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    • 1. 发明申请
    • Method and apparatus for interfacing and managing NAND flash memory
    • 用于连接和管理NAND闪存的方法和装置
    • US20070118682A1
    • 2007-05-24
    • US11421070
    • 2006-05-31
    • Hao ZhangDaBei Shi
    • Hao ZhangDaBei Shi
    • G06F12/00
    • G06F13/1694G11C16/20
    • Techniques for providing a NAND flash memory interface being compatible with various NAND flash memories and minimizing the impact on an embedded microprocessor at the same time are disclosed. According to one aspect of the techniques, a NAND flash memory interface is provided for coupling to various types of NAND flash memories. The NAND flash memory interface comprises a protocol selection unit and a waveform generation unit. The protocol selection unit is provided for selecting adequate interface protocols for a NAND flash memory coupled thereto according to type parameters of the coupled NAND flash memory. The waveform generation unit is provided for generating an interface time sequence for operating the coupled NAND flash memory according to the interface protocol selected by the protocol selection unit.
    • 公开了用于提供与各种NAND闪速存储器兼容并且最小化对嵌入式微处理器的影响的NAND闪存接口的技术。 根据该技术的一个方面,提供NAND闪存接口用于耦合到各种类型的NAND闪速存储器。 NAND闪存接口包括协议选择单元和波形生成单元。 提供协议选择单元,用于根据耦合的NAND闪速存储器的类型参数为与其耦合的NAND闪速存储器选择足够的接口协议。 提供波形生成单元,用于根据由协议选择单元选择的接口协议生成用于操作耦合的NAND闪速存储器的接口时间序列。
    • 8. 发明授权
    • Push pull adaptive capture
    • 推拉自适应捕获
    • US09146884B2
    • 2015-09-29
    • US12635625
    • 2009-12-10
    • B. Anil KumarCharles OgdenAsael DrorHao ZhangPaul Johan HsiehRicardo A. Baratto
    • B. Anil KumarCharles OgdenAsael DrorHao ZhangPaul Johan HsiehRicardo A. Baratto
    • G06F13/14
    • G06F13/14G06F9/452G06F9/45533H04L67/38
    • In various embodiments, a screen image may be divided into rectangles, and a capture component may track changed rectangles and capture the screen upon receiving an indication. For small screen updates, the capture rate may be set to ˜30 captures per second to provide a lower latency. As the screen update size increases, the capture rate may be decreased to match an allocated bandwidth. The capture rate may be increased when available bandwidth increases and decreased as bandwidth decreases. For example, the capture rate may be decreased when downstream back pressure meets predefined criteria. The capture rate change may be effected gradually to avoid jerks and jumps. Varying the capture rate by also enable audio/video synchronization with varying bandwidth variations. Some embodiments may be extended to multiple monitor solutions.
    • 在各种实施例中,屏幕图像可以被划分为矩形,并且捕获组件可以跟踪改变的矩形并且在接收到指示时捕获屏幕。 对于小屏幕更新,捕获速率可能设置为每秒约30次,以提供更低的延迟。 随着屏幕更新大小的增加,可以减小捕获速率以匹配分配的带宽。 当可用带宽增加时,捕获速率可能会增加,并且随着带宽的减少而减少。 例如,当下游背压满足预定标准时,捕获率可能会降低。 捕获率变化可能会逐渐进行,以避免跳跃和跳跃。 通过改变带宽变化的音频/视频同步也可以改变捕获速率。 一些实施例可以扩展到多个监视器解决方案。
    • 10. 发明授权
    • Para-virtualized high-performance computing and GDI acceleration
    • Para虚拟化的高性能计算和GDI加速
    • US08941670B2
    • 2015-01-27
    • US13352121
    • 2012-01-17
    • Meher Prasad MalakapalliHao ZhangLin Tan
    • Meher Prasad MalakapalliHao ZhangLin Tan
    • G06F15/16G06T1/20
    • G06T15/005G06F9/4555G06F9/45558G06F2009/45579
    • The present invention extends to methods, systems, and computer program products for para-virtualized GPGPU computation and GDI acceleration. Some embodiments provide a compute shader to a guest application within a para-virtualized environment. A vGPU in a child partition presents compute shader DDIs for performing GPGPU computations to a guest application. A render component in a root partition receives compute shader commands from the vGPU and schedules the commands for execution at the physical GPU. Other embodiments provide GPU-accelerated GDI rendering capabilities to a guest application within a para-virtualized environment. A vGPU in a child partition provides an API for receiving GDI commands, and sends GDI commands and data to a render component in a root partition. The render component schedules the GDI commands on a 3D rendering device. The 3D rendering device executes the GDI commands at the physical GPU using a sharable GDI surface.
    • 本发明扩展到用于对虚拟GPGPU计算和GDI加速的方法,系统和计算机程序产品。 一些实施例在对虚拟化环境内为访客应用提供计算着色器。 子分区中的vGPU显示用于对客户机应用程序执行GPGPU计算的计算着色器DDI。 根分区中的渲染组件从vGPU接收计算着色器命令,并调度命令以在物理GPU上执行。 其他实施例在对虚拟化环境内为访客应用提供GPU加速的GDI呈现能力。 子分区中的vGPU提供用于接收GDI命令的API,并将GDI命令和数据发送到根分区中的渲染组件。 渲染组件在3D渲染设备上调度GDI命令。 3D渲染设备使用可共享的GDI表面在物理GPU上执行GDI命令。