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    • 5. 发明申请
    • VIDEO SWITCHER AND TOUCH ROUTER METHOD FOR A GAMING MACHINE
    • 用于游戏机的视频切换器和触摸路由器方法
    • US20120258803A1
    • 2012-10-11
    • US13527405
    • 2012-06-19
    • Bryan M. KellyStephen PattonKiran BrahmandamRobert W. Crowder, JR.Vijay KompellaJeffrey Lee Allen
    • Bryan M. KellyStephen PattonKiran BrahmandamRobert W. Crowder, JR.Vijay KompellaJeffrey Lee Allen
    • A63F13/06
    • G07F17/3211G07F17/3267
    • A gaming method for presenting both gaming content based video signals and secondary video signals over a single display using a Display Manager is disclosed. The Display Manager receives one or more video signals from a Gaming Controller and one or more video signals from a system device, and then displays one or multiple video signals on one or more shared displays. The screen may be split between multiple signals, or one or more signals may overlay one or more background signals. The overlaid signals may completely obscure the background signals, or they may provide a level of transparency by allowing the background signal to be partially or completely visible. The Display Manager splits, overlays, superimposes, or otherwise shares the display among the video input signals. A touch router device interprets touches at a touch screen shared display to transform coordinates to enable interpretation of the player's touch inputs.
    • 公开了一种使用显示管理器在单个显示器上呈现基于游戏内容的视频信号和次要视频信号的游戏方法。 显示管理器从游戏控制器接收一个或多个视频信号和来自系统设备的一个或多个视频信号,然后在一个或多个共享显示器上显示一个或多个视频信号。 屏幕可以在多个信号之间分离,或者一个或多个信号可以覆盖一个或多个背景信号。 覆盖的信号可能完全遮蔽背景信号,或者它们可以通过允许背景信号部分或完全可见来提供透明度水平。 显示管理器在视频输入信号之间分割,叠加,叠加或以其他方式共享显示。 触摸路由器设备解释在触摸屏共享显示器上的触摸以变​​换坐标以使得能够解释玩家的触摸输入。
    • 7. 发明授权
    • Video switcher and touch router method for a gaming machine
    • 用于游戏机的视频切换器和触摸路由器方法
    • US08241123B2
    • 2012-08-14
    • US12350938
    • 2009-01-08
    • Bryan M. KellyStephen PattonKiran BrahmandamRobert S. Crowder, Jr.Vijay KompellaJeffrey Lee Allen
    • Bryan M. KellyStephen PattonKiran BrahmandamRobert S. Crowder, Jr.Vijay KompellaJeffrey Lee Allen
    • A63F9/24
    • G07F17/3211G07F17/3267
    • A gaming method for presenting both gaming content based video signals and secondary video signals over a single display using a Display Manager is disclosed. The Display Manager is placed between the Master Gaming Controller and its Main Game Display and any Secondary Display and between the Player Tracking Unit connected to the casino system network (e.g., player tracking device) and its System display. The Display Manager receives one or more video signals from the Master Gaming Controller and one or more video signals from the system device and displays one or multiple video signals on one or more shared displays. One of video signals may be presented alone on one of the displays, with the other signal absent from that shared display, or multiple signals may be simultaneously displayed on one of the shared displays. The screen may be split between multiple signals, or one or more signals may overlay one or more background signals. The overlaid signals may completely obscure the background signals, or they may provide a level of transparency by allowing the background signal to be partially or completely visible. Also, the overlaid signal may provide different levels of transparency in different areas of the display, effectively superimposing an image on top of the background signal. The Display Manager receives commands from a device, directing it how to split, overlay, superimpose, and otherwise share the display among the video input signals.
