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    • 1. 发明申请
    • Lightweight application program interface (API) for extensible markup language (XML)
    • 用于可扩展标记语言(XML)的轻量级应用程序接口(API)
    • US20070028163A1
    • 2007-02-01
    • US11193567
    • 2005-07-29
    • Henricus MeijerAnders HejlsbergDavid RemyArpan DesaiAsad JawaharAndrew KimballDonald Box
    • Henricus MeijerAnders HejlsbergDavid RemyArpan DesaiAsad JawaharAndrew KimballDonald Box
    • G06F17/24
    • G06F17/2247G06F17/30932
    • An architecture that leverages support for markup language operations, e.g., extensible markup language (XML) queries, via a lightweight application program interface (API). The API defines an object model that can simplify construction of XML values in languages that do not natively support XML. The novel aspects of the described innovation can enable query languages to be factored into general operations (e.g., mapping, filtering, sorting, and/or projection of functions) on collections on one hand, and a set of domain specific operations (e.g., navigation, construction and modification) on the elements of these collections on another hand. The subject API can support creation of XML data that is node centric (e.g., context-free). Accordingly, nodes do not have to be constructed within the context of a document. Additionally, aspects can enable expression-oriented interface mechanisms as opposed to the imperative statement-oriented style interfaces used in connection with traditional interface mechanisms (e.g., DOM).
    • 通过轻量级应用程序接口(API)利用支持标记语言操作(例如可扩展标记语言(XML)查询)的体系结构。 API定义了一个对象模型,可以简化XML本身不支持XML的语言的构造。 所描述的创新的新颖方面可以使查询语言能够一方面被视为一般操作(例如,功能的映射,过滤,排序和/或投影),以及一组特定于领域的操作(例如,导航 ,建设和修改)另一方面对这些收藏品的要素。 主题API可以支持以节点为中心(例如,无上下文)创建XML数据。 因此,节点不必在文档的上下文中构建。 另外,方面可以实现面向表达式的接口机制,而不是与传统接口机制(例如,DOM)结合使用的面向语句的风格接口。
    • 6. 发明申请
    • VOIP e-learning system
    • VOIP电子学习系统
    • US20060204943A1
    • 2006-09-14
    • US11371345
    • 2006-03-07
    • Andrew Kimball
    • Andrew Kimball
    • G09B5/00G09B7/00
    • G09B5/06G09B7/02
    • An e-learning system provides learning content and interactive learning games to users using computer systems and voice-over IP (VOIP) telephones and other devices. The e-learning system includes an authoring system allowing the creation of customized learning content and interactive learning games. A content presentation module presents learning content to users of computers and VOIP telephones and other devices. A data collection module receives user data from the VOIP device indicating the user's performance with the interactive games. In a further embodiment, a user data presentation module analyzes the user data and presents a report including user data. The interactive learning games are designed to reinforce and measure users' understanding of the instructional content provided by the content presentation module. In some applications, the learning content pertains to functions of the VOIP device and the interactive learning games simulate the functions of the VOIP device.
    • 电子学习系统为使用计算机系统和语音IP(VOIP)电话和其他设备的用户提供学习内容和交互式学习游戏。 电子学习系统包括创作系统,允许创建定制的学习内容和交互式学习游戏。 内容呈现模块向计算机和VOIP电话和其他设备的用户呈现学习内容。 数据收集模块从VOIP设备接收指示用户的交互式游戏的性能的用户数据。 在另一实施例中,用户数据呈现模块分析用户数据并呈现包括用户数据的报告。 交互式学习游戏旨在加强和测量用户对内容呈现模块提供的教学内容的理解。 在一些应用中,学习内容涉及VOIP设备的功能,并且交互式学习游戏模拟VOIP设备的功能。
    • 8. 发明授权
    • Scoped database connections
    • 范围数据库连接
    • US09081837B2
    • 2015-07-14
    • US13165511
    • 2011-06-21
    • Lev NovikJason D. ClarkMarc T. FriedmanAndrew KimballCihangir BiyikogluJoachim HammerTobias Joakim Bertil TernströmAjay Kalhan
    • Lev NovikJason D. ClarkMarc T. FriedmanAndrew KimballCihangir BiyikogluJoachim HammerTobias Joakim Bertil TernströmAjay Kalhan
    • G06F17/30
    • G06F17/30566
    • The present invention extends to methods, systems, and computer program products for scoping the context used to access a database partition. Embodiments of the invention enable data isolation using partitions in multi-tenant databases, while relieving client applications from dealing with the partitions. For example, a computer system that includes a distributed database system comprising a plurality of database partitions in a federation receives a context to use when performing database access operations within the distributed database system. The context identifies specified relevant portion of the federation. The computer system also receives a database access operation that is associated with the context. The computer system modifies the semantics of the database access operation in accordance with the associated context, to direct application of the database access operation to the specified relevant portion of the federation.
    • 本发明扩展到用于范围界定用于访问数据库分区的上下文的方法,系统和计算机程序产品。 本发明的实施例使得能够在多租户数据库中使用分区进行数据隔离,同时减轻客户端应用程序处理分区。 例如,包括在联合体中包括多个数据库分区的分布式数据库系统的计算机系统接收在分布式数据库系统中执行数据库访问操作时要使用的上下文。 上下文标识了联盟的指定相关部分。 计算机系统还接收与上下文相关联的数据库访问操作。 计算机系统根据相关联的上下文来修改数据库访问操作的语义,以将数据库访问操作的应用直接引导到联盟的指定相关部分。
    • 10. 发明申请
    • E-learning system
    • 电子学习系统
    • US20060204942A1
    • 2006-09-14
    • US11370297
    • 2006-03-07
    • Andrew Kimball
    • Andrew Kimball
    • G09B5/00G09B7/00
    • G09B7/00G09B5/00
    • An e-learning system provides learning content and interactive learning games to users using computer. The e-learning system includes an authoring system allowing the creation of customized learning content and interactive learning games. A content presentation module presents learning content to users. A data collection module receives user data indicating the user's performance with the interactive games. A user data presentation module analyzes the user data and presents a report including user data. The data presentation module may also present rankings of user data for interactive games. The interactive learning games are designed to reinforce and measure users' understanding of the instructional content provided by the content presentation module. While playing interactive games, access to corresponding instructional material can be enabled to enhance users' retention or disabled to assess users' knowledge. Open games can be used to calibrate user responses to model responses and to aggregate and evaluate users' suggestions.
    • 电子学习系统为使用计算机的用户提供学习内容和交互式学习游戏。 电子学习系统包括创作系统,允许创建定制的学习内容和交互式学习游戏。 内容呈现模块向用户呈现学习内容。 数据收集模块使用交互式游戏接收指示用户的表现的用户数据。 用户数据呈现模块分析用户数据并呈现包括用户数据的报告。 数据呈现模块还可以呈现用于交互式游戏的用户数据的排名。 交互式学习游戏旨在加强和测量用户对内容呈现模块提供的教学内容的理解。 在玩互动游戏时,可以访问相应的教学材料,以增强用户的保留或禁用评估用户的知识。 开放游戏可用于校准用户对模型响应的响应,并汇总和评估用户的建议。