured to store the wagering game data. The apparatus can also a hard disk drive configured to store the wagering game data. The apparatus can also include a storage controller configured to direct storage of the wagering game data in the NVRAM in response to the wagering game unit's request, to provide to the wagering game unit an indication that the wagering game data has been stored, and to direct storage of the wagering game data to the hard disk drive.
    • 本文描述了用于存储投注游戏数据的系统,方法和装置。 在一个实施例中,一种装置包括:投注游戏单元,被配置为开始投注游戏的呈现并请求存储游戏游戏数据。 投注游戏也可以被配置为等待投注游戏数据已被存储的指示,并且在收到指示之后,恢复投注游戏的呈现。 该装置还可以包括被配置为存储投注游戏数据的非易失性随机存取存储器(NVRAM)。 该装置还可以配置成存储投注游戏数据的硬盘驱动器。 该装置还可以包括存储控制器,其被配置为响应于投注游戏单元的请求将投注游戏数据的存储引导到NVRAM中,以向投注游戏单元提供已经存储了投注游戏数据的指示,并且指示 将投注游戏数据存储到硬盘驱动器。
    • 6. 发明申请
    • STORING DATA IN WAGERING GAME SYSTEMS
    • 在游戏系统中存储数据
    • US20100016066A1
    • 2010-01-21
    • US12376501
    • 2007-08-16
    • Jorge L. ShimabukuroJun Wang
    • Jorge L. ShimabukuroJun Wang
    • A63F13/00
    • G07F17/32G07F17/3202
    • Systems, methods, and apparatus for storing wagering game data are described herein. In one embodiment, an apparatus includes a wagering game unit configured to begin presentation of a wagering game and to request that wagering game data be stored. The wagering game can also be configured to wait for an indication that the wagering game data has been stored, and, after receipt of the indication, to resume presentation of the wagering game. The apparatus can also include a non-volatile random access memory (NVRAM) configured to store the wagering game data. The apparatus can also a hard disk drive configured to store the wagering game data. The apparatus can also include a storage controller configured to direct storage of the wagering game data in the NVRAM in response to the wagering game unit's request, to provide to the wagering game unit an indication that the wagering game data has been stored, and to direct storage of the wagering game data to the hard disk drive.
    • 本文描述了用于存储投注游戏数据的系统,方法和装置。 在一个实施例中,一种装置包括:投注游戏单元,被配置为开始投注游戏的呈现并请求存储游戏游戏数据。 投注游戏也可以被配置为等待投注游戏数据已被存储的指示,并且在收到指示之后,恢复投注游戏的呈现。 该装置还可以包括被配置为存储投注游戏数据的非易失性随机存取存储器(NVRAM)。 该装置还可以配置成存储投注游戏数据的硬盘驱动器。 该装置还可以包括存储控制器,其被配置为响应于投注游戏单元的请求将投注游戏数据的存储引导到NVRAM中,以向投注游戏单元提供已经存储了投注游戏数据的指示,并且指示 将投注游戏数据存储到硬盘驱动器。
    • 10. 发明授权
    • Methods and apparatus for calling party number display solutions for 1xCSFB
    • 1xCSFB呼叫方号码显示解决方案和方法
    • US09374739B2
    • 2016-06-21
    • US13014583
    • 2011-01-26
    • Masakazu ShirotaJun WangGeorge CherianArvind SwaminathanSrinivasan BalasubramanianRavindra Manohar Patwardhan
    • Masakazu ShirotaJun WangGeorge CherianArvind SwaminathanSrinivasan BalasubramanianRavindra Manohar Patwardhan
    • H04W4/00H04W36/00H04W68/12
    • H04W36/0022H04W68/12
    • Controller and method for Handover (HO) based 1×CSFB communicates Calling Party Number (CPN) to User Equipment (UE) a in a cellular communication system. A first solution provides Interworking Solution (IWS) adding CPN sent to target Base Station Controller (BSC) via Mobile Switching Center (MSC) in Interoperability Specification (IOS) HO messages. A second solution provides that IWS sends CPN with Air Interface HO message and stores the CPN until UE transition to the target Radio Access Network and acquires a traffic channel. A third solution provides that IWS receives CPN from MSC with a paging message and stores the CPN until UE transition to the target Radio Access Network and acquires a traffic channel. A fourth solution provides sending AWI message to the target Radio Access Network from the MSC. A fifth solution provides that IWS sends CPN via Feature Notification Message (FNM) data tunneled to UE before the paging message to let user decide whether to accept a call before leaving 3G/4G cellular communication.
    • 基于移动(HO)的1×CSFB的控制器和方法在蜂窝通信系统中向用户设备(UE)a通信呼叫方号码(CPN)a。 第一个解决方案提供互通解决方案(IWS),通过移动交换中心(MSC)在互操作性规范(IOS)HO消息中添加发送到目标基站控制器(BSC)的CPN。 第二个解决方案规定,IWS向CPN发送空中接口HO消息,并存储CPN,直到UE转移到目标无线接入网络并获取业务信道。 第三个解决方案提供IWS从MSC接收CPN寻呼消息,并存储CPN,直到UE转移到目标无线接入网络并获取业务信道。 第四个解决方案提供从MSC向目标无线电接入网发送AWI消息。 第五个解决方案提供IWS在寻呼消息之前通过隧道传输到UE的功能通知消息(FNM)数据发送CPN,以便在离开3G / 4G蜂窝通信之前决定是否接受呼叫。