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    • 1. 发明申请
    • TRANSCODER-MULTIPLEXER (TRANSMUX) SOFTWARE ARCHITECTURE
    • TRANSCODER-MULTIPLEXER(TRANSMUX)软件体系结构
    • WO0235853A3
    • 2002-10-31
    • PCT/US0132105
    • 2001-10-15
    • GEN INSTRUMENT CORPEIFRIG ROBERT OLING FANCHEN XUEMIN
    • EIFRIG ROBERT OLING FANCHEN XUEMIN
    • H04N7/26H04N7/24H04N7/50
    • H04N19/40
    • A digital video transcoder-multiplexer (transmux) architecture that is fully software-implemented. The transmux (200) includes transcoder processing elements (TPEs) (240) that may use a very long instruction word (VLIW) media processor (105) for performing transcoding, and de-assembly and re-assembly at a transport stream level, and a co-processor (131) for providing de-assembly and re-assembly at an elementary stream level. The processors operate in parallel, at least in part, to optimize throughput and provide processing load balancing. A transmux architecture that is fully software implemented is provided to allow upgrading to handle new functions, fix hardware or software problems, test new processes, adapt to changing customer requirements, and so forth.
    • 一种完全由软件实现的数字视频转码器 - 多路复用器(反转)架构。 转换器(200)包括可以使用非常长的指令字(VLIW)媒体处理器(105)来执行转码以及在传输流级别解组装和重新组装的转码器处理元件(TPE)(240),以及 协处理器(131),用于在基本流级提供拆组和重组。 处理器至少部分并行运行,以优化吞吐量并提供处理负载平衡。 提供完全由软件实现的transmux体系结构,允许升级以处理新功能,修复硬件或软件问题,测试新流程,适应不断变化的客户需求等等。
    • 3. 发明申请
    • VIDEO SIZE CONVERSION AND TRANSCODING FROM MPEG-2 TO MPEG-4
    • 从MPEG-2到MPEG-4的视频尺寸转换和转码
    • WO0195633A3
    • 2002-08-22
    • PCT/US0140811
    • 2001-05-25
    • GEN INSTRUMENT CORPPANUSOPONE KRITCHEN XUEMIN
    • PANUSOPONE KRITCHEN XUEMIN
    • G06T9/00H04N19/40H04N21/2343H04N21/236H04N7/26
    • H04N21/23439H04N19/105H04N19/112H04N19/132H04N19/137H04N19/196H04N19/198H04N19/20H04N19/40H04N19/59H04N19/70H04N21/234309H04N21/23608
    • A transcoder architecture that provides the lowest possible complexity with a small error, e.g., for converting an MPEG-2 bitstream into an MPEG-4 bitstream. The transcoder reads header information (304) from an input bitstream and provides a corresponding header in the new format for the output bitstream. In one embodiment (Fig. 3), a low complexity front-to-back transcoder (with B frames disabled) avoids the need for motion compensation processing. In another embodiment (Fig. 4), a transcoder architecture that minimizes drift error (with B frames enabled) is provided. In another embodiment (Fig. 5), a size transcoder (with B frames enabled) is provided, e.g., to convert a bitstream of ITU-R 601 interlaced video coding with MPEG-2 MP@ ML into a simple profile MPEG-4 bitstream which contains SIF progressive video suitable for a streaming video application. For spatial downscaling of field-mode DCT blocks, vertical and horizontal downscalling tehniques are combined to use sparse matrixes to reduce computations.
    • 一种代码转换器架构,其以较小的误差提供最低可能的复杂度,例如用于将MPEG-2比特流转换为MPEG-4比特流。 代码转换器从输入比特流读取标题信息(304),并以输出比特流的新格式提供对应的报头。 在一个实施例(图3)中,低复杂度的前后转码器(禁止B帧)避免了对运动补偿处理的需要。 在另一个实施例(图4)中,提供了使漂移误差最小化(B帧启用)的代码转换器架构。 在另一个实施例(图5)中,提供了一个尺寸代码转换器(具有B帧使能),例如,将ITU-R 601隔行视频编码的比特流与MPEG-2 MP @ ML转换成简单的简档MPEG-4比特流 其中包含适用于流式视频应用的SIF渐进式视频。 对于场模式DCT块的空间缩小,垂直和水平缩小的特征被组合以使用稀疏矩阵来减少计算。
    • 4. 发明申请
    • GLOBAL MOTION ESTIMATION FOR SPRITE GENERATION
    • 全球运动估计用于生成SPRITE
    • WO0195632A3
    • 2002-06-06
    • PCT/US0117053
    • 2001-05-24
    • GEN INSTRUMENT CORPPANUSOPONE KRITCHEN XUEMIN
    • PANUSOPONE KRITCHEN XUEMIN
    • H04N7/26
    • H04N19/53H04N19/105H04N19/112H04N19/137H04N19/21H04N19/23H04N19/527H04N19/56
    • An automatic sprite generation system uses first-order prediction for initial estimation, delayed elimination for outlier rejection, and field-based sprite generation for an interlaced source. Higher-order prediction for the initial estimation may be used to handle more complicated motion. The invention addresses outlier and fast motion problems that are not handled by the existing MPEG-4 scheme. Automatic sprite generation is provided by performing shot detection (e.g., panning or zooming) on the input images to provide a group of successive images that share a common scene for use in forming a sprite. The initial estimation of motion parameter data for forming the sprite uses the motion parameter data of at least two previous input images. Delayed outlier rejection is performed in two steps by eliminating pixels whose error increases in successive sprite iterations. For interlaced input images, a sprite and set of motion parameters are encoded and transmitted for each field separately.