    • 公开了一种使用显示管理器在单个显示器上呈现基于游戏内容的视频信号和次要视频信号的游戏方法。 显示管理器位于主游戏控制器及其主游戏显示器和任何辅助显示器之间以及连接到娱乐系统网络(例如,玩家跟踪设备)的播放器跟踪单元及其系统显示器之间。 显示管理器从主游戏控制器接收一个或多个视频信号,并从系统设备接收一个或多个视频信号,并在一个或多个共享显示器上显示一个或多个视频信号。 视频信号中的一个可以在其中一个显示器上单独呈现,而另一个信号不存在于该共享显示器中,或者多个信号可以同时显示在共享显示器之一上。 屏幕可以在多个信号之间分离,或者一个或多个信号可以覆盖一个或多个背景信号。 覆盖的信号可能完全遮蔽背景信号,或者它们可以通过允许背景信号部分或完全可见来提供透明度水平。 此外,叠加的信号可以在显示器的不同区域中提供不同级别的透明度,从而将图像有效地叠加在背景信号的顶部上。 显示管理器从设备接收命令,指示如何拆分,叠加,叠加或以其他方式共享视频输入信号中的显示。
    • 8. 发明申请
    • VIDEO SWITCHER AND TOUCH ROUTER SYSTEM FOR A GAMING MACHINE
    • 用于游戏机的视频切换器和触摸路由器系统
    • US20090149254A1
    • 2009-06-11
    • US12350939
    • 2009-01-08
    • Bryan M. KellyStephen PallonKiran BrahmandamRobert W. Crowder, JR.Vijay KompellaJeffrey Lee Allen
    • Bryan M. KellyStephen PallonKiran BrahmandamRobert W. Crowder, JR.Vijay KompellaJeffrey Lee Allen
    • A63F9/24A63F13/00
    • G07F17/3211A63F13/06G07F17/3209G07F17/3223G07F17/3267
    • A Display Manager is placed between the Master Gaming Controller and its Main Game Display and any Secondary Display and between the Player Tracking Unit connected to the casino system network (e.g., player tracking device) and its System display. The Display Manager receives one or more video signals from the Master Gaming Controller and one or more video signals from the system device and displays one or multiple video signals on one or more shared displays. One of the video signals may be presented alone on one of the displays, with the other signal absent from that shared display, or multiple signals may be simultaneously displayed on one of the shared displays. The screen may be split between multiple signals, or one or more signals may overlay one or more background signals. The overlaid signals may completely obscure the background signals, or they may provide a level of transparency by allowing the background signal to be partially or completely visible. Also, the overlaid signal may provide different levels of transparency in different areas of the display, effectively superimposing an image on top of the background signal. The Display Manager receives commands from a device, directing it how to split, overlay, superimpose, and otherwise share the display among the video input signals.
    • 显示管理器放置在主游戏控制器及其主游戏显示器和任何辅助显示器之间以及连接到娱乐系统网络(例如,玩家跟踪设备)的播放器跟踪单元及其系统显示器之间。 显示管理器从主游戏控制器接收一个或多个视频信号,并从系统设备接收一个或多个视频信号,并在一个或多个共享显示器上显示一个或多个视频信号。 其中一个视频信号可以单独呈现在其中一个显示器上,其他信号不存在于该共享显示器中,或者多个信号可以同时显示在共享显示器之一上。 屏幕可以在多个信号之间分离,或者一个或多个信号可以覆盖一个或多个背景信号。 覆盖的信号可能完全遮蔽背景信号,或者它们可以通过允许背景信号部分或完全可见来提供透明度水平。 此外,叠加的信号可以在显示器的不同区域中提供不同级别的透明度,从而将图像有效地叠加在背景信号的顶部上。 显示管理器从设备接收命令,指示如何拆分,叠加,叠加或以其他方式共享视频输入信号中的显示。
    • 9. 发明授权
    • Video switcher and touch router method for a gaming machine
    • 用于游戏机的视频切换器和触摸路由器方法
    • US08684838B2
    • 2014-04-01
    • US13527405
    • 2012-06-19
    • Bryan M. KellyStephen PattonKiran BrahmandamRobert W. Crowder, Jr.Vijay KompellaJeffrey Lee Allen
    • Bryan M. KellyStephen PattonKiran BrahmandamRobert W. Crowder, Jr.Vijay KompellaJeffrey Lee Allen
    • A63F9/24
    • G07F17/3211G07F17/3267
    • A gaming method for presenting both gaming content based video signals and secondary video signals over a single display using a Display Manager is disclosed. The Display Manager receives one or more video signals from a Gaming Controller and one or more video signals from a system device, and then displays one or multiple video signals on one or more shared displays. The screen may be split between multiple signals, or one or more signals may overlay one or more background signals. The overlaid signals may completely obscure the background signals, or they may provide a level of transparency by allowing the background signal to be partially or completely visible. The Display Manager splits, overlays, superimposes, or otherwise shares the display among the video input signals. A touch router device interprets touches at a touch screen shared display to transform coordinates to enable interpretation of the player's touch inputs.
    • 公开了一种使用显示管理器在单个显示器上呈现基于游戏内容的视频信号和次要视频信号的游戏方法。 显示管理器从游戏控制器接收一个或多个视频信号和来自系统设备的一个或多个视频信号,然后在一个或多个共享显示器上显示一个或多个视频信号。 屏幕可以在多个信号之间分离,或者一个或多个信号可以覆盖一个或多个背景信号。 覆盖的信号可能完全遮蔽背景信号,或者它们可以通过允许背景信号部分或完全可见来提供透明度水平。 显示管理器在视频输入信号之间分割,叠加,叠加或以其他方式共享显示。 触摸路由器设备解释在触摸屏共享显示器上的触摸以变​​换坐标以使得能够解释玩家的触摸输入。
    • 10. 发明申请
    • VIDEO SWITCHER AND TOUCH ROUTER METHOD FOR A GAMING MACHINE
    • 用于游戏机的视频切换器和触摸路由器方法
    • US20090149253A1
    • 2009-06-11
    • US12350938
    • 2009-01-08
    • Bryan M. KellyStephen PattonKiran BrahmandamRobert W. Crowder, JR.Vijay KompellaJeffrey Lee Allen
    • Bryan M. KellyStephen PattonKiran BrahmandamRobert W. Crowder, JR.Vijay KompellaJeffrey Lee Allen
    • A63F9/24A63F13/00
    • G07F17/3211G07F17/3267
    • A gaming method for presenting both gaming content based video signals and secondary video signals over a single display using a Display Manager is disclosed. The Display Manager is placed between the Master Gaming Controller and its Main Game Display and any Secondary Display and between the Player Tracking Unit connected to the casino system network (e.g., player tracking device) and its System display. The Display Manager receives one or more video signals from the Master Gaming Controller and one or more video signals from the system device and displays one or multiple video signals on one or more shared displays. One of video signals may be presented alone on one of the displays, with the other signal absent from that shared display, or multiple signals may be simultaneously displayed on one of the shared displays. The screen may be split between multiple signals, or one or more signals may overlay one or more background signals. The overlaid signals may completely obscure the background signals, or they may provide a level of transparency by allowing the background signal to be partially or completely visible. Also, the overlaid signal may provide different levels of transparency in different areas of the display, effectively superimposing an image on top of the background signal. The Display Manager receives commands from a device, directing it how to split, overlay, superimpose, and otherwise share the display among the video input signals.
    • 公开了一种使用显示管理器在单个显示器上呈现基于游戏内容的视频信号和次要视频信号的游戏方法。 显示管理器位于主游戏控制器及其主游戏显示器和任何辅助显示器之间以及连接到娱乐系统网络(例如,玩家跟踪设备)的播放器跟踪单元及其系统显示器之间。 显示管理器从主游戏控制器接收一个或多个视频信号,并从系统设备接收一个或多个视频信号,并在一个或多个共享显示器上显示一个或多个视频信号。 视频信号中的一个可以在其中一个显示器上单独呈现,而另一个信号不存在于该共享显示器中,或者多个信号可以同时显示在共享显示器之一上。 屏幕可以在多个信号之间分离,或者一个或多个信号可以覆盖一个或多个背景信号。 覆盖的信号可能完全遮蔽背景信号,或者它们可以通过允许背景信号部分或完全可见来提供透明度水平。 此外,叠加的信号可以在显示器的不同区域中提供不同级别的透明度,从而将图像有效地叠加在背景信号的顶部上。 显示管理器从设备接收命令,指示如何拆分,叠加,叠加或以其他方式共享视频输入信号中的显示。