    • 自动子画面生成系统使用一阶预测用于初始估计,用于异常值抑制的延迟消除以及用于隔行扫描源的基于场的子画面生成。 用于初始估计的高阶预测可以用于处理更复杂的运动。 本发明解决了现有MPEG-4方案未处理的异常和快速运动问题。 通过在输入图像上执行拍摄检测(例如平移或缩放)来提供自动子画面生成,以提供共享用于形成子画面的公共场景的一组连续图像。 用于形成子画面的运动参数数据的初始估计使用至少两个先前输入图像的运动参数数据。 通过消除在连续子画面迭代中误差增加的像素,在两个步骤中执行延迟异常值抑制。 对于隔行输入图像,分别对每个场编码和发送精灵和运动参数集合。
    • 5. 发明申请
    • METHOD AND ARCHITECTURE FOR CONVERTING MPEG-2 4:2:2-PROFILE BITSTREAMS INTO MAIN-PROFILE BITSTREAMS
    • 将MPEG-2 4:2:2配置文件转换为主配置文件的方法和架构
    • WO0070877A3
    • 2001-06-28
    • PCT/US0003870
    • 2000-02-16
    • GEN INSTRUMENT CORP
    • CHEN XUEMINWANG LIMINLUTHRA AJAYEIFRIG ROBERT O
    • G06T9/00H04N7/26
    • H04N19/186H04N19/40
    • A system for converting the color format of a digital video bitstream. The system accounts for the allowable formats of the pre- and post-conversion bitstreams, including quantizer (355) precision level, and whether luma and chroma data have separate quantization matrices (385, 390), or share a common quantization matrix. In a particular implementation, an MPEG-2 4:2:2P bitstream having a color format of 4:2:2 or 4:2:0 is converted to an MP bitstream having a color format of 4:2:0. Coding efficiencies are achieved by using the luma quantization matrix (390) to re-quantize the chroma data, and re-using luma motion vectors MV for performing motion compensation (320, 325, 510) of the chroma data. Further efficiencies can be achieved by representing a 4:2:2 reference picture in a 4:2:0 format for converting intercoded frames, and changing the position of a pixel downsizing filter (340) and clip function (335). Adjustment (130, 230, 382), of the quantization precision is provided as required. A transcoding function (800) can also be achieved.
    • 一种用于转换数字视频比特流的颜色格式的系统。 系统考虑了转换前和转换后比特流的允许格式,包括量化器(355)精度级别,以及亮度和色度数据是否具有单独的量化矩阵(385,390),或共享公共量化矩阵。 在具体实现中,将具有4:2:2或4:2:0的颜色格式的MPEG-2 4:2:2P比特流转换为具有4:2:0的颜色格式的MP比特流。 通过使用亮度量化矩阵(390)来重新量化色度数据并重新使用亮度运动矢量MV来执行色度数据的运动补偿(320,325,510)来实现编码效率。 通过以4:2:0格式表示4:2:2参考图像来转换帧间编码帧,以及改变像素缩小滤波器(340)和剪辑功能(335)的位置,可以实现更高的效率。 根据需要提供量化精度的调整(130,230,382)。 还可以实现代码转换功能(800)。
    • 10. 发明专利
    • IMAGE OFFSET EVALUATION FOR CODING STEREOSCOPIC VIDEO
    • JPH11262032A
    • 1999-09-24
    • JP31611998
    • 1998-11-06
    • GEN INSTRUMENT CORP
    • CHEN XUEMIN
    • H04N7/26G06T7/00H04N13/00H04N13/02H04S5/00H04N7/24
    • PROBLEM TO BE SOLVED: To obtain a device in which the coding efficiency of an enhancement layer image which is predicted by means of a disparity is improved by shifting a lower-order layer image and obtaining a reference image through the use of an optimum offset value between the enhancement layer image decided, in accordance with least an average error or least an average square error and the lower-order layer image. SOLUTION: An optimum offset value x is decided, in accordance with least an average error or the least average square error between the image element values of a right image 510 in an enhancement layer and a left image in a low-order layer. Then, the last x column 520 at the right side of the left image 535 is erased, the first x column is embedded in the respective rows of the left image 540, and an area 530 is formed at the left side of the left image 540. The right image is predicted by the disparity through the use of the shifted reference image 540 which matches more closely with the corresponding right image obtained by the result. Thus, a device with which the coding efficiency of the enhancement layer image is improved is obtained.